From f862381b680153b0878051055da33ecfd3949737 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=9F=D0=B5=D0=BB=D0=B8=D0=BF=D0=B5=D0=BD=D0=BA=D0=BE=20?= =?UTF-8?q?=D0=98=D0=B2=D0=B0=D0=BD?= Date: Thu, 29 Aug 2019 09:47:16 +0000 Subject: [PATCH] git-svn-id: svn://db.shs.com.ru/libs@585 a8b55f48-bf90-11e4-a774-851b48703e85 --- qglview/renderer_deferred_shading.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qglview/renderer_deferred_shading.cpp b/qglview/renderer_deferred_shading.cpp index a3aa070..bb094fd 100644 --- a/qglview/renderer_deferred_shading.cpp +++ b/qglview/renderer_deferred_shading.cpp @@ -100,9 +100,9 @@ void RendererDeferredShading::renderScene() { glBindTexture(GL_TEXTURE_2D, violent_image_id); glActiveTexture(GL_TEXTURE0); } + glEnableDepth(); glClearFramebuffer(QColor(0, 0, 0, 0)); glDisable(GL_RESCALE_NORMAL); - glEnableDepth(); shader_ds_0->bind(); rp.setUniform(shader_ds_0); shader_ds_0->setUniformValue("z_far", view.depthEnd());