diff --git a/qglview/shaders/ssr.vert b/qglview/shaders/ssr.vert index 5f1b671..0e2d5fe 100644 --- a/qglview/shaders/ssr.vert +++ b/qglview/shaders/ssr.vert @@ -6,5 +6,5 @@ out vec3 view_dir; void main(void) { view_dir = view_corner / view_corner.z; qgl_FragTexture = qgl_Texture; - gl_Position = vec4(qgl_Vertex,1); + gl_Position = qgl_ftransform(); } diff --git a/qglview/shaders/ssr_blur.vert b/qglview/shaders/ssr_blur.vert index 964e691..6bc001e 100644 --- a/qglview/shaders/ssr_blur.vert +++ b/qglview/shaders/ssr_blur.vert @@ -2,5 +2,5 @@ void main(void) { qgl_FragTexture = qgl_Texture; - gl_Position = vec4(qgl_Vertex,1); + gl_Position = qgl_ftransform(); } diff --git a/qglview/shaders/ssr_merge.vert b/qglview/shaders/ssr_merge.vert index 964e691..6bc001e 100644 --- a/qglview/shaders/ssr_merge.vert +++ b/qglview/shaders/ssr_merge.vert @@ -2,5 +2,5 @@ void main(void) { qgl_FragTexture = qgl_Texture; - gl_Position = vec4(qgl_Vertex,1); + gl_Position = qgl_ftransform(); }