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@@ -20,14 +20,14 @@
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bool GLTextureManager::loadTextures() {
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//glGenTextures();
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// glGenTextures();
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QFileInfoList fil;
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Animation anim;
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for (int i = 0; i < anim_pathes.size(); ++i) {
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anim.path = anim_pathes[i].second;
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anim.bitmaps.clear();
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fil = QDir(anim_pathes[i].first).entryInfoList(QDir::Files, QDir::Name);
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foreach (const QFileInfo & fi, fil) {
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foreach(const QFileInfo & fi, fil) {
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if (fi.baseName().indexOf(anim_pathes[i].second) < 0) continue;
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anim.bitmaps << loadTexture(fi.filePath(), false);
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}
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@@ -35,7 +35,7 @@ bool GLTextureManager::loadTextures() {
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anim_ids << QPair<QString, Animation>(anim_pathes[i].second, anim);
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}
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anim_pathes.clear();
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foreach (const QString & i, tex_pathes)
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foreach(const QString & i, tex_pathes)
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loadTexture(i, true);
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tex_pathes.clear();
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return true;
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