code format

This commit is contained in:
2022-12-14 14:14:33 +03:00
parent 09e5342956
commit cdb02fc9be
278 changed files with 15371 additions and 12176 deletions

View File

@@ -1,19 +1,19 @@
/*
QGLView
Ivan Pelipenko peri4ko@yandex.ru
QGLView
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GLRENDERERBASE_H
@@ -22,13 +22,15 @@
#include "glcamera.h"
#include "glshaders.h"
class GLRendererBase: public QObject , protected QOpenGLExtraFunctions
{
class GLRendererBase
: public QObject
, protected QOpenGLExtraFunctions {
friend class QGLView;
Q_OBJECT
public:
GLRendererBase(QGLView * view_);
virtual void prepareScene() {;}
virtual void prepareScene() { ; }
virtual void renderScene() = 0;
struct RenderingParameters {
@@ -74,7 +76,6 @@ protected:
QGLView & view;
QImage white_image, violent_image;
GLuint white_image_id, violent_image_id;
};
#endif // GLRENDERERBASE_H