moved to shstk
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10
libs/qglview/shaders/shadow.vert
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10
libs/qglview/shaders/shadow.vert
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@@ -0,0 +1,10 @@
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#version 150
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out float w;
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void main(void) {
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qgl_FragTexture = qgl_Texture;
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vec4 pos = qgl_ftransform();
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w = pos.w;
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gl_Position = pos;
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}
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