moved to shstk

This commit is contained in:
2020-08-25 22:24:02 +03:00
parent d4f1c78a6e
commit b92a1fa558
904 changed files with 2448 additions and 36452 deletions

View File

@@ -0,0 +1,13 @@
#version 120
uniform sampler2D t0, depth;
uniform vec3 backColor;
void main(void) {
//gl_FragColor.rgb=vec3(1,1,1);
if (texture2D(depth, gl_TexCoord[0].xy).x == 1.) {
gl_FragColor.rgb = backColor;
return;
}
gl_FragColor.rgb = texture2D(t0, gl_TexCoord[0].xy).rgb;
}