moved to shstk
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205
libs/qglview/material_editor.cpp
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205
libs/qglview/material_editor.cpp
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/*
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QGLView
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "material_editor.h"
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#include "ui_material_editor.h"
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MaterialEditor::MaterialEditor(QWidget * parent): QWidget(parent) {
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ui = new Ui::MaterialEditor();
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ui->setupUi(this);
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ui->frameReflection->hide();
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active = true;
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}
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void MaterialEditor::changeEvent(QEvent * e) {
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QWidget::changeEvent(e);
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switch (e->type()) {
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case QEvent::LanguageChange:
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ui->retranslateUi(this);
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break;
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default:
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break;
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}
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}
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void MaterialEditor::setMaterial(const Material & m) {
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active = false;
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ui->colorDiffuse->setColor(m.color_diffuse);
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ui->colorSpecular->setColor(m.color_specular);
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ui->colorSelfIllum->setColor(m.color_self_illumination);
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ui->checkGlass->setChecked(m.glass);
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ui->spinTransparent->setValue(m.transparency);
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ui->spinReflect->setValue(m.reflectivity);
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ui->spinIOF->setValue(m.iof);
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ui->spinDispersion->setValue(m.dispersion);
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ui->mapDiffuse->setMap(m.map_diffuse);
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ui->mapSpecular->setMap(m.map_specular);
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ui->mapSelfIllum->setMap(m.map_self_illumination);
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ui->mapSpecularity->setMap(m.map_specularity);
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ui->mapBump->setMap(m.map_normal);
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ui->mapRelief->setMap(m.map_relief);
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ui->lineReflFront->setProperty("GLpath", m.map_reflection.path(0)); ui->lineReflFront->setText(QFileInfo(m.map_reflection.path(0)).fileName());
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ui->lineReflBack->setProperty("GLpath", m.map_reflection.path(1)); ui->lineReflBack->setText(QFileInfo(m.map_reflection.path(1)).fileName());
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ui->lineReflLeft->setProperty("GLpath", m.map_reflection.path(2)); ui->lineReflLeft->setText(QFileInfo(m.map_reflection.path(2)).fileName());
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ui->lineReflRight->setProperty("GLpath", m.map_reflection.path(3)); ui->lineReflRight->setText(QFileInfo(m.map_reflection.path(3)).fileName());
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ui->lineReflTop->setProperty("GLpath", m.map_reflection.path(4)); ui->lineReflTop->setText(QFileInfo(m.map_reflection.path(4)).fileName());
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ui->lineReflBottom->setProperty("GLpath", m.map_reflection.path(5)); ui->lineReflBottom->setText(QFileInfo(m.map_reflection.path(5)).fileName());
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active = true;
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}
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Material MaterialEditor::material() {
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Material m;
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m.color_diffuse = ui->colorDiffuse->color();
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m.color_specular = ui->colorSpecular->color();
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m.color_self_illumination = ui->colorSelfIllum->color();
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m.glass = ui->checkGlass->isChecked();
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m.transparency = ui->spinTransparent->value();
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m.reflectivity = ui->spinReflect->value();
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m.iof = ui->spinIOF->value();
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m.dispersion = ui->spinDispersion->value();
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m.map_diffuse = ui->mapDiffuse->map();
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m.map_specular = ui->mapSpecular->map();
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m.map_self_illumination = ui->mapSelfIllum->map();
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m.map_specularity = ui->mapSpecularity->map();
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m.map_normal = ui->mapBump->map();
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m.map_relief = ui->mapRelief->map();
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m.map_reflection.setPath(0, ui->lineReflFront->property("GLpath").toString());
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m.map_reflection.setPath(1, ui->lineReflBack->property("GLpath").toString());
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m.map_reflection.setPath(2, ui->lineReflLeft->property("GLpath").toString());
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m.map_reflection.setPath(3, ui->lineReflRight->property("GLpath").toString());
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m.map_reflection.setPath(4, ui->lineReflTop->property("GLpath").toString());
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m.map_reflection.setPath(5, ui->lineReflBottom->property("GLpath").toString());
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return m;
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}
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void MaterialEditor::on_buttonReflFrontSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflFront->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflFront->setProperty("GLpath", str);
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ui->lineReflFront->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBackSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBack->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflBack->setProperty("GLpath", str);
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ui->lineReflBack->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflLeftSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflLeft->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflLeft->setProperty("GLpath", str);
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ui->lineReflLeft->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflRightSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflRight->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflRight->setProperty("GLpath", str);
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ui->lineReflRight->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflTopSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflTop->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflTop->setProperty("GLpath", str);
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ui->lineReflTop->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBottomSelect_clicked() {
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QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBottom->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
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if (str.isEmpty()) return;
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ui->lineReflBottom->setProperty("GLpath", str);
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ui->lineReflBottom->setText(QFileInfo(str).fileName());
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materialChanged();
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}
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void MaterialEditor::on_buttonReflFrontClear_clicked() {
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ui->lineReflFront->setText("");
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ui->lineReflFront->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBackClear_clicked() {
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ui->lineReflBack->setText("");
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ui->lineReflBack->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonReflLeftClear_clicked() {
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ui->lineReflLeft->setText("");
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ui->lineReflLeft->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonReflRightClear_clicked() {
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ui->lineReflRight->setText("");
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ui->lineReflRight->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonReflTopClear_clicked() {
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ui->lineReflTop->setText("");
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ui->lineReflTop->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonReflBottomClear_clicked() {
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ui->lineReflBottom->setText("");
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ui->lineReflBottom->setProperty("GLpath", "");
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materialChanged();
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}
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void MaterialEditor::on_buttonLoadCubeDir_clicked() {
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QString dir = QFileDialog::getExistingDirectory(this, "Select directory", ui->lineReflFront->property("GLpath").toString());
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if (dir.isEmpty()) return;
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GLCubeTexture cb(0);
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cb.loadPathesFromDirectory(dir);
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active = false;
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ui->lineReflFront->setProperty("GLpath", cb.path(0)); ui->lineReflFront->setText(QFileInfo(cb.path(0)).fileName());
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ui->lineReflBack->setProperty("GLpath", cb.path(1)); ui->lineReflBack->setText(QFileInfo(cb.path(1)).fileName());
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ui->lineReflLeft->setProperty("GLpath", cb.path(2)); ui->lineReflLeft->setText(QFileInfo(cb.path(2)).fileName());
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ui->lineReflRight->setProperty("GLpath", cb.path(3)); ui->lineReflRight->setText(QFileInfo(cb.path(3)).fileName());
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ui->lineReflTop->setProperty("GLpath", cb.path(4)); ui->lineReflTop->setText(QFileInfo(cb.path(4)).fileName());
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ui->lineReflBottom->setProperty("GLpath", cb.path(5)); ui->lineReflBottom->setText(QFileInfo(cb.path(5)).fileName());
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active = true;
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materialChanged();
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}
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