git-svn-id: svn://db.shs.com.ru/libs@536 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -92,7 +92,7 @@ protected:
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};
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extern GLTextureManager * currentGLTextureManager;
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//extern GLTextureManager * currentGLTextureManager;
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struct Map {
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Map() {bitmap_id = 0; color_amount = 1.f; color_offset = 0.f; animation_frame_rate = -1.f;}
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@@ -107,7 +107,7 @@ struct Map {
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struct Material {
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Material();
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void apply(__GLShaderProgram__ * prog);
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void apply(QOpenGLShaderProgram * prog);
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void loadTextures(GLTextureManagerBase * tm = 0);
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QString name;
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QColor color_diffuse;
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