git-svn-id: svn://db.shs.com.ru/libs@637 a8b55f48-bf90-11e4-a774-851b48703e85

This commit is contained in:
2019-12-01 16:52:10 +00:00
parent 09298fadcd
commit 385070f70f
33 changed files with 226 additions and 83 deletions

View File

@@ -86,9 +86,9 @@ void ObjectEditor::setObject(ObjectBase * o) {
ui->spinLightDecayQuadratic->setValue(l->decay_quadratic);
ui->spinLightAngleStart->setValue(l->angle_start);
ui->spinLightAngleEnd->setValue(l->angle_end);
ui->spinLightDirectionX->setValue(l->direction.x());
ui->spinLightDirectionY->setValue(l->direction.y());
ui->spinLightDirectionZ->setValue(l->direction.z());
ui->spinLightDirectionX->setValue(l->direction().x());
ui->spinLightDirectionY->setValue(l->direction().y());
ui->spinLightDirectionZ->setValue(l->direction().z());
}
ui->groupCamera->setEnabled(object->type() == ObjectBase::glCamera);
ui->groupCamera->setVisible(object->type() == ObjectBase::glCamera);
@@ -135,7 +135,7 @@ void ObjectEditor::objectChanged() {
l->decay_quadratic = ui->spinLightDecayQuadratic->value();
l->angle_start = ui->spinLightAngleStart->value();
l->angle_end = ui->spinLightAngleEnd->value();
l->direction = QVector3D(ui->spinLightDirectionX->value(), ui->spinLightDirectionY->value(), ui->spinLightDirectionZ->value()).normalized();
l->setDirection(QVector3D(ui->spinLightDirectionX->value(), ui->spinLightDirectionY->value(), ui->spinLightDirectionZ->value()).normalized());
l->apply();
}
if (object->type() == ObjectBase::glCamera) {