Graphic UI objects names change, Ribbon init() now remember current tab

This commit is contained in:
2021-02-18 15:21:53 +03:00
parent 63aea62c89
commit 17911b8651
5 changed files with 93 additions and 83 deletions

View File

@@ -313,7 +313,7 @@ public slots:
void addGraphic(const GraphicType & gd, bool update = true) {graphics << gd; if (update) updateLegend();}
void setVisualRect(const QRectF & rect);
void setDefaultRect(const QRectF & rect);
void autofit() {on_buttonAutofit_clicked();}
void autofit() {on_graphic_buttonAutofit_clicked();}
void saveImage();
void clear();
void update(bool force = false);
@@ -416,19 +416,19 @@ protected slots:
void lineXMaxChanged(double value) {selrect.setRight(value); checkLines();}
void lineYMinChanged(double value) {selrect.setBottom(value); checkLines();}
void lineYMaxChanged(double value) {selrect.setTop(value); checkLines();}
void on_buttonClose_clicked() {emit closeRequest(this);}
void on_buttonClear_clicked() {clear(); emit cleared();}
void on_buttonAutofit_clicked();
void on_buttonConfigure_clicked();
void on_buttonFullscreen_clicked() {fullscreen();}
void on_buttonSave_clicked() {saveImage();}
void on_checkGrid_toggled(bool checked) {grid = checked; update();}
void on_checkGuides_toggled(bool checked);
void on_actionExpandX_triggered(bool checked);
void on_actionExpandY_triggered(bool checked);
void on_checkBorderInputs_toggled(bool checked) {setBorderInputsVisible(checked);}
void on_checkLegend_toggled(bool checked) {setLegendVisible(checked);}
void on_checkPause_toggled(bool checked) {setPaused(checked);}
void on_graphic_buttonClose_clicked() {emit closeRequest(this);}
void on_graphic_buttonClear_clicked() {clear(); emit cleared();}
void on_graphic_buttonAutofit_clicked();
void on_graphic_buttonConfigure_clicked();
void on_graphic_buttonFullscreen_clicked() {fullscreen();}
void on_graphic_buttonSave_clicked() {saveImage();}
void on_graphic_checkGrid_toggled(bool checked) {grid = checked; update();}
void on_graphic_checkGuides_toggled(bool checked);
void on_graphic_actionExpandX_triggered(bool checked);
void on_graphic_actionExpandY_triggered(bool checked);
void on_graphic_checkBorderInputs_toggled(bool checked) {setBorderInputsVisible(checked);}
void on_graphic_checkLegend_toggled(bool checked) {setLegendVisible(checked);}
void on_graphic_checkPause_toggled(bool checked) {setPaused(checked);}
void actionGuidesTriggered(QAction * a);
void enterFullscreen();
void leaveFullscreen();