git-svn-id: svn://db.shs.com.ru/libs@677 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -44,8 +44,10 @@ QGLView::QGLView(): OpenGLWindow(), renderer_(this), mouse(this) {
|
|||||||
shaders_supported = false;
|
shaders_supported = false;
|
||||||
fps_cnt = 0;
|
fps_cnt = 0;
|
||||||
fps_tm = fps_ = 0.;
|
fps_tm = fps_ = 0.;
|
||||||
fogDensity_ = fogEnd_ = 1.;
|
fogColor_ = Qt::darkGray;
|
||||||
fogStart_ = 0.;
|
fogDensity_ = 0.;
|
||||||
|
fogDecay_1 = 0.1;
|
||||||
|
fogDecay_0 = fogDecay_2 = 0.;
|
||||||
hoverHaloFill_ = selectionHaloFill_ = 0.15f;
|
hoverHaloFill_ = selectionHaloFill_ = 0.15f;
|
||||||
//lmode = Simple;
|
//lmode = Simple;
|
||||||
setFeature(qglFXAA, false);
|
setFeature(qglFXAA, false);
|
||||||
|
|||||||
@@ -55,8 +55,9 @@ class QGLView: public OpenGLWindow
|
|||||||
Q_PROPERTY (QColor fogColor READ fogColor WRITE setFogColor)
|
Q_PROPERTY (QColor fogColor READ fogColor WRITE setFogColor)
|
||||||
Q_PROPERTY (bool fogEnabled READ isFogEnabled WRITE setFogEnabled)
|
Q_PROPERTY (bool fogEnabled READ isFogEnabled WRITE setFogEnabled)
|
||||||
Q_PROPERTY (float fogDensity READ fogDensity WRITE setFogDensity)
|
Q_PROPERTY (float fogDensity READ fogDensity WRITE setFogDensity)
|
||||||
Q_PROPERTY (float fogStart READ fogStart WRITE setFogStart)
|
Q_PROPERTY (float fogDecayConst READ fogDecayConst WRITE setFogDecayConst)
|
||||||
Q_PROPERTY (float fogEnd READ fogEnd WRITE setFogEnd)
|
Q_PROPERTY (float fogDecayLinear READ fogDecayLinear WRITE setFogDecayLinear)
|
||||||
|
Q_PROPERTY (float fogDecayQuadratic READ fogDecayQuadratic WRITE setFogDecayQuadratic)
|
||||||
Q_PROPERTY (int renderMode READ renderMode WRITE setRenderMode)
|
Q_PROPERTY (int renderMode READ renderMode WRITE setRenderMode)
|
||||||
Q_PROPERTY (bool grabMouse READ isGrabMouseEnabled WRITE setGrabMouseEnabled)
|
Q_PROPERTY (bool grabMouse READ isGrabMouseEnabled WRITE setGrabMouseEnabled)
|
||||||
Q_PROPERTY (bool mouseRotate READ isMouseRotateEnabled WRITE setMouseRotateEnabled)
|
Q_PROPERTY (bool mouseRotate READ isMouseRotateEnabled WRITE setMouseRotateEnabled)
|
||||||
@@ -119,8 +120,9 @@ public:
|
|||||||
QColor ambientColor() const {return ambientColor_;}
|
QColor ambientColor() const {return ambientColor_;}
|
||||||
QColor fogColor() const {return fogColor_;}
|
QColor fogColor() const {return fogColor_;}
|
||||||
float fogDensity() const {return fogDensity_;}
|
float fogDensity() const {return fogDensity_;}
|
||||||
float fogStart() const {return fogStart_;}
|
float fogDecayConst() const {return fogDecay_0;}
|
||||||
float fogEnd() const {return fogEnd_;}
|
float fogDecayLinear() const {return fogDecay_1;}
|
||||||
|
float fogDecayQuadratic() const {return fogDecay_2;}
|
||||||
bool isFogEnabled() const {return fogEnabled_;}
|
bool isFogEnabled() const {return fogEnabled_;}
|
||||||
bool isLightEnabled() const {return lightEnabled_;}
|
bool isLightEnabled() const {return lightEnabled_;}
|
||||||
bool isGrabMouseEnabled() const {return mouse.isGrabMouseEnabled();}
|
bool isGrabMouseEnabled() const {return mouse.isGrabMouseEnabled();}
|
||||||
@@ -222,7 +224,8 @@ private:
|
|||||||
QHash<int, QVariant> features_;
|
QHash<int, QVariant> features_;
|
||||||
QSize prev_size;
|
QSize prev_size;
|
||||||
float lineWidth_;
|
float lineWidth_;
|
||||||
float fogDensity_, fogStart_, fogEnd_, fps_, fps_tm, hoverHaloFill_, selectionHaloFill_, m_motionBlurFactor;
|
float fogDensity_, fps_, fps_tm, fogDecay_0, fogDecay_1, fogDecay_2;
|
||||||
|
float hoverHaloFill_, selectionHaloFill_, m_motionBlurFactor;
|
||||||
int timer, fps_cnt, sh_id_loc, deleting_;
|
int timer, fps_cnt, sh_id_loc, deleting_;
|
||||||
bool is_first_draw, is_init, fogEnabled_, lightEnabled_;
|
bool is_first_draw, is_init, fogEnabled_, lightEnabled_;
|
||||||
bool shaders_supported, changed_, need_init_;
|
bool shaders_supported, changed_, need_init_;
|
||||||
@@ -241,8 +244,9 @@ public slots:
|
|||||||
void setAmbientColor(const QColor & arg) {ambientColor_ = arg;}
|
void setAmbientColor(const QColor & arg) {ambientColor_ = arg;}
|
||||||
void setFogColor(const QColor & arg) {fogColor_ = arg;}
|
void setFogColor(const QColor & arg) {fogColor_ = arg;}
|
||||||
void setFogDensity(const float & arg) {fogDensity_ = arg;}
|
void setFogDensity(const float & arg) {fogDensity_ = arg;}
|
||||||
void setFogStart(const float & arg) {fogStart_ = arg;}
|
void setFogDecayConst(const float & arg) {fogDecay_0 = arg;}
|
||||||
void setFogEnd(const float & arg) {fogEnd_ = arg;}
|
void setFogDecayLinear(const float & arg) {fogDecay_1 = arg;}
|
||||||
|
void setFogDecayQuadratic(const float & arg) {fogDecay_2 = arg;}
|
||||||
void setFogEnabled(const bool & arg) {fogEnabled_ = arg;}
|
void setFogEnabled(const bool & arg) {fogEnabled_ = arg;}
|
||||||
void setLightEnabled(const bool & arg) {lightEnabled_ = arg;}
|
void setLightEnabled(const bool & arg) {lightEnabled_ = arg;}
|
||||||
void setGrabMouseEnabled(const bool & arg) {mouse.setGrabMouseEnabled(arg);}
|
void setGrabMouseEnabled(const bool & arg) {mouse.setGrabMouseEnabled(arg);}
|
||||||
|
|||||||
@@ -152,23 +152,6 @@ void QGLViewWindow::loadFile(const QString & path, bool import) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void QGLViewWindow::selectionChanged() {
|
|
||||||
ObjectBase * sel_obj = view->view()->selectedObject();
|
|
||||||
labelName->setText(sel_obj ? sel_obj->name() : "");
|
|
||||||
/**if (cur == 0) box->hide();
|
|
||||||
else {
|
|
||||||
box->setScale(cur->boundingBox().size());
|
|
||||||
box->setPos(cur->boundingBox().pos());
|
|
||||||
Box3D b = cur->boundingBox().movedTo(-cur->boundingBox().center());
|
|
||||||
b.z = -b.z - b.height;
|
|
||||||
ps->setEmitterRect(b);
|
|
||||||
cur->addChild(box);
|
|
||||||
box->show();
|
|
||||||
}*/
|
|
||||||
//qDebug() << sel_obj->boundingBox();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void QGLViewWindow::on_actionReset_triggered() {
|
void QGLViewWindow::on_actionReset_triggered() {
|
||||||
///view->view()->removeObject(axis, false);
|
///view->view()->removeObject(axis, false);
|
||||||
view->view()->scene()->destroy();
|
view->view()->scene()->destroy();
|
||||||
@@ -242,24 +225,6 @@ void QGLViewWindow::view_keyEvent(Qt::Key k, Qt::KeyboardModifiers m) {
|
|||||||
default: break;
|
default: break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
\
|
|
||||||
|
|
||||||
void QGLViewWindow::on_pushButton_clicked() {
|
|
||||||
//view->view()->removeLight(view->view()->lightsCount() - 1);
|
|
||||||
//setWindowTitle(QString::number(view->view()->lightsCount()));
|
|
||||||
//QVector3D wp = view->view()->light(0)->worldPos();
|
|
||||||
//view->view()->camera()->setPos(wp);
|
|
||||||
//view->view()->camera()->setAim(wp + (view->view()->light(0)->worldTransform() * QVector4D(view->view()->light(0)->direction)).toVector3D()*100);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void QGLViewWindow::on_pushButton_3_clicked() {
|
|
||||||
/*ObjectBaseList ol = view->view()->objects(true);
|
|
||||||
qDebug() << ol.size();
|
|
||||||
foreach (ObjectBase * i, ol) {
|
|
||||||
//i->VBO().rebuffer();
|
|
||||||
}*/
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void QGLViewWindow::on_actionAdd_plane_triggered() {
|
void QGLViewWindow::on_actionAdd_plane_triggered() {
|
||||||
|
|||||||
@@ -109,12 +109,9 @@ private slots:
|
|||||||
void on_actionSaveSelected_triggered();
|
void on_actionSaveSelected_triggered();
|
||||||
void on_actionOpen_triggered();
|
void on_actionOpen_triggered();
|
||||||
|
|
||||||
void selectionChanged();
|
|
||||||
void view_keyEvent(Qt::Key k, Qt::KeyboardModifiers m);
|
void view_keyEvent(Qt::Key k, Qt::KeyboardModifiers m);
|
||||||
|
|
||||||
void on_pushButton_clicked();
|
|
||||||
void on_pushButton_2_clicked() {view->view()->reloadShaders();}
|
void on_pushButton_2_clicked() {view->view()->reloadShaders();}
|
||||||
void on_pushButton_3_clicked();
|
|
||||||
|
|
||||||
void on_actionAdd_plane_triggered();
|
void on_actionAdd_plane_triggered();
|
||||||
void on_actionAdd_cube_triggered();
|
void on_actionAdd_cube_triggered();
|
||||||
@@ -125,6 +122,12 @@ private slots:
|
|||||||
void on_actionRotate_triggered(bool on);
|
void on_actionRotate_triggered(bool on);
|
||||||
void on_actionScale_triggered(bool on);
|
void on_actionScale_triggered(bool on);
|
||||||
|
|
||||||
|
void on_colorFogBack_colorChanged(const QColor & v) {view->view()->setFogColor(v);}
|
||||||
|
void on_spinFogDensity_valueChanged(double v) {view->view()->setFogDensity(v);}
|
||||||
|
void on_spinFogDecayConst_valueChanged(double v) {view->view()->setFogDecayConst(v);}
|
||||||
|
void on_spinFogDecayLinear_valueChanged(double v) {view->view()->setFogDecayLinear(v);}
|
||||||
|
void on_spinFogDecayQuadratic_valueChanged(double v) {view->view()->setFogDecayQuadratic(v);}
|
||||||
|
|
||||||
public slots:
|
public slots:
|
||||||
|
|
||||||
signals:
|
signals:
|
||||||
|
|||||||
@@ -6,8 +6,8 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>1125</width>
|
<width>1107</width>
|
||||||
<height>1032</height>
|
<height>878</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<property name="windowTitle">
|
<property name="windowTitle">
|
||||||
@@ -37,23 +37,6 @@
|
|||||||
<property name="bottomMargin">
|
<property name="bottomMargin">
|
||||||
<number>0</number>
|
<number>0</number>
|
||||||
</property>
|
</property>
|
||||||
<item>
|
|
||||||
<widget class="QLabel" name="labelName">
|
|
||||||
<property name="font">
|
|
||||||
<font>
|
|
||||||
<pointsize>10</pointsize>
|
|
||||||
<weight>75</weight>
|
|
||||||
<bold>true</bold>
|
|
||||||
</font>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string/>
|
|
||||||
</property>
|
|
||||||
<property name="alignment">
|
|
||||||
<set>Qt::AlignCenter</set>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QTabWidget" name="tabWidget">
|
<widget class="QTabWidget" name="tabWidget">
|
||||||
<property name="currentIndex">
|
<property name="currentIndex">
|
||||||
@@ -73,6 +56,9 @@
|
|||||||
<attribute name="title">
|
<attribute name="title">
|
||||||
<string>Common</string>
|
<string>Common</string>
|
||||||
</attribute>
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_11">
|
||||||
|
<item>
|
||||||
|
<widget class="QWidget" name="widget" native="true">
|
||||||
<layout class="QFormLayout" name="formLayout_9">
|
<layout class="QFormLayout" name="formLayout_9">
|
||||||
<property name="fieldGrowthPolicy">
|
<property name="fieldGrowthPolicy">
|
||||||
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
<enum>QFormLayout::AllNonFixedFieldsGrow</enum>
|
||||||
@@ -80,6 +66,18 @@
|
|||||||
<property name="labelAlignment">
|
<property name="labelAlignment">
|
||||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||||
</property>
|
</property>
|
||||||
|
<property name="leftMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="topMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="rightMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
<item row="0" column="0">
|
<item row="0" column="0">
|
||||||
<widget class="QLabel" name="label">
|
<widget class="QLabel" name="label">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
@@ -103,7 +101,7 @@
|
|||||||
<item row="1" column="0">
|
<item row="1" column="0">
|
||||||
<widget class="QLabel" name="label_5">
|
<widget class="QLabel" name="label_5">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Depth</string>
|
<string>Depth start</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
@@ -211,7 +209,12 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="9" column="0" colspan="2">
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QGridLayout" name="gridLayout_2">
|
||||||
|
<item row="2" column="0">
|
||||||
<widget class="QGroupBox" name="groupHoverHalo">
|
<widget class="QGroupBox" name="groupHoverHalo">
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string>Hover halo</string>
|
<string>Hover halo</string>
|
||||||
@@ -266,7 +269,34 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="10" column="0" colspan="2">
|
<item row="1" column="0">
|
||||||
|
<widget class="QCheckBox" name="checkFXAA">
|
||||||
|
<property name="text">
|
||||||
|
<string>FXAA</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QCheckBox" name="checkService">
|
||||||
|
<property name="text">
|
||||||
|
<string>Service mode</string>
|
||||||
|
</property>
|
||||||
|
<property name="checked">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QCheckBox" name="checkAutoExposure">
|
||||||
|
<property name="text">
|
||||||
|
<string>Auto exposure</string>
|
||||||
|
</property>
|
||||||
|
<property name="checked">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="1">
|
||||||
<widget class="QGroupBox" name="groupSelectionHalo">
|
<widget class="QGroupBox" name="groupSelectionHalo">
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string>Selection halo</string>
|
<string>Selection halo</string>
|
||||||
@@ -321,13 +351,13 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="11" column="0" colspan="2">
|
<item row="2" column="2">
|
||||||
<widget class="QGroupBox" name="groupCamera">
|
<widget class="QGroupBox" name="groupCamera">
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string>Camera</string>
|
<string>Camera</string>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QGridLayout" name="gridLayout">
|
<layout class="QVBoxLayout" name="verticalLayout_13">
|
||||||
<item row="0" column="0">
|
<item>
|
||||||
<widget class="QCheckBox" name="checkCameraOrbit">
|
<widget class="QCheckBox" name="checkCameraOrbit">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Orbit</string>
|
<string>Orbit</string>
|
||||||
@@ -337,7 +367,7 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="1">
|
<item>
|
||||||
<widget class="QCheckBox" name="checkCameraLight">
|
<widget class="QCheckBox" name="checkCameraLight">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Camera Light</string>
|
<string>Camera Light</string>
|
||||||
@@ -350,35 +380,176 @@
|
|||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="6" column="0" colspan="2">
|
</layout>
|
||||||
<layout class="QGridLayout" name="gridLayout_2">
|
</item>
|
||||||
<item row="1" column="0">
|
<item>
|
||||||
<widget class="QCheckBox" name="checkFXAA">
|
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="groupBox_2">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="title">
|
||||||
|
<string>Fog</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_12">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_2">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>FXAA</string>
|
<string>Density:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="0">
|
<item>
|
||||||
<widget class="QCheckBox" name="checkAutoExposure">
|
<widget class="SpinSlider" name="spinFogDensity">
|
||||||
<property name="text">
|
<property name="minimum">
|
||||||
<string>Auto exposure</string>
|
<double>0.000000000000000</double>
|
||||||
</property>
|
</property>
|
||||||
<property name="checked">
|
<property name="maximum">
|
||||||
<bool>true</bool>
|
<double>10.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="decimals">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<double>0.050000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<double>0.100000000000000</double>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="0" column="1">
|
<item>
|
||||||
<widget class="QCheckBox" name="checkService">
|
<widget class="ColorButton" name="colorFogBack">
|
||||||
|
<property name="color">
|
||||||
|
<color>
|
||||||
|
<red>128</red>
|
||||||
|
<green>128</green>
|
||||||
|
<blue>128</blue>
|
||||||
|
</color>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_25">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Service mode</string>
|
<string>Decay:</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="checked">
|
</widget>
|
||||||
<bool>true</bool>
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_26">
|
||||||
|
<property name="text">
|
||||||
|
<string>^0:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="SpinSlider" name="spinFogDecayConst">
|
||||||
|
<property name="minimum">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="decimals">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<double>0.050000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<double>0.100000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="spinMaximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_24">
|
||||||
|
<property name="text">
|
||||||
|
<string>^1:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="SpinSlider" name="spinFogDecayLinear">
|
||||||
|
<property name="minimum">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<double>0.100000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="decimals">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<double>0.050000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<double>0.100000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="spinMaximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="label_23">
|
||||||
|
<property name="text">
|
||||||
|
<string>^2:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="SpinSlider" name="spinFogDecayQuadratic">
|
||||||
|
<property name="minimum">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="maximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="value">
|
||||||
|
<double>0.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="decimals">
|
||||||
|
<number>3</number>
|
||||||
|
</property>
|
||||||
|
<property name="singleStep">
|
||||||
|
<double>0.050000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="pageStep">
|
||||||
|
<double>0.100000000000000</double>
|
||||||
|
</property>
|
||||||
|
<property name="spinMaximum">
|
||||||
|
<double>1.000000000000000</double>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
@@ -401,7 +572,7 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>951</width>
|
<width>934</width>
|
||||||
<height>737</height>
|
<height>737</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
@@ -949,13 +1120,6 @@
|
|||||||
</widget>
|
</widget>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QPushButton" name="pushButton">
|
|
||||||
<property name="text">
|
|
||||||
<string>remove light</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QPushButton" name="pushButton_2">
|
<widget class="QPushButton" name="pushButton_2">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
@@ -963,27 +1127,6 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QPushButton" name="pushButton_3">
|
|
||||||
<property name="text">
|
|
||||||
<string>rebuff all</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="ColorButton" name="colorMouse">
|
|
||||||
<property name="color">
|
|
||||||
<color>
|
|
||||||
<red>10</red>
|
|
||||||
<green>10</green>
|
|
||||||
<blue>10</blue>
|
|
||||||
</color>
|
|
||||||
</property>
|
|
||||||
<property name="useAlphaChannel">
|
|
||||||
<bool>false</bool>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<spacer name="verticalSpacer">
|
<spacer name="verticalSpacer">
|
||||||
<property name="orientation">
|
<property name="orientation">
|
||||||
@@ -1040,8 +1183,8 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>990</width>
|
<width>973</width>
|
||||||
<height>853</height>
|
<height>719</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_8">
|
<layout class="QVBoxLayout" name="verticalLayout_8">
|
||||||
@@ -1123,7 +1266,7 @@
|
|||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
<y>0</y>
|
<y>0</y>
|
||||||
<width>1125</width>
|
<width>1107</width>
|
||||||
<height>24</height>
|
<height>24</height>
|
||||||
</rect>
|
</rect>
|
||||||
</property>
|
</property>
|
||||||
|
|||||||
@@ -157,10 +157,11 @@ void Renderer::initShaders() {
|
|||||||
prog->setUniformValue(QString("tex_%1").arg(i).toLatin1().constData(), i);
|
prog->setUniformValue(QString("tex_%1").arg(i).toLatin1().constData(), i);
|
||||||
}
|
}
|
||||||
if (bindShader(srFinalPass, &prog)) {
|
if (bindShader(srFinalPass, &prog)) {
|
||||||
prog->setUniformValue("tex_s_0", 0);
|
prog->setUniformValue("tex_g1" , 0);
|
||||||
prog->setUniformValue("tex_s_1", 1);
|
prog->setUniformValue("tex_s_0", 1);
|
||||||
prog->setUniformValue("tex_t_0", 2);
|
prog->setUniformValue("tex_s_1", 2);
|
||||||
prog->setUniformValue("tex_t_1", 3);
|
prog->setUniformValue("tex_t_0", 3);
|
||||||
|
prog->setUniformValue("tex_t_1", 4);
|
||||||
}
|
}
|
||||||
if (bindShader(srGeometryPass, &prog)) {
|
if (bindShader(srGeometryPass, &prog)) {
|
||||||
setUniformMaps(prog);
|
setUniformMaps(prog);
|
||||||
@@ -240,6 +241,9 @@ void Renderer::renderLight(int first_wr_buff) {
|
|||||||
setUniformViewCorners(prog, cam);
|
setUniformViewCorners(prog, cam);
|
||||||
prog->setUniformValue("lights_start", lights_start[pass.second]);
|
prog->setUniformValue("lights_start", lights_start[pass.second]);
|
||||||
prog->setUniformValue("lights_count", cur_lights[pass.second].size());
|
prog->setUniformValue("lights_count", cur_lights[pass.second].size());
|
||||||
|
prog->setUniformValue("fog_color", view->fogColor_);
|
||||||
|
prog->setUniformValue("fog_decay", QVector3D(view->fogDecay_0, view->fogDecay_1, view->fogDecay_2));
|
||||||
|
prog->setUniformValue("fog_density", view->fogDensity_);
|
||||||
fbo_out.setWriteBuffer(first_wr_buff + pass.second);
|
fbo_out.setWriteBuffer(first_wr_buff + pass.second);
|
||||||
glClearFramebuffer(Qt::black, false);
|
glClearFramebuffer(Qt::black, false);
|
||||||
renderQuad(prog, quad, cam);
|
renderQuad(prog, quad, cam);
|
||||||
@@ -319,10 +323,11 @@ void Renderer::renderScene() {
|
|||||||
|
|
||||||
/// blending layers
|
/// blending layers
|
||||||
if (bindShader(srFinalPass, &prog)) {
|
if (bindShader(srFinalPass, &prog)) {
|
||||||
fbo_out.bindColorTexture(obrSolidOmni , 0);
|
//fbo_ds .bindColorTexture(dbrNormalZ , 0);
|
||||||
fbo_out.bindColorTexture(obrSolidSpot , 1);
|
fbo_out.bindColorTexture(obrSolidOmni , 1);
|
||||||
fbo_out.bindColorTexture(obrTransparentOmni, 2);
|
fbo_out.bindColorTexture(obrSolidSpot , 2);
|
||||||
fbo_out.bindColorTexture(obrTransparentSpot, 3);
|
fbo_out.bindColorTexture(obrTransparentOmni, 3);
|
||||||
|
fbo_out.bindColorTexture(obrTransparentSpot, 4);
|
||||||
fbo_out.setWriteBuffer(obrSum);
|
fbo_out.setWriteBuffer(obrSum);
|
||||||
renderQuad(prog, quad);
|
renderQuad(prog, quad);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,11 +54,11 @@ class Renderer: public RendererBase {
|
|||||||
srTonemapPass,
|
srTonemapPass,
|
||||||
};
|
};
|
||||||
enum DeferredBufferRole {
|
enum DeferredBufferRole {
|
||||||
dbrDiffuseRough,
|
dbrDiffuse,
|
||||||
dbrNormalReflect,
|
dbrNormalZ,
|
||||||
dbrSpecularHeight,
|
dbrSpecularReflect,
|
||||||
dbrEmissionBitangX,
|
dbrEmissionRough,
|
||||||
dbrSpeedBitangXY,
|
//dbrSpeedBitangXY,
|
||||||
};
|
};
|
||||||
enum OutBufferRole {
|
enum OutBufferRole {
|
||||||
obrTonemap,
|
obrTonemap,
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ void main(void) {
|
|||||||
|
|
||||||
// frag //
|
// frag //
|
||||||
|
|
||||||
uniform sampler2D tex_s_0, tex_s_1, tex_t_0, tex_t_1;
|
uniform sampler2D tex_g1, tex_s_0, tex_s_1, tex_t_0, tex_t_1;
|
||||||
|
|
||||||
void main(void) {
|
void main(void) {
|
||||||
ivec2 tc = ivec2(gl_FragCoord.xy);
|
ivec2 tc = ivec2(gl_FragCoord.xy);
|
||||||
|
|||||||
@@ -19,6 +19,10 @@ uniform float z_near;
|
|||||||
uniform sampler2D tex_0, tex_1, tex_2, tex_3, tex_4;
|
uniform sampler2D tex_0, tex_1, tex_2, tex_3, tex_4;
|
||||||
uniform int lights_start, lights_count;
|
uniform int lights_start, lights_count;
|
||||||
|
|
||||||
|
uniform vec4 fog_color = vec4(0.5, 0.5, 0.5, 1);
|
||||||
|
uniform vec3 fog_decay = vec3(0, 0.1, 0); // [^0, ^1, ^2]
|
||||||
|
uniform float fog_density = 0;
|
||||||
|
|
||||||
const vec3 luma = vec3(0.299, 0.587, 0.114);
|
const vec3 luma = vec3(0.299, 0.587, 0.114);
|
||||||
const float _pe = 2.4e-7;
|
const float _pe = 2.4e-7;
|
||||||
|
|
||||||
@@ -93,7 +97,7 @@ void main(void) {
|
|||||||
vec4 v1 = texelFetch(tex_1, tc, 0);
|
vec4 v1 = texelFetch(tex_1, tc, 0);
|
||||||
float z = v1.w;
|
float z = v1.w;
|
||||||
if (z == 1.) {
|
if (z == 1.) {
|
||||||
qgl_FragColor = vec4(0);
|
qgl_FragColor = vec4(fog_color.rgb, 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
vec4 v0 = texelFetch(tex_0, tc, 0),
|
vec4 v0 = texelFetch(tex_0, tc, 0),
|
||||||
@@ -124,7 +128,12 @@ void main(void) {
|
|||||||
si = vec3(0.);
|
si = vec3(0.);
|
||||||
for (int i = 0; i < lights_count; ++i)
|
for (int i = 0; i < lights_count; ++i)
|
||||||
calcLight(lights_start + i, normal, v);
|
calcLight(lights_start + i, normal, v);
|
||||||
|
vec3 res_col = max(vec3(0), li * diffuse + si * specular + emission);
|
||||||
|
|
||||||
qgl_FragColor = vec4(max(vec3(0), li * diffuse + si * specular + emission), alpha);
|
float plen = length(pos.xyz);
|
||||||
//qgl_FragColor. = vec3(alpha);
|
float fog = clamp(dot(fog_decay, vec3(1, plen, plen*plen)) * fog_color.a * fog_density, 0, 1);
|
||||||
|
res_col = mix(res_col, fog_color.rgb, fog);
|
||||||
|
|
||||||
|
qgl_FragColor = vec4(res_col, alpha);
|
||||||
|
//qgl_FragColor.rgb = vec3(z);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -20,5 +20,6 @@ void main(void) {
|
|||||||
float g = gamma / frame_max;
|
float g = gamma / frame_max;
|
||||||
res /= l;
|
res /= l;
|
||||||
l = 1 - exp(-l*g);
|
l = 1 - exp(-l*g);
|
||||||
qgl_FragColor.rgb = res * l;
|
res *= l;
|
||||||
|
qgl_FragColor = vec4(res, dot(res, luma));
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user