git-svn-id: svn://db.shs.com.ru/libs@376 a8b55f48-bf90-11e4-a774-851b48703e85
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@@ -134,7 +134,7 @@ GLuint GLTextureManagerBase::loadTexture(const QImage & im, bool ownership, bool
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void GLTextureManagerBase::reloadTexture(GLuint tid, const QString & path) {
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void GLTextureManagerBase::reloadTexture(GLuint tid, const QString & path) {
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if (!currentGLTextureManager) return;
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if (!currentGLTextureManager) return;
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QString p = findFile(path);
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QString p = findFile(path);
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if (p.isEmpty()) return;
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if (p.isEmpty() || (tid == 0)) return;
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QImage image(p);
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QImage image(p);
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createGLTexture(tid, image);
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createGLTexture(tid, image);
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if (tid == 0) {
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if (tid == 0) {
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@@ -147,7 +147,7 @@ void GLTextureManagerBase::reloadTexture(GLuint tid, const QString & path) {
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void GLTextureManagerBase::reloadTexture(GLuint tid, const QImage & im) {
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void GLTextureManagerBase::reloadTexture(GLuint tid, const QImage & im) {
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if (!currentGLTextureManager) return;
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if (!currentGLTextureManager) return;
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if (im.isNull()) return;
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if (im.isNull() || (tid == 0)) return;
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QImage image(im);
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QImage image(im);
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createGLTexture(tid, image);
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createGLTexture(tid, image);
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qDebug() << "[TextureManager] Reloaded" << tid;
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qDebug() << "[TextureManager] Reloaded" << tid;
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