git-svn-id: svn://db.shs.com.ru/libs@626 a8b55f48-bf90-11e4-a774-851b48703e85

This commit is contained in:
2019-11-22 15:20:52 +00:00
parent 5e2b563d57
commit 09248aae34
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/*
QGLView
Copyright (C) 2019 Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "glshaders_types.h"
QGLEngineShaders::QGLMap::QGLMap() {
offset = 0.;
amount = 1.;
scale = QVector2D(1., 1.);
array_index = map_index = 0;
}
QGLEngineShaders::QGLMaterial::QGLMaterial() {
color_diffuse = QVector4D(.5, .5, .5, 0.);
color_specular = QVector4D(.5, .5, .5, 0.);
color_emission = QVector4D(0., 0., 0., 0.);
transparency = 0.;
reflectivity = 0.;
iof = 0.;
dispersion = 0.;
map[mtNormal].map_index = emrBlue;
map[mtRoughness].amount = 0.75;
}