Files
pip/utils/cloud_dispatcher/dispatcherserver.h
2021-04-09 16:44:05 +03:00

41 lines
1.2 KiB
C++

#ifndef DISPATCHERSERVER_H
#define DISPATCHERSERVER_H
#include "cloudserver.h"
class TileList;
class DispatcherServer: public PIObject {
PIOBJECT(DispatcherServer)
public:
DispatcherServer(PIEthernet::Address addr);
~DispatcherServer();
void start();
void updateConnectionsTile(TileList * tl);
void updateServersTile(TileList * tl, PISet<const DispatcherClient *> servers = PISet<const DispatcherClient *>());
void updateClientsTile(TileList * tl, PISet<const DispatcherClient *> servers = PISet<const DispatcherClient *>());
const DispatcherClient * getConnection(int index);
const DispatcherClient * getServer(int index);
PISet<const DispatcherClient *> getServers(PISet<int> ids);
EVENT_HANDLER0(void, picoutStatus);
private:
EVENT_HANDLER1(void, newConnection, PIEthernet * , cl);
EVENT_HANDLER1(void, disconnectClient, DispatcherClient *, client);
EVENT_HANDLER0(void, cleanClients);
PIEthernet eth;
PIVector<DispatcherClient*> clients;
PIMap<PIString, CloudServer *> c_servers;
PIMap<const DispatcherClient *, CloudServer *> index_c_servers;
PIMap<const DispatcherClient *, CloudServer *> index_c_clients;
PIVector<DispatcherClient*> rm_clients;
PITimer timeout_timer;
PIMutex map_mutex;
uint client_gid;
};
#endif // DISPATCHERSERVER_H