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pip/libs/main/console/piscreenconsole.h
2022-04-06 20:11:47 +03:00

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/*! \file piscreenconsole.h
* \ingroup Console
* \~\brief
* \~english Tile for PIScreen with PIConsole API
* \~russian Тайл для PIScreen с API PIConsole
*/
/*
PIP - Platform Independent Primitives
Tile for PIScreen with PIConsole API
Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PISCREENCONSOLE_H
#define PISCREENCONSOLE_H
#include "pip_console_export.h"
#include "piscreentiles.h"
/// NOTE: incomplete class
/// TODO: write TileVars
class PIP_CONSOLE_EXPORT TileVars: public PIScreenTile {
public:
TileVars(const PIString & n = PIString());
protected:
struct PIP_CONSOLE_EXPORT Variable {
Variable() {nx = ny = type = offset = bitFrom = bitCount = size = 0; format = PIScreenTypes::CellFormat(); ptr = 0;}
bool isEmpty() const {return (ptr == 0);}
PIString name;
PIScreenTypes::CellFormat format;
int nx;
int ny;
int type;
int offset;
int bitFrom;
int bitCount;
int size;
const void * ptr;
/*void operator =(const Variable & src) {
name = src.name;
format = src.format;
nx = src.nx;
ny = src.ny;
type = src.type;
offset = src.offset;
bitFrom = src.bitFrom;
bitCount = src.bitCount;
size = src.size;
ptr = src.ptr;
}*/
};
PIVector<Variable> variables;
PIScreenTypes::Alignment alignment;
void sizeHint(int & w, int & h) const;
void drawEvent(PIScreenDrawer * d);
};
class PIP_CONSOLE_EXPORT PIScreenConsoleTile : public PIScreenTile
{
public:
PIScreenConsoleTile();
};
#endif // PISCREENCONSOLE_H