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pip/src/console/piscreentypes.h

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/*! \file piscreentypes.h
* \brief Types for PIScreen
*/
/*
PIP - Platform Independent Primitives
Types for PIScreen
Copyright (C) 2016 Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PISCREENTYPES_H
#define PISCREENTYPES_H
#include "pivariant.h"
class PIScreenTile;
namespace PIScreenTypes {
//! Color for chars or background
enum Color {
Default /** Default */,
Black /** Black */,
Red /** Red */,
Green /** Green */,
Blue /** Blue */,
Cyan /** Cyan */,
Magenta /** Magenta */,
Yellow /** Yellow */,
White /** White */,
Transparent /** Save previous color */
};
//! Flags for chars
enum CharFlag {
Bold /** Bold or bright */ = 0x1,
Blink /** Blink text */ = 0x2,
Underline /** Underline text */ = 0x4,
Inverse = 0x08
};
//! Alignment
enum Alignment {
Left /** Left */ ,
Center /** Center */ ,
Right /** Right */
};
//! Size policy
enum SizePolicy {
Fixed /** Fixed size */ ,
Preferred /** Preferred size */ ,
Expanding /** Maximum available size */ ,
Ignore /** Ignore layout logic */
};
//! Direction
enum Direction {
Horizontal /** Horizontal */ ,
Vertical /** Vertical */
};
//! Position
enum Position {
//Left /** Left */ ,
//Right /** Right */ ,
//Top /** Top */ ,
//Bottom /** Bottom */
};
//! Focus flags
enum FocusFlag {
CanHasFocus /** Tile can has focus */ = 0x1,
NextByTab /** Focus passed to next tile by tab key */ = 0x2,
NextByArrowsHorizontal /** Focus passed to next tile by arrow keys left or right */ = 0x4,
NextByArrowsVertical /** Focus passed to next tile by arrow keys up or down */ = 0x8,
NextByArrowsAll /** Focus passed to next tile by any arrow key */ = NextByArrowsHorizontal | NextByArrowsVertical
};
typedef PIFlags<CharFlag> CharFlags;
typedef PIFlags<FocusFlag> FocusFlags;
union CellFormat {
CellFormat(uint f = 0) {raw_format = f;}
CellFormat(Color col_char, Color col_back = Default, CharFlags flags_ = 0) {
color_char = col_char;
color_back = col_back;
flags = flags_;
}
uint raw_format;
struct {
uchar color_char;
uchar color_back;
ushort flags;
};
bool operator ==(const CellFormat & c) const {return raw_format == c.raw_format;}
bool operator !=(const CellFormat & c) const {return raw_format != c.raw_format;}
};
struct Cell {
Cell(PIChar c = PIChar(' '), CellFormat f = CellFormat()) {symbol = c; format = f;}
CellFormat format;
PIChar symbol;
bool operator ==(const Cell & c) const {return format == c.format && symbol == c.symbol;}
bool operator !=(const Cell & c) const {return format != c.format || symbol != c.symbol;}
Cell & operator =(const Cell & c) {
symbol = c.symbol;
if (c.format.color_back == Transparent) {
format.color_char = c.format.color_char;
format.flags = c.format.flags;
} else format = c.format;
return *this;
}
};
struct TileEvent {
TileEvent(int t = -1, const PIVariant & d = PIVariant()): type(t), data(d) {}
int type;
PIVariant data;
};
class PIScreenBase {
public:
PIScreenBase() {}
virtual ~PIScreenBase() {}
virtual void tileEventInternal(PIScreenTile * , TileEvent) {}
virtual void tileRemovedInternal(PIScreenTile * ) {}
virtual void tileSetFocusInternal(PIScreenTile * ) {}
};
}
inline PIByteArray & operator <<(PIByteArray & s, const PIScreenTypes::Cell & v) {s << v.symbol << v.format.raw_format; return s;}
inline PIByteArray & operator >>(PIByteArray & s, PIScreenTypes::Cell & v) {s >> v.symbol >> v.format.raw_format; return s;}
#endif // PISCREENTYPES_H