152 lines
4.3 KiB
C++
152 lines
4.3 KiB
C++
/*! \file piscreentypes.h
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* \brief Types for PIScreen
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*/
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/*
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PIP - Platform Independent Primitives
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Types for PIScreen
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Copyright (C) 2016 Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PISCREENTYPES_H
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#define PISCREENTYPES_H
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#include "pivariant.h"
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class PIScreenTile;
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namespace PIScreenTypes {
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//! Color for chars or background
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enum Color {
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Default /** Default */,
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Black /** Black */,
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Red /** Red */,
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Green /** Green */,
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Blue /** Blue */,
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Cyan /** Cyan */,
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Magenta /** Magenta */,
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Yellow /** Yellow */,
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White /** White */,
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Transparent /** Save previous color */
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};
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//! Flags for chars
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enum CharFlag {
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Bold /** Bold or bright */ = 0x1,
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Blink /** Blink text */ = 0x2,
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Underline /** Underline text */ = 0x4,
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Inverse = 0x08
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};
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//! Alignment
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enum Alignment {
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Left /** Left */ ,
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Center /** Center */ ,
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Right /** Right */
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};
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//! Size policy
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enum SizePolicy {
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Fixed /** Fixed size */ ,
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Preferred /** Preferred size */ ,
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Expanding /** Maximum available size */ ,
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Ignore /** Ignore layout logic */
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};
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//! Direction
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enum Direction {
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Horizontal /** Horizontal */ ,
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Vertical /** Vertical */
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};
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//! Position
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enum Position {
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//Left /** Left */ ,
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//Right /** Right */ ,
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//Top /** Top */ ,
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//Bottom /** Bottom */
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};
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//! Focus flags
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enum FocusFlag {
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CanHasFocus /** Tile can has focus */ = 0x1,
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NextByTab /** Focus passed to next tile by tab key */ = 0x2,
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NextByArrowsHorizontal /** Focus passed to next tile by arrow keys left or right */ = 0x4,
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NextByArrowsVertical /** Focus passed to next tile by arrow keys up or down */ = 0x8,
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NextByArrowsAll /** Focus passed to next tile by any arrow key */ = NextByArrowsHorizontal | NextByArrowsVertical
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};
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typedef PIFlags<CharFlag> CharFlags;
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typedef PIFlags<FocusFlag> FocusFlags;
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union CellFormat {
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CellFormat(uint f = 0) {raw_format = f;}
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CellFormat(Color col_char, Color col_back = Default, CharFlags flags_ = 0) {
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color_char = col_char;
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color_back = col_back;
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flags = flags_;
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}
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uint raw_format;
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struct {
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uchar color_char;
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uchar color_back;
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ushort flags;
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};
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bool operator ==(const CellFormat & c) const {return raw_format == c.raw_format;}
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bool operator !=(const CellFormat & c) const {return raw_format != c.raw_format;}
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};
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struct Cell {
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Cell(PIChar c = PIChar(' '), CellFormat f = CellFormat()) {symbol = c; format = f;}
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CellFormat format;
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PIChar symbol;
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bool operator ==(const Cell & c) const {return format == c.format && symbol == c.symbol;}
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bool operator !=(const Cell & c) const {return format != c.format || symbol != c.symbol;}
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Cell & operator =(const Cell & c) {
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symbol = c.symbol;
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if (c.format.color_back == Transparent) {
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format.color_char = c.format.color_char;
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format.flags = c.format.flags;
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} else format = c.format;
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return *this;
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}
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};
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struct TileEvent {
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TileEvent(int t = -1, const PIVariant & d = PIVariant()): type(t), data(d) {}
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int type;
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PIVariant data;
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};
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class PIScreenBase {
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public:
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PIScreenBase() {}
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virtual ~PIScreenBase() {}
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virtual void tileEventInternal(PIScreenTile * , TileEvent) {}
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virtual void tileRemovedInternal(PIScreenTile * ) {}
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virtual void tileSetFocusInternal(PIScreenTile * ) {}
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};
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}
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inline PIByteArray & operator <<(PIByteArray & s, const PIScreenTypes::Cell & v) {s << v.symbol << v.format.raw_format; return s;}
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inline PIByteArray & operator >>(PIByteArray & s, PIScreenTypes::Cell & v) {s >> v.symbol >> v.format.raw_format; return s;}
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#endif // PISCREENTYPES_H
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