196 lines
4.5 KiB
C++
196 lines
4.5 KiB
C++
/*
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PIP - Platform Independent Primitives
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Thread
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Copyright (C) 2011 Ivan Pelipenko peri4ko@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "pithread.h"
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PIThread::PIThread(bool startNow, int timer_delay): PIObject() {
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piMonitor.threads++;
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running = lockRun = false;
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priority_ = piNormal;
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timer = timer_delay;
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/*addEvent("started");
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addEvent("stopped");
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addEventHandler<int>(HANDLER(PIThread, start));
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addEventHandler(HANDLER(PIThread, startOnce));
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addEventHandler(HANDLER(PIThread, stop));
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addEventHandler<bool>(HANDLER(PIThread, terminate));*/
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if (startNow) start(timer_delay);
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}
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#ifndef WINDOWS
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#else
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#endif
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PIThread::~PIThread() {
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piMonitor.threads--;
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if (!running) return;
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#ifndef WINDOWS
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pthread_cancel(thread);
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#else
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CloseHandle(thread);
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#endif
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}
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bool PIThread::start(int timer_delay) {
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terminating = running = false;
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timer = timer_delay;
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#ifndef WINDOWS
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setschedparam(&attr, &sparam);
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if (pthread_create(&thread, &attr, thread_function, this) == 0) {
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running = true;
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return true;
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}
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#else
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thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)thread_function, this, 0, 0);
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if (thread == 0)
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return false;
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setPriority(priority_);
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#endif
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return false;
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}
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bool PIThread::startOnce() {
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terminating = running = false;
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#ifndef WINDOWS
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setschedparam(&attr, &sparam);
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if (pthread_create(&thread, &attr, thread_function_once, this) == 0)
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return true;
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#else
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thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)thread_function_once, this, 0, 0);
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if (thread == 0)
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return false;
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setPriority(priority_);
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#endif
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return false;
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}
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void PIThread::terminate(bool hard) {
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if (thread == 0) return;
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running = false;
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#ifndef WINDOWS
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if (hard) kill(thread, SIGKILL);
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else pthread_cancel(thread);
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#else
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CloseHandle(thread);
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#endif
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thread = 0;
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end();
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}
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void * PIThread::thread_function(void * t) {
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PIThread * ct = (PIThread * )t;
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ct->running = true;
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ct->begin();
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raiseEvent(ct, "started");
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while (!ct->terminating) {
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if (ct->lockRun) ct->mutex_.lock();
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ct->run();
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if (ct->lockRun) ct->mutex_.unlock();
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if (ct->timer > 0) msleep(ct->timer);
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}
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raiseEvent(ct, "stopped");
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ct->end();
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ct->running = false;
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//cout << "thread " << t << " exiting ... " << endl;
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#ifndef WINDOWS
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pthread_exit(0);
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#else
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ExitThread(0);
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#endif
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return 0;
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}
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void * PIThread::thread_function_once(void * t) {
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PIThread * ct = (PIThread * )t;
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ct->running = true;
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ct->begin();
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raiseEvent(ct, "started");
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if (ct->lockRun) ct->mutex_.lock();
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ct->run();
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if (ct->lockRun) ct->mutex_.unlock();
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raiseEvent(ct, "stopped");
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ct->end();
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ct->running = false;
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//cout << "thread " << t << " exiting ... " << endl;
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#ifndef WINDOWS
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pthread_exit(0);
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#else
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ExitThread(0);
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#endif
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return 0;
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}
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void PIThread::setPriority(PIThread::Priority prior) {
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priority_ = prior;
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#ifndef WINDOWS
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# ifndef LINUX
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sparam.sched_priority = (int)priority_;
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# else
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sparam.__sched_priority = (int)priority_;
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# endif
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if (!running) return;
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pthread_getschedparam(thread, &policy, &sparam);
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pthread_setschedparam(thread, policy, &sparam);
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#else
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if (!running) return;
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SetThreadPriority(thread, -(int)priority_);
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#endif
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}
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bool PIThread::waitForFinish(int timeout_msecs) {
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if (timeout_msecs < 0) {
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while (running)
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msleep(1);
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return true;
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}
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int cnt = 0;
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while (running && cnt < timeout_msecs) {
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msleep(1);
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++cnt;
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}
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return cnt < timeout_msecs;
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}
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bool PIThread::waitForStart(int timeout_msecs) {
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if (timeout_msecs < 0) {
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while (!running)
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msleep(1);
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return true;
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}
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int cnt = 0;
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while (!running && cnt < timeout_msecs) {
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msleep(1);
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++cnt;
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}
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return cnt < timeout_msecs;
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}
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