313 lines
17 KiB
C++
313 lines
17 KiB
C++
/*
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PIP - Platform Independent Primitives
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Generic containers, based on STL
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Copyright (C) 2011 Ivan Pelipenko peri4ko@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PICONTAINERS_H
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#define PICONTAINERS_H
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#include "piincludes.h"
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#ifdef CC_GCC
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template<typename Type>
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class _PIForeachC {
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public:
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_PIForeachC(const Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
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typename Type::value_type _var;
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typename Type::const_iterator _it;
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typename Type::const_reverse_iterator _rit;
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const Type & _t;
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bool _break, _inv;
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inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
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inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
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};
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template<typename Type>
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class _PIForeach {
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public:
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_PIForeach(Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
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typename Type::value_type _var;
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typename Type::iterator _it;
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typename Type::reverse_iterator _rit;
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Type & _t;
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bool _break, _inv;
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inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
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inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
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};
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#define piForeach(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
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for(i = *_for._it; !_for._break; _for._break = true)
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#define piForeachR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
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for(i = *_for._rit; !_for._break; _for._break = true)
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#define piForeachA(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
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for(typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
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#define piForeachAR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
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for(typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
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#define piForeachC(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
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for(const i = *_for._it; !_for._break; _for._break = true)
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#define piForeachCR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
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for(const i = *_for._rit; !_for._break; _for._break = true)
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#define piForeachCA(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
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for(const typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
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#define piForeachCAR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
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for(const typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
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#define piForeachRA piForeachAR
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#define piForeachAC piForeachCA
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#define piForeachCRA piForeachCAR
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#define piForeachARC piForeachCAR
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#define piForeachACR piForeachCAR
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#define piForeachRCA piForeachCAR
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#define piForeachRAC piForeachCAR
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#else
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struct _PIForeachBase {mutable bool _break;};
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template<typename Type>
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class _PIForeach: public _PIForeachBase {
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public:
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_PIForeach(Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
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mutable typename Type::value_type _var;
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mutable typename Type::iterator _it;
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mutable typename Type::reverse_iterator _rit;
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Type & _t;
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bool _inv;
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bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
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void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
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};
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template<typename Type>
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class _PIForeachC: public _PIForeachBase {
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public:
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_PIForeachC(const Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
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mutable typename Type::value_type _var;
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mutable typename Type::const_iterator _it;
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mutable typename Type::const_reverse_iterator _rit;
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const Type & _t;
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bool _inv;
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bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
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void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
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};
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template <typename T> inline _PIForeach<T> _PIForeachNew(T & t, bool i = false) {return _PIForeach<T>(t, i);}
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template <typename T> inline _PIForeach<T> * _PIForeachCast(_PIForeachBase & c, T & ) {return static_cast<_PIForeach<T> * >(&c);}
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template <typename T> inline _PIForeachC<T> _PIForeachNewC(const T & t, bool i = false) {return _PIForeachC<T>(t, i);}
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template <typename T> inline _PIForeachC<T> * _PIForeachCastC(_PIForeachBase & c, const T & ) {return static_cast<_PIForeachC<T> * >(&c);}
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#define piForeach(i,c) for(_PIForeachBase & _for = _PIForeachNew(c); !_PIForeachCast(_for, c)->isEnd(); ++(*_PIForeachCast(_for, c))) \
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for(i = *(_PIForeachCast(_for, c)->_it); !_for._break; _for._break = true)
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#define piForeachR(i,c) for(_PIForeachBase & _for = _PIForeachNew(c, true); !_PIForeachCast(_for, c)->isEnd(); ++(*_PIForeachCast(_for, c))) \
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for(i = *(_PIForeachCast(_for, c)->_rit); !_for._break; _for._break = true)
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#define piForeachC(i,c) for(_PIForeachBase & _for = _PIForeachNewC(c); !_PIForeachCastC(_for, c)->isEnd(); ++(*_PIForeachCastC(_for, c))) \
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for(const i = *(_PIForeachCastC(_for, c)->_it); !_for._break; _for._break = true)
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#define piForeachCR(i,c) for(_PIForeachBase & _for = _PIForeachNewC(c, false); !_PIForeachCastC(_for, c)->isEnd(); ++(*_PIForeachCastC(_for, c))) \
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for(const i = *(_PIForeachCastC(_for, c)->_rit); !_for._break; _for._break = true)
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#endif
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#define piForeachRC piForeachCR
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#define piForTimes(c) for(int i = 0; i < c; ++i)
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template<typename Enum>
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class PIFlags {
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public:
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PIFlags(): flags(0) {;}
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PIFlags(Enum e): flags(e) {;}
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PIFlags(const PIFlags & f): flags(f.flags) {;}
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PIFlags(const int i): flags(i) {;}
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void operator =(const PIFlags & f) {flags = f.flags;}
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void operator =(const Enum & e) {flags = e;}
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void operator =(const int & i) {flags = i;}
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void operator |=(const PIFlags & f) {flags = flags | f.flags;}
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void operator |=(const Enum & e) {flags = flags | e;}
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void operator |=(const int i) {flags = flags | i;}
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void operator &=(const PIFlags & f) {flags = flags & f.flags;}
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void operator &=(const Enum & e) {flags = flags & e;}
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void operator &=(const int i) {flags = flags & i;}
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PIFlags operator |(PIFlags f) const {PIFlags tf(flags | f.flags); return tf;}
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PIFlags operator |(Enum e) const {PIFlags tf(flags | e); return tf;}
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PIFlags operator |(int i) const {PIFlags tf(flags | i); return tf;}
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PIFlags operator &(PIFlags f) const {PIFlags tf(flags & f.flags); return tf;}
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PIFlags operator &(Enum e) const {PIFlags tf(flags & e); return tf;}
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PIFlags operator &(int i) const {PIFlags tf(flags & i); return tf;}
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bool operator [](Enum e) {return (flags & e) == e;}
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operator int() const {return flags;}
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private:
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int flags;
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};
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template<typename Type, typename Allocator = std::allocator<Type> >
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class PIVector: public vector<Type, Allocator> {
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typedef PIVector<Type, Allocator> _CVector;
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typedef vector<Type, Allocator> _stlc;
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public:
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PIVector() {piMonitor.containers++;}
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PIVector(const Type & value) {piMonitor.containers++; _stlc::push_back(value);}
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PIVector(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
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PIVector(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
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PIVector(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
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PIVector(uint size, const Type & value = Type()) {piMonitor.containers++; _stlc::resize(size, value);}
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~PIVector() {piMonitor.containers--;}
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const Type & at(uint index) const {return (*this)[index];}
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Type & at(uint index) {return (*this)[index];}
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const Type * data(uint index = 0) const {return &(*this)[index];}
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Type * data(uint index = 0) {return &(*this)[index];}
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int size_s() const {return static_cast<int>(_stlc::size());}
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bool isEmpty() const {return _stlc::empty();}
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_CVector & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
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_CVector & pop_front() {_stlc::erase(_stlc::begin()); return *this;}
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_CVector & push_front(const Type & t) {_stlc::insert(_stlc::begin(), t); return *this;}
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_CVector & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
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_CVector & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
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_CVector & remove(const Type & t) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) {_stlc::erase(i); --i;} return *this;}
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_CVector & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
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_CVector & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
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_CVector & operator <<(const _CVector & t) {for (typename _stlc::iterator i = t.begin(); i != t.end(); i++) _stlc::push_back(*i); return *this;}
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bool operator ==(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return false; return true;}
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bool operator !=(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return true; return false;}
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bool contain(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
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};
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template<typename Type>
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inline std::ostream & operator <<(std::ostream & s, const PIVector<Type> & v) {s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
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template<typename Type, typename Allocator = std::allocator<Type> >
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class PIList: public list<Type, Allocator> {
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typedef PIList<Type, Allocator> _CList;
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typedef list<Type, Allocator> _stlc;
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public:
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PIList() {piMonitor.containers++;}
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PIList(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
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PIList(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
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PIList(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
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PIList(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
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PIList(uint size, const Type & value = Type()) {piMonitor.containers++; _stlc::resize(size, value);}
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~PIList() {piMonitor.containers--;}
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Type & operator [](uint index) {return (*this)[index];}
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Type & operator [](uint index) const {return (*this)[index];}
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const Type * data(uint index = 0) const {return &(*this)[index];}
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Type * data(uint index = 0) {return &(*this)[index];}
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int size_s() const {return static_cast<int>(_stlc::size());}
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bool isEmpty() const {return _stlc::empty();}
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_CList & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
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_CList & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
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_CList & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
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_CList & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
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_CList & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
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PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
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};
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template<typename Type, typename Compare = std::less<Type>, typename Allocator = std::allocator<Type> >
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class PISet: public set<Type, Compare, Allocator> {
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typedef PISet<Type, Compare, Allocator> _CSet;
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typedef set<Type, Compare, Allocator> _stlc;
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public:
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PISet() {piMonitor.containers++;}
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PISet(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
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PISet(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1);}
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PISet(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2);}
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PISet(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2); _stlc::insert(v3);}
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~PISet() {piMonitor.containers--;}
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int size_s() const {return static_cast<int>(_stlc::size());}
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bool isEmpty() const {return _stlc::empty();}
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_CSet & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
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_CSet & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
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_CSet & operator <<(const Type & t) {_stlc::insert(t); return *this;}
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bool operator [](const Type & t) {return _stlc::find(t);}
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PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
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};
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template<typename Type>
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class PIStack: public PIVector<Type> {
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typedef PIStack<Type> _CStack;
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public:
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PIStack() {;}
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PIStack(const Type & value) {_CStack::resize(1, value);}
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PIStack(const Type & v0, const Type & v1) {_CStack::push_back(v0); _CStack::push_back(v1);}
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PIStack(const Type & v0, const Type & v1, const Type & v2) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2);}
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PIStack(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2); _CStack::push_back(v3);}
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_CStack & push(const Type & v) {_CStack::push_back(v); return *this;}
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Type pop() {Type t = Type(); if (_CStack::size() == 0) return t; t = _CStack::back(); _CStack::pop_back(); return t;}
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Type & top() {return _CStack::back();}
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const Type & top() const {return _CStack::back();}
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PIVector<Type> toVector() {PIVector<Type> v; for (typename _CStack::const_iterator i = _CStack::begin(); i != _CStack::end(); ++i) v << *i; return v;}
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};
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template<typename Type, typename Allocator = std::allocator<Type> >
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class PIDeque: public deque<Type, Allocator> {
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typedef PIDeque<Type, Allocator> _CDeque;
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typedef deque<Type, Allocator> _stlc;
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public:
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PIDeque() {piMonitor.containers++;}
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PIDeque(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
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PIDeque(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
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PIDeque(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
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PIDeque(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
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~PIDeque() {piMonitor.containers--;}
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int size_s() const {return static_cast<int>(_stlc::size());}
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bool isEmpty() const {return _stlc::empty();}
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_CDeque & operator <<(const Type & t) {_CDeque::push_back(t); return *this;}
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PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
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};
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template<typename Type>
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class PIQueue: public PIDeque<Type> {
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typedef PIQueue<Type> _CQueue;
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public:
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PIQueue() {;}
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PIQueue(const Type & value) {_CQueue::resize(1, value);}
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PIQueue(const Type & v0, const Type & v1) {_CQueue::push_front(v0); _CQueue::push_front(v1);}
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PIQueue(const Type & v0, const Type & v1, const Type & v2) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2);}
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PIQueue(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2); _CQueue::push_front(v3);}
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_CQueue & enqueue(const Type & v) {_CQueue::push_front(v); return *this;}
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Type dequeue() {Type t = Type(); if (_CQueue::size() == 0) return t; t = _CQueue::back(); _CQueue::pop_back(); return t;}
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Type & head() {return _CQueue::back();}
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const Type & head() const {return _CQueue::back();}
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PIVector<Type> toVector() {PIVector<Type> v; for (typename _CQueue::const_iterator i = _CQueue::begin(); i != _CQueue::end(); ++i) v << *i; return v;}
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};
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template<typename Type0, typename Type1>
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class PIPair {
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public:
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PIPair() {first = Type0(); second = Type1();}
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PIPair(const Type0 & value0, const Type1 & value1) {first = value0; second = value1;}
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Type0 first;
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Type1 second;
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};
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template<typename Type0, typename Type1>
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inline bool operator <(const PIPair<Type0, Type1> & value0, const PIPair<Type0, Type1> & value1) {return value0.first < value1.first;}
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template<typename Type, typename Key = int>
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class PIMap: public PISet<PIPair<Key, Type> > {
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typedef PIMap<Type, Key> _CMap;
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typedef PISet<PIPair<Key, Type> > _CSet;
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public:
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PIMap() {;}
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PIMap(const Type & value, const Key & key) {insert(value, key);}
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_CMap & insert(const Type & value, const Key & key) {_CSet::insert(PIPair<Key, Type>(key, value)); return *this;}
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Type value(Key key) const {for (typename _CMap::iterator i = _CMap::begin(); i != _CMap::end(); i++) if ((*i).first == key) return (*i).second; return Type();}
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Type operator[](Key key) const {return value(key);}
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};
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#endif // PICONTAINERS_H
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