Files
pip/picontainers.h

294 lines
16 KiB
C++

#ifndef PICONTAINERS_H
#define PICONTAINERS_H
#include "piincludes.h"
#ifdef CC_GCC
template<typename Type>
class _PIForeachC {
public:
_PIForeachC(const Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
typename Type::value_type _var;
typename Type::const_iterator _it;
typename Type::const_reverse_iterator _rit;
const Type & _t;
bool _break, _inv;
inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
template<typename Type>
class _PIForeach {
public:
_PIForeach(Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
typename Type::value_type _var;
typename Type::iterator _it;
typename Type::reverse_iterator _rit;
Type & _t;
bool _break, _inv;
inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
#define piForeach(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
for(i = *_for._it; !_for._break; _for._break = true)
#define piForeachR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
for(i = *_for._rit; !_for._break; _for._break = true)
#define piForeachA(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
for(typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
#define piForeachAR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
for(typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
#define piForeachC(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
for(const i = *_for._it; !_for._break; _for._break = true)
#define piForeachCR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
for(const i = *_for._rit; !_for._break; _for._break = true)
#define piForeachCA(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) \
for(const typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
#define piForeachCAR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) \
for(const typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
#define piForeachRA piForeachAR
#define piForeachAC piForeachCA
#define piForeachCRA piForeachCAR
#define piForeachARC piForeachCAR
#define piForeachACR piForeachCAR
#define piForeachRCA piForeachCAR
#define piForeachRAC piForeachCAR
#else
struct _PIForeachBase {mutable bool _break;};
template<typename Type>
class _PIForeach: public _PIForeachBase {
public:
_PIForeach(Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
mutable typename Type::value_type _var;
mutable typename Type::iterator _it;
mutable typename Type::reverse_iterator _rit;
Type & _t;
bool _inv;
bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
template<typename Type>
class _PIForeachC: public _PIForeachBase {
public:
_PIForeachC(const Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
mutable typename Type::value_type _var;
mutable typename Type::const_iterator _it;
mutable typename Type::const_reverse_iterator _rit;
const Type & _t;
bool _inv;
bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
template <typename T> inline _PIForeach<T> _PIForeachNew(T & t, bool i = false) {return _PIForeach<T>(t, i);}
template <typename T> inline _PIForeach<T> * _PIForeachCast(_PIForeachBase & c, T & ) {return static_cast<_PIForeach<T> * >(&c);}
template <typename T> inline _PIForeachC<T> _PIForeachNewC(const T & t, bool i = false) {return _PIForeachC<T>(t, i);}
template <typename T> inline _PIForeachC<T> * _PIForeachCastC(_PIForeachBase & c, const T & ) {return static_cast<_PIForeachC<T> * >(&c);}
#define piForeach(i,c) for(_PIForeachBase & _for = _PIForeachNew(c); !_PIForeachCast(_for, c)->isEnd(); ++(*_PIForeachCast(_for, c))) \
for(i = *(_PIForeachCast(_for, c)->_it); !_for._break; _for._break = true)
#define piForeachR(i,c) for(_PIForeachBase & _for = _PIForeachNew(c, true); !_PIForeachCast(_for, c)->isEnd(); ++(*_PIForeachCast(_for, c))) \
for(i = *(_PIForeachCast(_for, c)->_rit); !_for._break; _for._break = true)
#define piForeachC(i,c) for(_PIForeachBase & _for = _PIForeachNewC(c); !_PIForeachCastC(_for, c)->isEnd(); ++(*_PIForeachCastC(_for, c))) \
for(const i = *(_PIForeachCastC(_for, c)->_it); !_for._break; _for._break = true)
#define piForeachCR(i,c) for(_PIForeachBase & _for = _PIForeachNewC(c, false); !_PIForeachCastC(_for, c)->isEnd(); ++(*_PIForeachCastC(_for, c))) \
for(const i = *(_PIForeachCastC(_for, c)->_rit); !_for._break; _for._break = true)
#endif
#define piForeachRC piForeachCR
#define piForTimes(c) for(int i = 0; i < c; ++i)
template<typename Enum>
class PIFlags {
public:
PIFlags(): flags(0) {;}
PIFlags(Enum e): flags(e) {;}
PIFlags(const PIFlags & f): flags(f.flags) {;}
PIFlags(const int i): flags(i) {;}
void operator =(const PIFlags & f) {flags = f.flags;}
void operator =(const Enum & e) {flags = e;}
void operator =(const int & i) {flags = i;}
void operator |=(const PIFlags & f) {flags = flags | f.flags;}
void operator |=(const Enum & e) {flags = flags | e;}
void operator |=(const int i) {flags = flags | i;}
void operator &=(const PIFlags & f) {flags = flags & f.flags;}
void operator &=(const Enum & e) {flags = flags & e;}
void operator &=(const int i) {flags = flags & i;}
PIFlags operator |(PIFlags f) const {PIFlags tf(flags | f.flags); return tf;}
PIFlags operator |(Enum e) const {PIFlags tf(flags | e); return tf;}
PIFlags operator |(int i) const {PIFlags tf(flags | i); return tf;}
PIFlags operator &(PIFlags f) const {PIFlags tf(flags & f.flags); return tf;}
PIFlags operator &(Enum e) const {PIFlags tf(flags & e); return tf;}
PIFlags operator &(int i) const {PIFlags tf(flags & i); return tf;}
bool operator [](Enum e) {return (flags & e) == e;}
operator int() const {return flags;}
private:
int flags;
};
template<typename Type, typename Allocator = std::allocator<Type> >
class PIVector: public vector<Type, Allocator> {
typedef PIVector<Type, Allocator> _CVector;
typedef vector<Type, Allocator> _stlc;
public:
PIVector() {piMonitor.containers++;}
PIVector(const Type & value) {piMonitor.containers++; _stlc::push_back(value);}
PIVector(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
PIVector(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
PIVector(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
PIVector(uint size, const Type & value = Type()) {piMonitor.containers++; _stlc::resize(size, value);}
~PIVector() {piMonitor.containers--;}
const Type & at(uint index) const {return (*this)[index];}
Type & at(uint index) {return (*this)[index];}
const Type * data(uint index = 0) const {return &(*this)[index];}
Type * data(uint index = 0) {return &(*this)[index];}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
_CVector & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
_CVector & pop_front() {_stlc::erase(_stlc::begin()); return *this;}
_CVector & push_front(const Type & t) {_stlc::insert(_stlc::begin(), t); return *this;}
_CVector & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CVector & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
_CVector & remove(const Type & t) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) {_stlc::erase(i); --i;} return *this;}
_CVector & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
_CVector & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
_CVector & operator <<(const _CVector & t) {for (typename _stlc::iterator i = t.begin(); i != t.end(); i++) _stlc::push_back(*i); return *this;}
bool operator ==(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return false; return true;}
bool operator !=(const _CVector & t) {for (uint i = 0; i < _stlc::size(); ++i) if (t[i] != at(i)) return true; return false;}
bool contain(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
};
template<typename Type>
inline std::ostream & operator <<(std::ostream & s, const PIVector<Type> & v) {s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
template<typename Type, typename Allocator = std::allocator<Type> >
class PIList: public list<Type, Allocator> {
typedef PIList<Type, Allocator> _CList;
typedef list<Type, Allocator> _stlc;
public:
PIList() {piMonitor.containers++;}
PIList(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
PIList(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
PIList(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
PIList(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
PIList(uint size, const Type & value = Type()) {piMonitor.containers++; _stlc::resize(size, value);}
~PIList() {piMonitor.containers--;}
Type & operator [](uint index) {return (*this)[index];}
Type & operator [](uint index) const {return (*this)[index];}
const Type * data(uint index = 0) const {return &(*this)[index];}
Type * data(uint index = 0) {return &(*this)[index];}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
_CList & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
_CList & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CList & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
_CList & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
_CList & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type, typename Compare = std::less<Type>, typename Allocator = std::allocator<Type> >
class PISet: public set<Type, Compare, Allocator> {
typedef PISet<Type, Compare, Allocator> _CSet;
typedef set<Type, Compare, Allocator> _stlc;
public:
PISet() {piMonitor.containers++;}
PISet(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
PISet(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1);}
PISet(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2);}
PISet(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2); _stlc::insert(v3);}
~PISet() {piMonitor.containers--;}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
_CSet & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
_CSet & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
_CSet & operator <<(const Type & t) {_stlc::insert(t); return *this;}
bool operator [](const Type & t) {return _stlc::find(t);}
PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIStack: public PIVector<Type> {
typedef PIStack<Type> _CStack;
public:
PIStack() {;}
PIStack(const Type & value) {_CStack::resize(1, value);}
PIStack(const Type & v0, const Type & v1) {_CStack::push_back(v0); _CStack::push_back(v1);}
PIStack(const Type & v0, const Type & v1, const Type & v2) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2);}
PIStack(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2); _CStack::push_back(v3);}
_CStack & push(const Type & v) {_CStack::push_back(v); return *this;}
Type pop() {Type t = Type(); if (_CStack::size() == 0) return t; t = _CStack::back(); _CStack::pop_back(); return t;}
Type & top() {return _CStack::back();}
const Type & top() const {return _CStack::back();}
PIVector<Type> toVector() {PIVector<Type> v; for (typename _CStack::const_iterator i = _CStack::begin(); i != _CStack::end(); ++i) v << *i; return v;}
};
template<typename Type, typename Allocator = std::allocator<Type> >
class PIDeque: public deque<Type, Allocator> {
typedef PIDeque<Type, Allocator> _CDeque;
typedef deque<Type, Allocator> _stlc;
public:
PIDeque() {piMonitor.containers++;}
PIDeque(const Type & value) {piMonitor.containers++; _stlc::resize(1, value);}
PIDeque(const Type & v0, const Type & v1) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1);}
PIDeque(const Type & v0, const Type & v1, const Type & v2) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
PIDeque(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {piMonitor.containers++; _stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
~PIDeque() {piMonitor.containers--;}
int size_s() const {return static_cast<int>(_stlc::size());}
bool isEmpty() const {return _stlc::empty();}
_CDeque & operator <<(const Type & t) {_CDeque::push_back(t); return *this;}
PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIQueue: public PIDeque<Type> {
typedef PIQueue<Type> _CQueue;
public:
PIQueue() {;}
PIQueue(const Type & value) {_CQueue::resize(1, value);}
PIQueue(const Type & v0, const Type & v1) {_CQueue::push_front(v0); _CQueue::push_front(v1);}
PIQueue(const Type & v0, const Type & v1, const Type & v2) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2);}
PIQueue(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2); _CQueue::push_front(v3);}
_CQueue & enqueue(const Type & v) {_CQueue::push_front(v); return *this;}
Type dequeue() {Type t = Type(); if (_CQueue::size() == 0) return t; t = _CQueue::back(); _CQueue::pop_back(); return t;}
Type & head() {return _CQueue::back();}
const Type & head() const {return _CQueue::back();}
PIVector<Type> toVector() {PIVector<Type> v; for (typename _CQueue::const_iterator i = _CQueue::begin(); i != _CQueue::end(); ++i) v << *i; return v;}
};
template<typename Type0, typename Type1>
class PIPair {
public:
PIPair() {first = Type0(); second = Type1();}
PIPair(const Type0 & value0, const Type1 & value1) {first = value0; second = value1;}
Type0 first;
Type1 second;
};
template<typename Type0, typename Type1>
inline bool operator <(const PIPair<Type0, Type1> & value0, const PIPair<Type0, Type1> & value1) {return value0.first < value1.first;}
template<typename Type, typename Key = int>
class PIHash: public PISet<PIPair<Key, Type> > {
typedef PIHash<Type, Key> _CHash;
typedef PISet<PIPair<Key, Type> > _CSet;
public:
PIHash() {;}
PIHash(const Type & value, const Key & key) {insert(value, key);}
_CHash & insert(const Type & value, const Key & key) {_CSet::insert(PIPair<Key, Type>(key, value)); return *this;}
Type value(Key key) const {for (typename _CHash::iterator i = _CHash::begin(); i != _CHash::end(); i++) if ((*i).first == key) return (*i).second; return Type();}
Type operator[](Key key) const {return value(key);}
};
#endif // PICONTAINERS_H