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pip/lib/main/lua/pip_lua.h
2020-07-22 23:00:31 +03:00

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C++

/*! \file pip_lua.h
* \brief PIP Lua bindings
*
* This file declare conversions for PIP types via LuaBridge
*/
/*
PIP - Platform Independent Primitives
PIP Lua bindings
Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PIP_LUA_H
#define PIP_LUA_H
extern "C" {
# include "lua.h"
# include "lauxlib.h"
# include "lualib.h"
}
#include <LuaBridge/LuaBridge.h>
#include "pistring.h"
namespace luabridge {
template <>
struct Stack <PIString> {
static void push (lua_State* L, PIString const& str) {
lua_pushstring(L, str.dataUTF8());
}
static PIString get (lua_State* L, int index) {
if (lua_type(L, index) == LUA_TSTRING) {
const char* str = lua_tostring(L, index);
return PIString::fromUTF8(str);
}
lua_pushvalue(L, index);
const char* str = lua_tostring(L, -1);
PIString string = PIString::fromUTF8(str);
lua_pop(L, 1);
return string;
}
static bool isInstance (lua_State* L, int index) {
return lua_type(L, index) == LUA_TSTRING;
}
};
}
#endif // PIP_LUA_H