Files
pip/libs/console/piscreentile.cpp
peri4 caa7880cc4 get rid of piForeach
apply some code analyzer recommendations
ICU flag now check if libicu exists
prepare for more accurate growth of containers (limited PoT, then constantly increase size)
2024-11-20 20:01:47 +03:00

258 lines
6.6 KiB
C++

/*
PIP - Platform Independent Primitives
Basic PIScreen tile
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "piscreentile.h"
#include "piscreendrawer.h"
using namespace PIScreenTypes;
PIScreenTile::PIScreenTile(const PIString & n, Direction d, SizePolicy p): PIObject(n) {
direction = d;
size_policy = p;
focus_flags = 0;
screen = 0;
minimumWidth = minimumHeight = x_ = y_ = width_ = height_ = pw = ph = 0;
maximumWidth = maximumHeight = 65535;
marginLeft = marginRight = marginTop = marginBottom = spacing = 0;
parent = 0;
back_symbol = ' ';
visible = true;
has_focus = false;
}
PIScreenTile::~PIScreenTile() {
// piCout << this << "~";
if (screen) screen->tileRemovedInternal(this);
setScreen(0);
deleteChildren();
if (!parent) return;
parent->tiles.removeOne(this);
}
void PIScreenTile::addTile(PIScreenTile * t) {
if (t == 0) return;
if (tiles.contains(t)) return;
tiles << t;
t->parent = this;
t->setScreen(screen);
}
void PIScreenTile::takeTile(PIScreenTile * t) {
if (!tiles.contains(t)) return;
tiles.removeOne(t);
t->parent = 0;
t->setScreen(0);
}
void PIScreenTile::removeTile(PIScreenTile * t) {
if (!tiles.contains(t)) return;
tiles.removeOne(t);
t->parent = 0;
t->setScreen(0);
delete t;
}
PIVector<PIScreenTile *> PIScreenTile::children(bool only_visible) {
PIVector<PIScreenTile *> ret;
for (auto * t: tiles)
if (t->visible || !only_visible) ret << t << t->children(only_visible);
return ret;
}
PIScreenTile * PIScreenTile::childUnderMouse(int x, int y) {
for (auto * t: tiles) {
if (!t->visible) continue;
if (x >= t->x_ && (x - t->x_) < t->width_ && y >= t->y_ && (y - t->y_) < t->height_) {
return t;
}
}
return 0;
}
void PIScreenTile::raiseEvent(TileEvent e) {
if (!screen) return;
screen->tileEventInternal(this, e);
}
void PIScreenTile::setScreen(PIScreenBase * s) {
screen = s;
for (auto * t: tiles)
t->setScreen(s);
}
void PIScreenTile::deleteChildren() {
for (auto * t: tiles) {
t->parent = 0;
delete t;
}
tiles.clear();
}
void PIScreenTile::setFocus() {
if (!screen || !focus_flags[CanHasFocus]) return;
screen->tileSetFocusInternal(this);
}
void PIScreenTile::drawEventInternal(PIScreenDrawer * d) {
if (!visible) {
return;
}
d->fillRect(x_,
y_,
x_ + width_,
y_ + height_,
back_symbol,
(Color)back_format.color_char,
(Color)back_format.color_back,
back_format.flags);
drawEvent(d);
for (auto * t: tiles)
t->drawEventInternal(d);
}
void PIScreenTile::sizeHint(int & w, int & h) const {
w = 0;
h = 0;
if (tiles.isEmpty()) return;
int sl = spacing * (tiles.size_s() - 1);
if (direction == Horizontal)
w += sl;
else
h += sl;
for (const auto * t: tiles) {
if (!t->visible) continue;
int cw(0), ch(0);
t->sizeHint(cw, ch);
cw = piClampi(cw, t->minimumWidth, t->maximumWidth);
ch = piClampi(ch, t->minimumHeight, t->maximumHeight);
if (direction == Horizontal) {
w += cw;
h = piMaxi(h, ch);
} else {
h += ch;
w = piMaxi(w, cw);
}
}
w += marginLeft + marginRight;
h += marginTop + marginBottom;
}
void PIScreenTile::layout() {
if (tiles.isEmpty() || !visible) return;
int as(0), ts(0), ts2(0), ecnt(0), pcnt(0);
ts = (direction == Horizontal) ? (width_ - marginLeft - marginRight) : (height_ - marginTop - marginBottom);
ts2 = (direction != Horizontal) ? (width_ - marginLeft - marginRight) : (height_ - marginTop - marginBottom);
ts -= spacing * (tiles.size_s() - 1);
PIVector<int> hints(tiles.size_s());
PIVector<float> asizes(tiles.size_s());
for (int i = 0; i < tiles.size_s(); ++i) {
PIScreenTile * t(tiles[i]);
int cw(0), ch(0), cs(0);
if (t->visible && t->needLayout()) {
t->sizeHint(cw, ch);
cw = piClampi(cw, t->minimumWidth, t->maximumWidth);
ch = piClampi(ch, t->minimumHeight, t->maximumHeight);
if (t->size_policy == Expanding) ++ecnt;
if (t->size_policy == Preferred) ++pcnt;
cs = (direction == Horizontal) ? cw : ch;
as += cs;
}
hints[i] = cs;
asizes[i] = 0.f;
}
if (as <= ts) {
int acnt(0);
SizePolicy pol = Fixed;
if (ecnt > 0) {
acnt = ecnt;
pol = Expanding;
} else if (pcnt > 0) {
acnt = pcnt;
pol = Preferred;
}
if (acnt > 0) {
float add_a = float(ts - as), add_s = add_a / acnt, add_da(0.);
asizes.fill(add_s);
PISet<int> max_tl;
for (int i = 0; i < tiles.size_s(); ++i) {
if (tiles[i]->size_policy == pol && tiles[i]->visible && tiles[i]->needLayout()) {
float maxs = (direction == Horizontal) ? tiles[i]->maximumWidth : tiles[i]->maximumHeight;
if (hints[i] + asizes[i] > maxs) {
max_tl << i;
float pas = asizes[i];
asizes[i] = maxs - hints[i];
acnt--;
if (acnt > 0) {
pas = (pas - asizes[i]) / acnt;
for (int j = 0; j < tiles.size_s(); ++j) {
if (i == j) continue;
if (max_tl[j]) continue;
if (tiles[j]->size_policy == pol && tiles[j]->visible && tiles[j]->needLayout()) asizes[j] += pas;
}
}
}
}
}
for (int i = 0; i < tiles.size_s(); ++i) {
if (tiles[i]->size_policy == pol && tiles[i]->visible && tiles[i]->needLayout()) {
int a = piRound(asizes[i] + add_da);
add_da += asizes[i] - a;
hints[i] += a;
}
}
}
}
int cx = x_ + marginLeft, cy = y_ + marginTop;
for (int i = 0; i < tiles.size_s(); ++i) {
PIScreenTile * t = tiles[i];
if (!t->visible || !t->needLayout()) continue;
t->x_ = cx;
t->y_ = cy;
if (direction == Horizontal) {
t->width_ = hints[i];
t->height_ = ts2;
cx += hints[i] + spacing;
} else {
t->width_ = ts2;
t->height_ = hints[i];
cy += hints[i] + spacing;
}
if (t->pw != t->width_ || t->ph != t->height_) t->resizeEvent(t->width_, t->height_);
t->pw = t->width_;
t->ph = t->height_;
t->layout();
}
}