69 lines
3.0 KiB
C++
69 lines
3.0 KiB
C++
/*! \file piscreendrawer.h
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* \brief Drawer for PIScreen
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*/
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/*
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PIP - Platform Independent Primitives
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Drawer for PIScreen
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PISCREENDRAWER_H
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#define PISCREENDRAWER_H
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#include "piscreentypes.h"
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#include "pistring.h"
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class PIP_EXPORT PIScreenDrawer
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{
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friend class PIScreen;
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PIScreenDrawer(PIVector<PIVector<PIScreenTypes::Cell> > & c);
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public:
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enum ArtChar {
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LineVertical = 1,
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LineHorizontal,
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Cross,
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CornerTopLeft,
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CornerTopRight,
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CornerBottomLeft,
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CornerBottomRight,
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Unchecked,
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Checked
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};
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void clear();
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void clearRect(int x0, int y0, int x1, int y1) {fillRect(x0, y0, x1, y1, ' ');}
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void drawPixel(int x, int y, const PIChar & c, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Default, PIScreenTypes::CharFlags flags_char = 0);
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void drawLine(int x0, int y0, int x1, int y1, const PIChar & c, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Default, PIScreenTypes::CharFlags flags_char = 0);
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void drawRect(int x0, int y0, int x1, int y1, const PIChar & c, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Default, PIScreenTypes::CharFlags flags_char = 0);
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void drawFrame(int x0, int y0, int x1, int y1, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Default, PIScreenTypes::CharFlags flags_char = 0);
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void drawText(int x, int y, const PIString & s, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Transparent, PIScreenTypes::CharFlags flags_char = 0);
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void fillRect(int x0, int y0, int x1, int y1, const PIChar & c, PIScreenTypes::Color col_char = PIScreenTypes::Default, PIScreenTypes::Color col_back = PIScreenTypes::Default, PIScreenTypes::CharFlags flags_char = 0);
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void fillRect(int x0, int y0, int x1, int y1, PIVector<PIVector<PIScreenTypes::Cell> > & content);
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PIChar artChar(const ArtChar type) const {return arts_.value(type, PIChar(' '));}
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static void clear(PIVector<PIVector<PIScreenTypes::Cell> > & cells);
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private:
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PIVector<PIVector<PIScreenTypes::Cell> > & cells;
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int width, height;
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PIMap<ArtChar, PIChar> arts_;
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};
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#endif // PISCREENDRAWER_H
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