Files
pip/utils/cloud_dispatcher/dispatcherserver.h

46 lines
1.4 KiB
C++

#ifndef DISPATCHERSERVER_H
#define DISPATCHERSERVER_H
#include "cloudserver.h"
class TileList;
class DispatcherServer: public PIObject {
PIOBJECT(DispatcherServer)
public:
DispatcherServer(PINetworkAddress addr);
~DispatcherServer();
void start();
void updateConnectionsTile(TileList * tl);
void updateServersTile(TileList * tl, PISet<const DispatcherClient *> servers = PISet<const DispatcherClient *>());
void updateClientsTile(TileList * tl, PISet<const DispatcherClient *> servers = PISet<const DispatcherClient *>());
const DispatcherClient * getConnection(int index);
const DispatcherClient * getServer(int index);
PISet<const DispatcherClient *> getServers(PISet<int> ids);
void setMaxConnections(uint max_count);
uint maxConnections() const { return max_connections; }
EVENT_HANDLER0(void, picoutStatus);
private:
EVENT_HANDLER1(void, newConnection, PIEthernet *, cl);
EVENT_HANDLER1(void, disconnectClient, DispatcherClient *, client);
EVENT_HANDLER0(void, cleanClients);
PIEthernet eth;
PIVector<DispatcherClient *> clients;
PIMap<PIByteArray, CloudServer *> c_servers;
PIMap<const DispatcherClient *, CloudServer *> index_c_servers;
PIMap<const DispatcherClient *, CloudServer *> index_c_clients;
PIVector<DispatcherClient *> rm_clients;
PIVector<DispatcherClient *> rmrf_clients;
PITimer timeout_timer;
PIMutex map_mutex;
uint client_gid;
uint max_connections;
};
#endif // DISPATCHERSERVER_H