Files
pip/picontainers.h
2011-07-29 08:17:24 +04:00

227 lines
13 KiB
C++

#ifndef PICONTAINERS_H
#define PICONTAINERS_H
#include "piincludes.h"
template<typename Type>
class _PIForeachC {
public:
_PIForeachC(const Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
typename Type::value_type _var;
typename Type::const_iterator _it;
typename Type::const_reverse_iterator _rit;
const Type & _t;
bool _break, _inv;
inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
template<typename Type>
class _PIForeach {
public:
_PIForeach(Type & t, bool i = false): _t(t), _inv(i) {if (_inv) _rit = _t.rbegin(); else _it = _t.begin(); _break = false;}
typename Type::value_type _var;
typename Type::iterator _it;
typename Type::reverse_iterator _rit;
Type & _t;
bool _break, _inv;
inline bool isEnd() {if (_inv) return _rit == _t.rend(); else return _it == _t.end();}
inline void operator ++() {if (_inv) _rit++; else _it++; _break = false;}
};
#define piForTimes(c) for(int i = 0; i < c; ++i)
#define piForeach(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) for(i = *_for._it; !_for._break; _for._break = true)
#define piForeachR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) for(i = *_for._rit; !_for._break; _for._break = true)
#define piForeachA(i,c) for(_PIForeach<typeof(c)> _for(c); !_for.isEnd(); ++_for) for(typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
#define piForeachAR(i,c) for(_PIForeach<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) for(typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
#define piForeachC(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) for(const i = *_for._it; !_for._break; _for._break = true)
#define piForeachCR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) for(const i = *_for._rit; !_for._break; _for._break = true)
#define piForeachCA(i,c) for(_PIForeachC<typeof(c)> _for(c); !_for.isEnd(); ++_for) for(const typeof(_for._var) & i(*_for._it); !_for._break; _for._break = true)
#define piForeachCAR(i,c) for(_PIForeachC<typeof(c)> _for(c, true); !_for.isEnd(); ++_for) for(const typeof(_for._var) & i(*_for._rit); !_for._break; _for._break = true)
#define piForeachRA piForeachAR
#define piForeachRC piForeachCR
#define piForeachAC piForeachCA
#define piForeachCRA piForeachCAR
#define piForeachARC piForeachCAR
#define piForeachACR piForeachCAR
#define piForeachRCA piForeachCAR
#define piForeachRAC piForeachCAR
template<typename Enum>
class PIFlags {
public:
inline PIFlags(): flags(0) {;}
inline PIFlags(Enum e): flags(e) {;}
inline PIFlags(const PIFlags & f): flags(f.flags) {;}
inline PIFlags(const int i): flags(i) {;}
inline void operator =(const PIFlags & f) {flags = f.flags;}
inline void operator =(const Enum & e) {flags = e;}
inline void operator =(const int & i) {flags = i;}
inline void operator |=(const PIFlags & f) {flags = flags | f.flags;}
inline void operator |=(const Enum & e) {flags = flags | e;}
inline void operator |=(const int i) {flags = flags | i;}
inline void operator &=(const PIFlags & f) {flags = flags & f.flags;}
inline void operator &=(const Enum & e) {flags = flags & e;}
inline void operator &=(const int i) {flags = flags & i;}
inline PIFlags & operator |(PIFlags f) const {PIFlags tf(flags | f.flags); return tf;}
inline PIFlags & operator |(Enum e) const {PIFlags tf(flags | e); return tf;}
inline PIFlags & operator |(int i) const {PIFlags tf(flags | i); return tf;}
inline PIFlags & operator &(PIFlags f) const {PIFlags tf(flags & f.flags); return tf;}
inline PIFlags & operator &(Enum e) const {PIFlags tf(flags & e); return tf;}
inline PIFlags & operator &(int i) const {PIFlags tf(flags & i); return tf;}
inline bool operator [](Enum e) {return (flags & e) == e;}
inline operator int() const {return flags;}
private:
int flags;
};
template<typename Type, typename Allocator = std::allocator<Type> >
class PIVector: public vector<Type, Allocator> {
typedef PIVector<Type, Allocator> _CVector;
typedef vector<Type, Allocator> _stlc;
public:
inline PIVector() {;}
inline PIVector(const Type & value) {_stlc::push_back(value);}
inline PIVector(const Type & v0, const Type & v1) {_stlc::push_back(v0); _stlc::push_back(v1);}
inline PIVector(const Type & v0, const Type & v1, const Type & v2) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
inline PIVector(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
inline PIVector(uint size, const Type & value = Type()) {_stlc::resize(size, value);}
inline const Type & at(uint index) const {return (*this)[index];}
inline Type & at(uint index) {return (*this)[index];}
inline const Type * data(uint index = 0) const {return &(*this)[index];}
inline Type * data(uint index = 0) {return &(*this)[index];}
inline int size_s() const {return static_cast<int>(_stlc::size());}
inline bool isEmpty() const {return _stlc::empty();}
inline _CVector & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
inline _CVector & pop_front() {_stlc::erase(_stlc::begin()); return *this;}
inline _CVector & push_front(const Type & t) {_stlc::insert(_stlc::begin(), t); return *this;}
inline _CVector & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
inline _CVector & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
inline _CVector & remove(const Type & t) {for (typename _stlc::iterator i = _stlc::begin(); i != _stlc::end(); ++i) if (t == *i) {_stlc::erase(i); --i;} return *this;}
inline _CVector & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
inline _CVector & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
inline bool contain(const Type & v) const {for (uint i = 0; i < _stlc::size(); ++i) if (v == at(i)) return true; return false;}
};
template<typename Type>
inline std::ostream & operator <<(std::ostream & s, const PIVector<Type> & v) {s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
template<typename Type, typename Allocator = std::allocator<Type> >
class PIList: public list<Type, Allocator> {
typedef PIList<Type, Allocator> _CList;
typedef list<Type, Allocator> _stlc;
public:
inline PIList() {;}
inline PIList(const Type & value) {_stlc::resize(1, value);}
inline PIList(const Type & v0, const Type & v1) {_stlc::push_back(v0); _stlc::push_back(v1);}
inline PIList(const Type & v0, const Type & v1, const Type & v2) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
inline PIList(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
inline PIList(uint size, const Type & value = Type()) {_stlc::resize(size, value);}
inline const Type * data(uint index = 0) const {return &(*this)[index];}
inline Type * data(uint index = 0) {return &(*this)[index];}
inline int size_s() const {return static_cast<int>(_stlc::size());}
inline bool isEmpty() const {return _stlc::empty();}
inline _CList & fill(const Type & t) {_stlc::assign(_stlc::size(), t); return *this;}
inline _CList & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
inline _CList & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
inline _CList & insert(uint pos, const Type & t) {_stlc::insert(_stlc::begin() + pos, t); return *this;}
inline _CList & operator <<(const Type & t) {_stlc::push_back(t); return *this;}
inline PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type, typename Compare = std::less<Type>, typename Allocator = std::allocator<Type> >
class PISet: public set<Type, Compare, Allocator> {
typedef PISet<Type, Compare, Allocator> _CSet;
typedef set<Type, Compare, Allocator> _stlc;
public:
inline PISet() {;}
inline PISet(const Type & value) {_stlc::resize(1, value);}
inline PISet(const Type & v0, const Type & v1) {_stlc::insert(v0); _stlc::insert(v1);}
inline PISet(const Type & v0, const Type & v1, const Type & v2) {_stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2);}
inline PISet(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_stlc::insert(v0); _stlc::insert(v1); _stlc::insert(v2); _stlc::insert(v3);}
inline int size_s() const {return static_cast<int>(_stlc::size());}
inline bool isEmpty() const {return _stlc::empty();}
inline _CSet & remove(uint num) {_stlc::erase(_stlc::begin() + num); return *this;}
inline _CSet & remove(uint num, uint count) {_stlc::erase(_stlc::begin() + num, _stlc::begin() + num + count); return *this;}
inline _CSet & operator <<(const Type & t) {_stlc::insert(t); return *this;}
inline bool operator [](const Type & t) {return _stlc::find(t);}
inline PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIStack: public PIVector<Type> {
typedef PIStack<Type> _CStack;
public:
inline PIStack() {;}
inline PIStack(const Type & value) {_CStack::resize(1, value);}
inline PIStack(const Type & v0, const Type & v1) {_CStack::push_back(v0); _CStack::push_back(v1);}
inline PIStack(const Type & v0, const Type & v1, const Type & v2) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2);}
inline PIStack(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CStack::push_back(v0); _CStack::push_back(v1); _CStack::push_back(v2); _CStack::push_back(v3);}
inline _CStack & push(const Type & v) {_CStack::push_back(v); return *this;}
inline Type pop() {Type t = Type(); if (_CStack::size() == 0) return t; t = _CStack::back(); _CStack::pop_back(); return t;}
inline Type & top() {return _CStack::back();}
inline const Type & top() const {return _CStack::back();}
inline PIVector<Type> toVector() {PIVector<Type> v; for (typename _CStack::const_iterator i = _CStack::begin(); i != _CStack::end(); ++i) v << *i; return v;}
};
template<typename Type, typename Allocator = std::allocator<Type> >
class PIDeque: public deque<Type, Allocator> {
typedef PIDeque<Type, Allocator> _CDeque;
typedef deque<Type, Allocator> _stlc;
public:
inline PIDeque() {;}
inline PIDeque(const Type & value) {_stlc::resize(1, value);}
inline PIDeque(const Type & v0, const Type & v1) {_stlc::push_back(v0); _stlc::push_back(v1);}
inline PIDeque(const Type & v0, const Type & v1, const Type & v2) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2);}
inline PIDeque(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_stlc::push_back(v0); _stlc::push_back(v1); _stlc::push_back(v2); _stlc::push_back(v3);}
inline int size_s() const {return static_cast<int>(_stlc::size());}
inline bool isEmpty() const {return _stlc::empty();}
inline _CDeque & operator <<(const Type & t) {_CDeque::push_back(t); return *this;}
inline PIVector<Type, Allocator> toVector() {PIVector<Type, Allocator> v; for (typename _stlc::const_iterator i = _stlc::begin(); i != _stlc::end(); ++i) v << *i; return v;}
};
template<typename Type>
class PIQueue: public PIDeque<Type> {
typedef PIQueue<Type> _CQueue;
public:
inline PIQueue() {;}
inline PIQueue(const Type & value) {_CQueue::resize(1, value);}
inline PIQueue(const Type & v0, const Type & v1) {_CQueue::push_front(v0); _CQueue::push_front(v1);}
inline PIQueue(const Type & v0, const Type & v1, const Type & v2) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2);}
inline PIQueue(const Type & v0, const Type & v1, const Type & v2, const Type & v3) {_CQueue::push_front(v0); _CQueue::push_front(v1); _CQueue::push_front(v2); _CQueue::push_front(v3);}
inline _CQueue & enqueue(const Type & v) {_CQueue::push_front(v); return *this;}
inline Type dequeue() {Type t = Type(); if (_CQueue::size() == 0) return t; t = _CQueue::back(); _CQueue::pop_back(); return t;}
inline Type & head() {return _CQueue::back();}
inline const Type & head() const {return _CQueue::back();}
inline PIVector<Type> toVector() {PIVector<Type> v; for (typename _CQueue::const_iterator i = _CQueue::begin(); i != _CQueue::end(); ++i) v << *i; return v;}
};
template<typename Type0, typename Type1>
class PIPair {
public:
inline PIPair() {first = Type0(); second = Type1();}
inline PIPair(const Type0 & value0, const Type1 & value1) {first = value0; second = value1;}
Type0 first;
Type1 second;
};
template<typename Type0, typename Type1>
inline bool operator <(const PIPair<Type0, Type1> & value0, const PIPair<Type0, Type1> & value1) {return value0.first < value1.first;}
template<typename Type, typename Key = int>
class PIHash: public PISet<PIPair<Key, Type> > {
typedef PIHash<Type, Key> _CHash;
typedef PISet<PIPair<Key, Type> > _CSet;
public:
inline PIHash() {;}
inline PIHash(const Type & value, const Key & key) {insert(value, key);}
inline _CHash & insert(const Type & value, const Key & key) {_CSet::insert(PIPair<Key, Type>(key, value));}
inline Type value(Key key) {piForeachCA (i, *this) if (i.first == key) return i.second;; return Key();}
inline Type operator[](Key key) {return value(key);}
};
#endif // PICONTAINERS_H