213 lines
5.4 KiB
C++
213 lines
5.4 KiB
C++
/*! \file piset.h
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* \brief Set container
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*
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* This file declare PISet
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*/
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/*
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PIP - Platform Independent Primitives
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Set container
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PISET_H
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#define PISET_H
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#include "pimap.h"
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/*! \brief Set of any type
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* \details This class used to store collection of unique elements
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* of any type. You can only add values to set with \a operator<< or
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* with function \a insert(). You can discover if value already in
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* set with \a operator[] or with function \a find(). These function
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* has logarithmic complexity.
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*/
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template<typename T>
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class PISet: public PIMap<T, uchar> {
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typedef PIMap<T, uchar> _CSet;
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public:
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//! Contructs an empty set
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PISet() {}
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//! Contructs set with one element "value"
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explicit PISet(const T & value) { _CSet::insert(value, 0); }
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//! Contructs set with elements "v0" and "v1"
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PISet(const T & v0, const T & v1) {
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_CSet::insert(v0, 0);
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_CSet::insert(v1, 0);
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}
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//! Contructs set with elements "v0", "v1" and "v2"
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PISet(const T & v0, const T & v1, const T & v2) {
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_CSet::insert(v0, 0);
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_CSet::insert(v1, 0);
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_CSet::insert(v2, 0);
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}
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//! Contructs set with elements "v0", "v1", "v2" and "v3"
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PISet(const T & v0, const T & v1, const T & v2, const T & v3) {
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_CSet::insert(v0, 0);
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_CSet::insert(v1, 0);
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_CSet::insert(v2, 0);
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_CSet::insert(v3, 0);
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}
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//! Contructs set from vector of elements
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explicit PISet(const PIVector<T> & values) {
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if (values.isEmpty()) return;
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for (int i = 0; i < values.size_s(); ++i) {
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_CSet::insert(values[i], 0);
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}
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}
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//! Contructs set from deque of elements
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explicit PISet(const PIDeque<T> & values) {
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if (values.isEmpty()) return;
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for (int i = 0; i < values.size_s(); ++i) {
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_CSet::insert(values[i], 0);
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}
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}
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typedef T key_type;
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PISet<T> & operator<<(const T & t) {
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_CSet::insert(t, 0);
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return *this;
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}
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PISet<T> & operator<<(T && t) {
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_CSet::insert(std::move(t), 0);
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return *this;
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}
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PISet<T> & operator<<(const PISet<T> & other) {
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(*(_CSet *)this) << *((_CSet *)&other);
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return *this;
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}
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//! Returns if element "t" exists in this set
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bool operator[](const T & t) const { return _CSet::contains(t); }
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//! Returns if element "t" exists in this set
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PISet<T> & remove(const T & t) {
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_CSet::remove(t);
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return *this;
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}
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//! Unite set with "v"
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PISet<T> & unite(const PISet<T> & v) {
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for (typename PIMap<T, uchar>::const_iterator i = v.begin(); i != v.end(); ++i)
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_CSet::insert(i.key(), 0);
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return *this;
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}
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//! Subtract set with "v"
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PISet<T> & subtract(const PISet<T> & v) {
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for (typename PIMap<T, uchar>::const_iterator i = v.begin(); i != v.end(); ++i)
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_CSet::remove(i.key());
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return *this;
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}
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//! Intersect set with "v"
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PISet<T> & intersect(const PISet<T> & v) {
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for (typename _CSet::iterator i = _CSet::begin(); i != _CSet::end(); ++i)
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if (!v.contains(i.key())) {
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_CSet::remove(i.key());
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--i;
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}
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return *this;
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}
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//! Unite set with "v"
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PISet<T> & operator+=(const PISet<T> & v) { return unite(v); }
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//! Unite set with "v"
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PISet<T> & operator|=(const PISet<T> & v) { return unite(v); }
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//! Subtract set with "v"
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PISet<T> & operator-=(const PISet<T> & v) { return subtract(v); }
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//! Intersect set with "v"
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PISet<T> & operator&=(const PISet<T> & v) { return intersect(v); }
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//! Returns content of set as PIVector
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PIVector<T> toVector() const {
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PIVector<T> ret;
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for (typename _CSet::const_iterator i = _CSet::begin(); i != _CSet::end(); ++i)
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ret << i.key();
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return ret;
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}
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//! Returns content of set as PIDeque
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PIDeque<T> toDeque() const {
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PIDeque<T> ret;
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for (typename _CSet::const_iterator i = _CSet::begin(); i != _CSet::end(); ++i)
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ret << i.key();
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return ret;
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}
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};
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//! \relatesalso PISet \brief Returns unite of two sets
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template<typename T>
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PISet<T> operator+(const PISet<T> & v0, const PISet<T> & v1) {
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PISet<T> ret(v0);
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ret.unite(v1);
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return ret;
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}
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//! \relatesalso PISet \brief Returns subtraction of two sets
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template<typename T>
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PISet<T> operator-(const PISet<T> & v0, const PISet<T> & v1) {
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PISet<T> ret(v0);
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ret.subtract(v1);
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return ret;
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}
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//! \relatesalso PISet \brief Returns unite of two sets
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template<typename T>
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PISet<T> operator|(const PISet<T> & v0, const PISet<T> & v1) {
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PISet<T> ret(v0);
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ret.unite(v1);
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return ret;
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}
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//! \relatesalso PISet \brief Returns intersetion of two sets
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template<typename T>
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PISet<T> operator&(const PISet<T> & v0, const PISet<T> & v1) {
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PISet<T> ret(v0);
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ret.intersect(v1);
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return ret;
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}
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template<typename Type>
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inline PICout operator<<(PICout s, const PISet<Type> & v) {
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s.space();
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s.saveAndSetControls(0);
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s << "{";
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bool first = true;
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for (typename PIMap<Type, uchar>::const_iterator i = v.begin(); i != v.end(); ++i) {
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if (!first) s << ", ";
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first = false;
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s << i.key();
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}
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s << "}";
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s.restoreControls();
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return s;
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}
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#endif // PISET_H
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