59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/*! @file pip_lua.h
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* @brief PIP Lua bindings
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*
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* This file declare conversions for PIP types via LuaBridge
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*/
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/*
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PIP - Platform Independent Primitives
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PIP Lua bindings
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Andrey Bychkov work.a.b@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PIP_LUA_H
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#define PIP_LUA_H
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#include "lua.hpp"
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#include <LuaBridge/LuaBridge.h>
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#include "pistring.h"
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namespace luabridge {
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template <>
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struct Stack <PIString> {
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static void push (lua_State* L, PIString const& str) {
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lua_pushstring(L, str.dataUTF8());
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}
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static PIString get (lua_State* L, int index) {
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if (lua_type(L, index) == LUA_TSTRING) {
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const char* str = lua_tostring(L, index);
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return PIString::fromUTF8(str);
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}
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lua_pushvalue(L, index);
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const char* str = lua_tostring(L, -1);
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PIString string = PIString::fromUTF8(str);
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lua_pop(L, 1);
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return string;
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}
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static bool isInstance (lua_State* L, int index) {
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return lua_type(L, index) == LUA_TSTRING;
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}
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};
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}
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#endif // PIP_LUA_H
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