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pip/pithread.cpp

299 lines
7.7 KiB
C++

/*
PIP - Platform Independent Primitives
Thread
Copyright (C) 2014 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pithread.h"
#include "pisystemtests.h"
void piUSleep(int usecs) {
#ifdef WINDOWS
if (usecs > 0) Sleep(usecs / 1000);
#else
usecs -= PISystemTests::usleep_offset_us;
if (usecs > 0) usleep(usecs);
#endif
}
/*! \class PIThread
* \brief Thread class
* \details This class allow you exec your code in separate thread.
*
* \section PIThread_sec0 Synopsis
* Multithreading allow you to write program which will be executed
* in several threads simultaneously. This trend allow you to use all
* cores of modern processors, but there are many dangers.
*
* This class provide virtual functions \a begin(), \a run() and \a end(),
* which describes start, execution and finish work of some process.
* These functions executes in \b separate thread. When you execute
* \a start(), %PIThread create separate system thread and sequentially
* executes function \a begin(), \a run() and \a end(). You can
* reimplement each function and write your own code to execute.
* Scheme of functions executing:
\code{.cpp}
begin();
event started();
while (isRunning()) {
run();
ThreadFunc();
msleep(timer_delay);
}
event stopped();
end();
\endcode
* Unlike from directly using "pthread" or some similar you doesn`t need
* to write your own main thread cycle and sleep at every cycle end.
* %PIThread make it for you, and your job is to set sleep value from
* contructor or when starting thread, and reimplement \a begin(), \a run()
* and \a end() functions.
*
* \section PIThread_sec1 Using without subclassing
* You can use %PIThread without subclassing by using "ThreadFunc" pointer
* that can be set from constructor or by overloaded function \a start(ThreadFunc func, int timer_delay).
* If "func" if not null this function will be executed as \a run(). ThreadFunc is any static
* function with format void func(void * data). "Data" is custom data set from constructor or
* with function \a setData(). \n Also you can connect to event \a started(), but
* in this case you should to white your thread main cycle, because this event raised only one time.
*
* \section PIThread_sec2 Locking
* %PIThread has inrternal mutex that can be locked and unlocked every \a run() if you set this flag
* with function \a needLockRun(bool). Also you can access to this mutex by functions \a lock(), \a unlock()
* and \a mutex(). Using this functions together with needLockRun(true) can guarantee one-thread access to
* some data.
*
*/
PIThread::PIThread(void * data, ThreadFunc func, bool startNow, int timer_delay): PIObject() {
piMonitor.threads++;
thread = 0;
data_ = data;
ret_func = func;
running = lockRun = false;
priority_ = piNormal;
timer = timer_delay;
if (startNow) start(timer_delay);
}
PIThread::PIThread(bool startNow, int timer_delay): PIObject() {
piMonitor.threads++;
thread = 0;
ret_func = 0;
running = lockRun = false;
priority_ = piNormal;
timer = timer_delay;
if (startNow) start(timer_delay);
}
PIThread::~PIThread() {
piMonitor.threads--;
if (!running || thread == 0) return;
#ifndef WINDOWS
# ifdef ANDROID
pthread_kill(thread, SIGSTOP);
# else
pthread_cancel(thread);
# endif
#else
TerminateThread(thread, 0);
CloseHandle(thread);
#endif
}
bool PIThread::start(int timer_delay) {
if (running) return false;
terminating = running = false;
timer = timer_delay;
#ifndef WINDOWS
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setschedparam(&attr, &sparam);
if (pthread_create(&thread, &attr, thread_function, this) == 0) {
setPriority(priority_);
running = true;
return true;
}
#else
thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)thread_function, this, 0, 0);
if (thread != 0) {
setPriority(priority_);
running = true;
return true;
}
#endif
return false;
}
bool PIThread::startOnce() {
if (running) return false;
terminating = running = false;
#ifndef WINDOWS
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setschedparam(&attr, &sparam);
if (pthread_create(&thread, &attr, thread_function_once, this) == 0) {
setPriority(priority_);
running = true;
return true;
}
#else
thread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)thread_function_once, this, 0, 0);
if (thread != 0) {
setPriority(priority_);
running = true;
return false;
}
#endif
return false;
}
void PIThread::terminate() {
if (thread == 0) return;
running = false;
#ifndef WINDOWS
# ifdef ANDROID
pthread_kill(thread, SIGSTOP);
# else
pthread_cancel(thread);
# endif
#else
TerminateThread(thread, 0);
CloseHandle(thread);
#endif
thread = 0;
end();
}
void * PIThread::thread_function(void * t) {
#ifndef WINDOWS
# ifndef ANDROID
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, 0);
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, 0);
# endif
#else
__PISetTimerResolution();
#endif
PIThread & ct = *((PIThread * )t);
ct.running = true;
ct.begin();
ct.started();
while (!ct.terminating) {
if (ct.lockRun) ct.mutex_.lock();
ct.run();
if (ct.ret_func != 0) ct.ret_func(ct.data_);
if (ct.lockRun) ct.mutex_.unlock();
if (ct.timer > 0) msleep(ct.timer);
}
ct.stopped();
ct.end();
ct.running = false;
//cout << "thread " << t << " exiting ... " << endl;
#ifndef WINDOWS
pthread_exit(0);
#else
ExitThread(0);
#endif
return 0;
}
void * PIThread::thread_function_once(void * t) {
#ifndef WINDOWS
# ifndef ANDROID
pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, 0);
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, 0);
# endif
#else
__PISetTimerResolution();
#endif
PIThread & ct = *((PIThread * )t);
ct.running = true;
ct.begin();
ct.started();
if (ct.lockRun) ct.mutex_.lock();
ct.run();
if (ct.ret_func != 0) ct.ret_func(ct.data_);
if (ct.lockRun) ct.mutex_.unlock();
ct.stopped();
ct.end();
ct.running = false;
//cout << "thread " << t << " exiting ... " << endl;
#ifndef WINDOWS
pthread_exit(0);
#else
ExitThread(0);
#endif
return 0;
}
void PIThread::setPriority(PIThread::Priority prior) {
priority_ = prior;
#ifndef WINDOWS
# ifndef LINUX
sparam.sched_priority = (int)priority_;
# else
sparam.__sched_priority = (int)priority_;
# endif
if (!running) return;
pthread_getschedparam(thread, &policy, &sparam);
pthread_setschedparam(thread, policy, &sparam);
#else
if (!running) return;
SetThreadPriority(thread, -(int)priority_);
#endif
}
bool PIThread::waitForFinish(int timeout_msecs) {
if (timeout_msecs < 0) {
while (running)
msleep(1);
return true;
}
int cnt = 0;
while (running && cnt < timeout_msecs) {
msleep(1);
++cnt;
}
return cnt < timeout_msecs;
}
bool PIThread::waitForStart(int timeout_msecs) {
if (timeout_msecs < 0) {
while (!running)
msleep(1);
return true;
}
int cnt = 0;
while (!running && cnt < timeout_msecs) {
msleep(1);
++cnt;
}
return cnt < timeout_msecs;
}