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pip/libs/main/thread/pithread.h

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/*! @file pithread.h
* @brief Thread
*
* This file declare thread class and some wait functions
*/
/*
PIP - Platform Independent Primitives
Thread
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PITHREAD_H
#define PITHREAD_H
#include "piinit.h"
#include "pimutex.h"
#include "piobject.h"
class PIThread;
class PIIntrospectionThreads;
class PIP_EXPORT __PIThreadCollection: public PIObject {
PIOBJECT(__PIThreadCollection)
public:
static __PIThreadCollection * instance();
void registerThread(PIThread * t);
void unregisterThread(PIThread * t);
PIVector<PIThread * > threads() const;
void lock() {mutex.lock();}
void unlock() {mutex.unlock();}
void startedAuto(PIThread * t);
EVENT_HANDLER(void, stoppedAuto);
private:
PIVector<PIThread * > threads_, auto_threads_;
mutable PIMutex mutex, auto_mutex;
};
class PIP_EXPORT __PIThreadCollection_Initializer__ {
public:
__PIThreadCollection_Initializer__();
~__PIThreadCollection_Initializer__();
static int count_;
static __PIThreadCollection * __instance__;
};
static __PIThreadCollection_Initializer__ __PIThreadCollection_initializer__;
typedef std::function<void(void *)> ThreadFunc;
class PIP_EXPORT PIThread: public PIObject
{
PIOBJECT_SUBCLASS(PIThread, PIObject)
friend class PIIntrospectionThreads;
public:
NO_COPY_CLASS(PIThread)
//! Contructs thread with custom data "data", external function "func" and main loop delay "loop_delay".
PIThread(void * data, ThreadFunc func, bool startNow = false, int loop_delay = -1);
//! Contructs thread with external function "func" and main loop delay "loop_delay".
PIThread(std::function<void()> func, bool startNow = false, int loop_delay = -1);
//! Contructs thread with main loop delay "loop_delay".
PIThread(bool startNow = false, int loop_delay = -1);
virtual ~PIThread();
//! Priority of thread
enum Priority {
piLowerst /** Lowest */,
piLow /** Low */,
piNormal /** Normal, this is default priority of threads and timers */,
piHigh /** High */,
piHighest /** Highest */
};
EVENT_HANDLER0(bool, start) {return start(-1);}
EVENT_HANDLER1(bool, start, int, timer_delay);
bool start(ThreadFunc func) {return start(func, -1);}
bool start(ThreadFunc func, int timer_delay) {ret_func = func; return start(timer_delay);}
bool start(std::function<void()> func) {return start(func, -1);}
bool start(std::function<void()> func, int timer_delay) {ret_func = [func](void*){func();}; return start(timer_delay);}
EVENT_HANDLER0(bool, startOnce);
EVENT_HANDLER1(bool, startOnce, ThreadFunc, func) {ret_func = func; return startOnce();}
EVENT_HANDLER0(void, stop) {stop(false);}
EVENT_HANDLER1(void, stop, bool, wait);
EVENT_HANDLER0(void, terminate);
//! @brief Set common data passed to external function
void setData(void * d) {data_ = d;}
//! @brief Set external function that will be executed after every \a run()
void setSlot(ThreadFunc func) {ret_func = func;}
//! @brief Set external function that will be executed after every \a run()
void setSlot(std::function<void()> func) {ret_func = [func](void*){func();};}
//! @brief Set priority of thread
void setPriority(PIThread::Priority prior);
//! @brief Returns common data passed to external function
void * data() const {return data_;}
//! @brief Return priority of thread
PIThread::Priority priority() const {return priority_;}
//! @brief Return \c true if thread is running
bool isRunning() const {return running_;}
bool isStopping() const {return running_ && terminating;}
EVENT_HANDLER0(bool, waitForStart) {return waitForStart(-1);}
EVENT_HANDLER1(bool, waitForStart, int, timeout_msecs);
EVENT_HANDLER0(bool, waitForFinish) {return waitForFinish(-1);}
EVENT_HANDLER1(bool, waitForFinish, int, timeout_msecs);
//! @brief Set necessity of lock every \a run with internal mutex
void needLockRun(bool need) {lockRun = need;}
//! @brief Lock internal mutex
EVENT_HANDLER0(void, lock) const {thread_mutex.lock();}
//! @brief Unlock internal mutex
EVENT_HANDLER0(void, unlock) const {thread_mutex.unlock();}
//! @brief Returns internal mutex
PIMutex & mutex() const {return thread_mutex;}
//! @brief Returns thread ID
llong tid() const {return tid_;}
void __thread_func__();
void __thread_func_once__();
EVENT(started)
EVENT(stopped)
//! @brief Start event handler with name \"handler\" of object \"object\"
//! in separate thread with name \"name\"
//! and automatically delete it on function finish
static void runOnce(PIObject * object, const char * handler, const PIString & name = PIString());
//! @brief Start function \"func\" in separate thread with name \"name\"
//! and automatically delete it on function finish
static void runOnce(std::function<void()> func, const PIString & name = PIString());
//! \handlers
//! \{
/** \fn bool start(int timer_delay = -1)
* @brief Start thread
* \details Start execution of \a run() in internal loop with
* "timer_delay" delay in milliseconds. If "timer_delay" <= 0
* there is no delay in loop. Thread also exec external function
* set by \a setSlot() if it`s not null
*
* \return \c false if thread already started or can`t start thread */
/** \fn bool startOnce()
* @brief Start thread without internal loop
* \details Start execution of \a run() once. Thread also exec
* external function set by \a setSlot() if it`s not null
*
* \return \c false if thread already started or can`t start thread */
/** \fn bool startOnce(ThreadFunc func)
* @brief Start thread without internal loop
* \details Overloaded function. Set external function "func" before start
*
* \return \c false if thread already started or can`t start thread */
/** \fn void stop(bool wait = false)
* @brief Stop thread
* \details Stop execution of thread and wait for it finish
* if "wait" is \c true. This function can block for infinite
* time if "wait" is \c true and any of thread function is
* busy forever */
/** \fn void terminate()
* @brief Strongly stop thread
* \details Stop execution of thread immediately */
/** \fn bool waitForStart(int timeout_msecs = -1)
* @brief Wait for thread start
* \details This function block until thread start for "timeout_msecs"
* or forever if "timeout_msecs" < 0
*
* \return \c false if timeout is exceeded */
/** \fn bool waitForFinish(int timeout_msecs = -1)
* @brief Wait for thread finish
* \details This function block until thread finish for "timeout_msecs"
* or forever if "timeout_msecs" < 0
*
* \return \c false if timeout is exceeded */
//! \fn void lock()
//! @brief Lock internal mutex
//! \fn void unlock()
//! @brief Unlock internal mutex
//! \}
//! \events
//! \{
//! \fn void started()
//! @brief Raise on thread start
//! \fn void stopped()
//! @brief Raise on thread stop
//! \}
protected:
static int priority2System(PIThread::Priority p);
//! Function executed once at the start of thread.
virtual void begin() {;}
//! Function executed at every "timer_delay" msecs until thread was stopped.
virtual void run() {;}
//! Function executed once at the end of thread.
virtual void end() {;}
std::atomic_bool terminating, running_, lockRun;
int delay_, policy_;
llong tid_;
void * data_;
mutable PIMutex thread_mutex;
PITimeMeasurer tmf_, tms_, tmr_;
PIThread::Priority priority_;
ThreadFunc ret_func;
PRIVATE_DECLARATION(PIP_EXPORT)
private:
bool _startThread(void * func);
void _beginThread();
void _runThread();
void _endThread();
};
#endif // PITHREAD_H