#include "pip.h" #include "pivector2d.h" int main(int argc, char *argv[]) { /*PIKbdListener kbd; kbd.enableExitCapture(); kbd.start();*/ /*PIScreen s(false); PIScreenTile t; t.minimumHeight = t.minimumWidth = t.maximumHeight = t.maximumWidth = 1; t.back_format.color_back = PIScreenTypes::Green; s.rootTile()->addTile(&t); s.rootTile()->addTile(new PIScreenTile()); s.enableExitCapture(); s.start(); piMSleep(100); piCout << t.x() << t.y() << t.width() << t.height();*/ WAIT_FOR_EXIT return 0; }