//! \file picloudclient.h //! \ingroup Cloud //! \brief //! \~english PICloud Client //! \~russian Клиент PICloud //! \details //! \~english Client implementation for connecting to PICloud servers over TCP. //! \~russian Реализация клиента для подключения к серверам PICloud по TCP. /* PIP - Platform Independent Primitives PICloud Client Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef PICLOUDCLIENT_H #define PICLOUDCLIENT_H #include "picloudbase.h" #include "piconditionvar.h" //! \brief PICloud client implementation //! \~english PICloud client for connecting to servers //! \~russian Клиент PICloud для подключения к серверам class PIP_CLOUD_EXPORT PICloudClient : public PIIODevice , public PICloudBase { PIIODEVICE(PICloudClient, ""); public: //! \brief //! \~english Constructs PICloudClient //! \~russian Создает PICloudClient explicit PICloudClient(const PIString & path = PIString(), PIIODevice::DeviceMode mode = PIIODevice::ReadWrite); //! \brief //! \~english Destructor //! \~russian Деструктор virtual ~PICloudClient(); //! \brief //! \~english Sets server name //! \~russian Устанавливает имя сервера void setServerName(const PIString & server_name); //! \brief //! \~english Sets keep connection mode //! \~russian Устанавливает режим поддержания соединения void setKeepConnection(bool on); //! \brief //! \~english Checks if connected to server //! \~russian Проверяет подключение к серверу bool isConnected() const { return is_connected; } //! \brief //! \~english Returns number of bytes available //! \~russian Возвращает количество доступных байт ssize_t bytesAvailable() const override { return buff.size(); } //! \brief //! \~english Interrupts connection //! \~russian Прерывает соединение void interrupt() override; //! \brief //! \~english Raised when connected to server //! \~russian Вызывается при подключении к серверу EVENT(connected); //! \brief //! \~english Raised when disconnected from server //! \~russian Вызывается при отключении от сервера EVENT(disconnected); protected: //! \brief //! \~english Opens device //! \~russian Открывает устройство bool openDevice() override; //! \brief //! \~english Closes device //! \~russian Закрывает устройство bool closeDevice() override; //! \brief //! \~english Reads data from device //! \~russian Читает данные из устройства ssize_t readDevice(void * read_to, ssize_t max_size) override; //! \brief //! \~english Writes data to device //! \~russian Записывает данные в устройство ssize_t writeDevice(const void * data, ssize_t size) override; //! \brief //! \~english Returns device info flags //! \~russian Возвращает флаги информации об устройстве DeviceInfoFlags deviceInfoFlags() const override { return PIIODevice::Reliable; } private: EVENT_HANDLER1(void, _readed, PIByteArray &, data); void internalDisconnect(); PIByteArray buff; PIMutex mutex_buff; PIMutex mutex_connect; PIConditionVariable cond_buff; PIConditionVariable cond_connect; std::atomic_bool is_connected; std::atomic_bool is_deleted; }; #endif // PICLOUDCLIENT_H