#ifndef PICONSOLE_H #define PICONSOLE_H #include "pikbdlistener.h" #include "pistring.h" #ifndef WINDOWS #include #include #endif typedef void (*KeyFunc)(void * , char); class PIConsole: public PIThread { public: PIConsole(bool startNow = true, KeyFunc slot = 0); ~PIConsole(); enum Format {Normal = 0x01, Bold = 0x02, Faint = 0x04, Italic = 0x08, Underline = 0x10, Blink = 0x20, Inverse = 0x40, Black = 0x100, Red = 0x200, Green = 0x400, Yellow = 0x800, Blue = 0x1000, Magenta = 0x2000, Cyan = 0x4000, White = 0x8000, Dec = 0x10000, Hex = 0x20000, Oct = 0x40000, Scientific = 0x80000}; void addString(PIString name, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, PIString * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, char * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, bool * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, short * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, int * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, long * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, llong * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, uchar * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, ushort * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, uint * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, ulong * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, ullong * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, float * ptr, int column = 1, Flags format = PIConsole::Normal); void addVariable(PIString name, double * ptr, int column = 1, Flags format = PIConsole::Normal); void addBitVariable(PIString name, uchar * ptr, int fromBit, int bitCount, int column = 1, Flags format = PIConsole::Normal); void addEmptyLine(int column = 1); int addTab(PIString name, char bind_key = 0); void removeTab(uint index); void removeTab(PIString name); uint tabsCount() const {return tabs.size();} bool setTab(uint index); bool setTab(PIString name); bool setTabBindKey(uint index, char bind_key); bool setTabBindKey(PIString name, char bind_key); void addCustomStatus(PIString str) {tabs[cur_tab].status = str;} void clearCustomStatus() {tabs[cur_tab].status = "";} void clearVariables(bool clearScreen = true) {if (clearScreen && isRunning()) {toUpperLeft(); clearScreenLower();} vars().clear();} void clearTabs(bool clearScreen = true) {if (clearScreen && isRunning()) {toUpperLeft(); clearScreenLower();} tabs.clear();} PIString fstr(Flags f); PIString currentTab() const {return tabs[cur_tab].name;} private: void begin(); void run(); void fillLabels(); #ifdef WINDOWS inline void getWinCurCoord() {GetConsoleScreenBufferInfo(hOut, &csbi); ccoord = csbi.dwCursorPosition;} inline COORD & getWinCoord(int dx = 0, int dy = 0) {getWinCurCoord(); ccoord.X += dx; ccoord.Y += dy; return ccoord;} inline void toUpperLeft() {SetConsoleCursorPosition(hOut, ulcoord);} inline void moveRight(int n = 1) {SetConsoleCursorPosition(hOut, getWinCoord(n));} inline void moveLeft(int n = 1) {SetConsoleCursorPosition(hOut, getWinCoord(-n));} inline void moveTo(int x = 0, int y = 0) {ccoord.X = x; ccoord.Y = y; SetConsoleCursorPosition(hOut, ccoord);} inline void clearScreen() {FillConsoleOutputAttribute(hOut, dattr, width * (height + 1), ulcoord, &written); FillConsoleOutputCharacter(hOut, ' ', width * (height + 1), ulcoord, &written);} inline void clearScreenLower() {getWinCurCoord(); FillConsoleOutputAttribute(hOut, dattr, width * height - width * ccoord.Y + ccoord.X, ccoord, &written); FillConsoleOutputCharacter(hOut, ' ', width * height - width * ccoord.Y + ccoord.X, ccoord, &written);} inline void clearLine() {getWinCurCoord(); FillConsoleOutputAttribute(hOut, dattr, width - ccoord.X, ccoord, &written); FillConsoleOutputCharacter(hOut, ' ', width - ccoord.X, ccoord, &written);} inline void newLine() {getWinCurCoord(); ccoord.X = 0; ccoord.Y++; SetConsoleCursorPosition(hOut, ccoord);} inline void hideCursor() {curinfo.bVisible = false; SetConsoleCursorInfo(hOut, &curinfo);} inline void showCursor() {curinfo.bVisible = true; SetConsoleCursorInfo(hOut, &curinfo);} #else inline void toUpperLeft() {printf("\e[H");} inline void moveRight(int n = 1) {if (n > 0) printf("\e[%dC", n);} inline void moveLeft(int n = 1) {if (n > 0) printf("\e[%dD", n);} inline void moveTo(int x = 0, int y = 0) {printf("\e[%d;%dH", y, x);} inline void clearScreen() {printf("\e[H\e[J");} inline void clearScreenLower() {printf("\e[J");} inline void clearLine() {printf("\e[K");} inline void newLine() {printf("\eE");} inline void hideCursor() {printf("\e[?25l");} inline void showCursor() {printf("\e[?25h");} #endif void status(); void checkColumn(uint col) {if (vars().size() < col) {vars().resize(col);}} int bitsValue(unsigned char * src, int offset, int count); inline void printLine(const PIString & str, int dx = 0, Flags format = PIConsole::Normal); inline int printValue(const PIString & str, Flags format = PIConsole::Normal); inline int printValue(const char * str, Flags format = PIConsole::Normal); inline int printValue(const bool value, Flags format = PIConsole::Normal); inline int printValue(const int value, Flags format = PIConsole::Normal); inline int printValue(const long value, Flags format = PIConsole::Normal); inline int printValue(const llong value, Flags format = PIConsole::Normal); inline int printValue(const float value, Flags format = PIConsole::Normal); inline int printValue(const double value, Flags format = PIConsole::Normal); inline int printValue(const char value, Flags format = PIConsole::Normal); inline int printValue(const short value, Flags format = PIConsole::Normal); inline int printValue(const uchar value, Flags format = PIConsole::Normal); inline int printValue(const ushort value, Flags format = PIConsole::Normal); inline int printValue(const uint value, Flags format = PIConsole::Normal); inline int printValue(const ulong value, Flags format = PIConsole::Normal); inline int printValue(const ullong value, Flags format = PIConsole::Normal); static void key_event(void * t, char key); struct Variable { PIString name; Flags format; int type; int offset; int bitFrom; int bitCount; union { PIString * s; bool * b; short * sh; int * i; long * l; llong * ll; float * f; double * d; char * c; uchar * uc; ushort * ush; uint * ui; ulong * ul; ullong * ull; }; void operator =(const Variable & src) {name = src.name; format = src.format; type = src.type; offset = src.offset; bitFrom = src.bitFrom; bitCount = src.bitCount; c = src.c;} }; struct Tab { vector > variables; PIString name; PIString status; char key; Tab() {;} Tab(PIString n, char k) {name = n; key = k;} }; inline vector > & vars() {return tabs[cur_tab].variables;} inline int couts(const string v); inline int couts(const char * v); inline int couts(const bool v); inline int couts(const char v); inline int couts(const short v); inline int couts(const int v); inline int couts(const long v); inline int couts(const llong v); inline int couts(const uchar v); inline int couts(const ushort v); inline int couts(const uint v); inline int couts(const ulong v); inline int couts(const ullong v); inline int couts(const float v); inline int couts(const double v); #ifdef WINDOWS void * hOut; CONSOLE_SCREEN_BUFFER_INFO sbi, csbi; CONSOLE_CURSOR_INFO curinfo; COORD ccoord, ulcoord; WORD dattr; DWORD smode, written; #else struct termios sterm, vterm; #endif vector tabs; Variable tv; PIKbdListener * listener; KeyFunc ret_func; int width, height, ret, col_wid, num_format; uint my; uint cur_tab, col_cnt; }; #endif // PICONSOLE_H