#include "piscreenconsole.h" using namespace PIScreenTypes; TileVars::TileVars(const PIString &n) : PIScreenTile(n) { alignment = Left; } void TileVars::sizeHint(int &w, int &h) const { } void TileVars::drawEvent(PIScreenDrawer *d) { } PIScreenConsoleTile::PIScreenConsoleTile() { }