30.11.2013 - New PICollection namespace, Android support, my own PIVector implementation

This commit is contained in:
peri4
2013-11-30 19:34:53 +04:00
parent ec5530053a
commit f50891b376
64 changed files with 5466 additions and 3392 deletions

View File

@@ -25,7 +25,12 @@ bool piDebug = true;
string ifconfigPath;
PIInit piInit;
lconv * currentLocale = std::localeconv();
lconv * currentLocale =
#ifdef ANDROID
0;
#else
std::localeconv();
#endif
#ifdef HAS_LOCALE
static locale_t currentLocale_t = 0;
#endif
@@ -37,32 +42,13 @@ clock_serv_t __pi_mac_clock;
PIMutex __PICout_mutex__;
/*! \class PICout
* \brief Class for formatted output similar std::cout
*
* \section PICout_sec0 Synopsis
* This class provide many stream operators for output with some features.
* Output to PICout is thread-sequential, i.e. doesn`t mixed from parallel
* threads.
*
* \section PICout_sec1 Features
* - insertion spaces between entries
* - insertion new line at the end of output
* - strings are quoted
* - custom output operator can be easily written
*
* \section PICout_ex0 Example
* \snippet picout.cpp 0
*/
#ifdef WINDOWS
FILETIME __pi_ftjan1970;
long long __pi_perf_freq = -1;
PINtSetTimerResolution setTimerResolutionAddr = 0;
#endif
PIInit::PIInit() {
if (isPIInit) return;
isPIInit = true;
@@ -91,7 +77,7 @@ PIInit::PIInit() {
WSAStartup(MAKEWORD(2, 2), &wsaData);
// Timers init
SYSTEMTIME jan1970 = {1970, 1, 4, 1, 0, 0, 0, 0};
SYSTEMTIME jan1970 = {1970, 1, 4, 1, 0, 14, 15, 0};
SystemTimeToFileTime(&jan1970, &__pi_ftjan1970);
LARGE_INTEGER pf;
pf.QuadPart = -1;
@@ -193,7 +179,6 @@ PICout PICout::operator<<(const PICoutAction v) {
break;
case PICoutManipulators::HideCursor:
#ifdef WINDOWS
CONSOLE_CURSOR_INFO curinfo;
GetConsoleCursorInfo(hOut, &curinfo);
curinfo.bVisible = false;
SetConsoleCursorInfo(hOut, &curinfo);
@@ -201,6 +186,22 @@ PICout PICout::operator<<(const PICoutAction v) {
printf("\e[?25l");
#endif
break;
case PICoutManipulators::ClearScreen:
#ifdef WINDOWS
/// TODO !!!
/*GetConsoleCursorInfo(hOut, &curinfo);
curinfo.bVisible = false;
SetConsoleCursorInfo(hOut, &curinfo);
SetConsoleCursorPosition(hOut, ulcoord);
FillConsoleOutputAttribute(hOut, dattr, width * (height + 1), ulcoord, &written);
FillConsoleOutputCharacter(hOut, ' ', width * (height + 1), ulcoord, &written);*/
#else
printf("\e[H\e[J");
#endif
break;
case PICoutManipulators::SaveContol: saveControl(); break;
case PICoutManipulators::RestoreControl: restoreControl(); break;
default: break;
};
return *this;
@@ -231,6 +232,10 @@ PICout PICout::operator <<(const float v) {space(); std::cout << v; return *this
PICout PICout::operator <<(const double v) {space(); std::cout << v; return *this;}
PICout PICout::operator <<(const void * v) {space(); std::cout << "0x" << PIString::fromNumber(ullong(v), 16); return *this;}
PICout PICout::operator <<(const PIObject * v) {space(); std::cout << v->className() << "*(" << "0x" << PIString::fromNumber(ullong(v), 16) << ", \"" << v->name() << "\")"; return *this;}
#undef PINUMERICCOUT
@@ -294,6 +299,28 @@ void PICout::applyFormat(PICoutFormat f) {
}
/*! \class PICout
* \brief Class for formatted output similar std::cout
*
* \section PICout_sec0 Synopsis
* This class provide many stream operators for output with some features.
* Output to PICout is thread-sequential, i.e. doesn`t mixed from parallel
* threads.
*
* \section PICout_sec1 Features
* - insertion spaces between entries
* - insertion new line at the end of output
* - strings are quoted
* - custom output operator can be easily written
*
* \section PICout_ex0 Usage
* \snippet picout.cpp 0
*
* \section PICout_ex1 Writing your own output operator
* \snippet picout.cpp own
*/
/*! \mainpage What is PIP
* PIP - Platform-Independent Primitives - is crossplatform library for C++ developers.
* It is wrap around STL and pure C++. This library can help developers write non-GUI
@@ -323,8 +350,113 @@ void PICout::applyFormat(PICoutFormat f) {
* * peering net node (\a PIPeer)
* * process (\a PIProcess)
* * state machine (\a PIStateMachine)
* \n Basic using of PIP described at page \ref using_basic
*
* \page using_basic Getting started
* blablabla
*/
* \n \n Basic using of PIP described at page \ref using_basic */
/*! \page using_basic Getting started
* Many novice programmers are solved many common task with system integrity: output to console,
* keyboard buttons press detecting, working with serial ports, ethernet or files, and many other.
* These tasks can solve this library, and code, based only on PIP will be compile and work
* similar on many systems: Windows, any Linux, Red Hat, FreeBSD, MacOS X and QNX.
* Typical application on PIP looks like this: \n
\code{.cpp}
#include <pip.h>
// declare key press handler
void key_event(char key, void * );
PIConsole console(false, key_event); // don`t start now, key handler is "key_event"
// some vars
int i = 2, j = 3;
// implicit key press handler
void key_event(char key, void * ) {
switch (key) {
case '-':
i--;
break;
case '+':
i++;
break;
case '(':
j--;
break;
case ')':
j++;
break;
};
};
class MainClass: public PITimer {
PIOBJECT(MainClass)
public:
MainClass() {}
protected:
void tick(void * data, int delimiter) {
piCout << "timer tick";
// timer tick
}
};
MainClass main_class;
int main(int argc, char * argv[]) {
// enabling auto-detection of exit button press, by default 'Q' (shift+q)
console.enableExitCapture();
// if we want to parse command-line arguments
PICLI cli(argc, argv);
cli.addArgument("console"); // "-c" or "--console"
cli.addArgument("debug"); // "-d" or "--debug"
// enabling or disabling global debug flag
piDebug = cli.hasArgument("debug");
// configure console
console.addTab("first tab", '1');
console.addString("PIP console", 1, PIConsole::Bold);
console.addVariable("int var (i)", &i, 1);
console.addVariable("int green var (j)", &j, 1, PIConsole::Green);
console.addString("'-' - i--", 2);
console.addString("'+' - i++", 2);
console.addString("'(' - j--", 2);
console.addString("')' - j++", 2);
console.addTab("second tab", '2');
console.addString("col 1", 1);
console.addString("col 2", 2);
console.addString("col 3", 3);
console.setTab("first tab");
// start output to console if "console" argument exists
if (cli.hasArgument("console"))
console.start();
// start main class, e.g. 40 Hz
main_class.start(25.);
// wait for 'Q' press, independently if console is started or not
console.waitForFinish();
return 0;
};
\endcode
* This code demonstrates simple interactive configurable program, which can be started with console
* display or not, and with debug or not. \b MainClass is central class that also can be inherited from
* \a PIThread and reimplement \a run() function.
* \n Many PIP classes has events and event handlers, which can be connected one to another.
* Details you can see at \a PIObject reference page (\ref PIObject_sec0).
* \n To configure your program from file use \a PIConfig.
* \n If you want more information see \ref using_advanced */
/*! \page using_advanced Advanced using
* Sorry, creativity crisis xD
*/