git-svn-id: svn://db.shs.com.ru/pip@522 12ceb7fc-bf1f-11e4-8940-5bc7170c53b5
This commit is contained in:
10
main.cpp
10
main.cpp
@@ -3,17 +3,15 @@
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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/*PIVector2D<PIVariant> v(2, 2, PIVector<PIVariant>() << PIVariant(1) << PIVariant(2) << PIVariant(3) << PIVariant(4));
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PIVector2D<double> v(2, 2, PIVector<double>() << 1 << 2 << 3 << 4);
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piCout << v;
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piCout << v;
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PIByteArray ba;
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PIByteArray ba;
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ba << v;
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ba << v;
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piCout << ba.size();
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piCout << ba.size();
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PIVector2D<PIVariant> v2;
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PIVector2D<double> v2;
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ba >> v2;
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ba >> v2;
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piCout << v2;*/
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piCout << v2;
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double f = 10.0002;
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piCout << v2[0][1];
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PIString s = PIString::fromNumber(f, 'g', 6);
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piCout << s;
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return 0;
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return 0;
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}
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}
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@@ -27,6 +27,13 @@
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#include "pivector.h"
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#include "pivector.h"
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/*! \brief 2D array,
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* \details This class used to store 2D array of any type elements as plain vector.
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* You can read/write any element via operators [][], first dimension - row, second - column.
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* The first dimension is Row, and you can operate with Row as PIVector<T>: modify any element, assign to another Row and etc.
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* You can't add values to array, but you can modify any elements or create another PIVector2D.
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* PIVector2D has constructors from PIVector<T> and PIVector<PIVector<T> >
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*/
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template <typename T>
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template <typename T>
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class PIVector2D {
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class PIVector2D {
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@@ -125,6 +132,8 @@ public:
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return ret;
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return ret;
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}
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}
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PIVector<T> toPlainVector() const {return mat;}
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PIVector<T> toPlainVector() const {return mat;}
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PIVector<T> & plainVector() {return mat;}
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const PIVector<T> & plainVector() const {return mat;}
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inline PIVector2D<T> & _resizeRaw(size_t r, size_t c) {
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inline PIVector2D<T> & _resizeRaw(size_t r, size_t c) {
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piCout << "Error, \"resizeRaw()\" only allowed for simple type declared with __PIVECTOR_SIMPLE_TYPE__ macro!";
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piCout << "Error, \"resizeRaw()\" only allowed for simple type declared with __PIVECTOR_SIMPLE_TYPE__ macro!";
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