tree changes
This commit is contained in:
252
libs/main/math/pimathvector.h
Normal file
252
libs/main/math/pimathvector.h
Normal file
@@ -0,0 +1,252 @@
|
||||
/*! \file pimathvector.h
|
||||
* \brief PIMathVector
|
||||
*/
|
||||
/*
|
||||
PIP - Platform Independent Primitives
|
||||
PIMathVector
|
||||
Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef PIMATHVECTOR_H
|
||||
#define PIMATHVECTOR_H
|
||||
|
||||
#include "pimathbase.h"
|
||||
|
||||
template<uint Cols, uint Rows, typename Type>
|
||||
class PIMathMatrixT;
|
||||
|
||||
|
||||
/// Vector templated
|
||||
|
||||
#define PIMV_FOR(v, s) for (uint v = s; v < Size; ++v)
|
||||
|
||||
template<uint Size, typename Type = double>
|
||||
class PIP_EXPORT PIMathVectorT {
|
||||
typedef PIMathVectorT<Size, Type> _CVector;
|
||||
public:
|
||||
PIMathVectorT() {resize();}
|
||||
PIMathVectorT(const PIVector<Type> & val) {resize(); PIMV_FOR(i, 0) c[i] = val[i];}
|
||||
PIMathVectorT(const _CVector & st, const _CVector & fn) {resize(); set(st, fn);}
|
||||
|
||||
uint size() const {return Size;}
|
||||
_CVector & fill(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
|
||||
_CVector & set(const _CVector & st, const _CVector & fn) {PIMV_FOR(i, 0) c[i] = fn[i] - st[i]; return *this;}
|
||||
_CVector & move(const Type & v) {PIMV_FOR(i, 0) c[i] += v; return *this;}
|
||||
_CVector & move(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i]; return *this;}
|
||||
Type lengthSqr() const {Type tv(0); PIMV_FOR(i, 0) tv += (c[i] * c[i]); return tv;}
|
||||
Type length() const {return sqrt(lengthSqr());}
|
||||
Type manhattanLength() const {Type tv(0); PIMV_FOR(i, 0) tv += fabs(c[i]); return tv;}
|
||||
Type angleCos(const _CVector & v) const {Type tv = v.length() * length(); return (tv == Type(0) ? Type(0) : ((*this) ^ v) / tv);}
|
||||
Type angleSin(const _CVector & v) const {Type tv = angleCos(v); return sqrt(Type(1) - tv * tv);}
|
||||
Type angleRad(const _CVector & v) const {return acos(angleCos(v));}
|
||||
Type angleDeg(const _CVector & v) const {return toDeg(acos(angleCos(v)));}
|
||||
Type angleElevation(const _CVector & v) const {_CVector z = v - *this; double c = z.angleCos(*this); return 90.0 - acos(c) * rad2deg;}
|
||||
_CVector projection(const _CVector & v) {Type tv = v.length(); return (tv == Type(0) ? _CVector() : v * (((*this) ^ v) / tv));}
|
||||
_CVector & normalize() {Type tv = length(); if (tv == Type(1)) return *this; if (piAbs<Type>(tv) <= Type(1E-100)) {fill(Type(0)); return *this;} PIMV_FOR(i, 0) c[i] /= tv; return *this;}
|
||||
_CVector normalized() {_CVector tv(*this); tv.normalize(); return tv;}
|
||||
_CVector cross(const _CVector & v) {return (*this) * v;}
|
||||
Type dot(const _CVector & v) const {return (*this) ^ v;}
|
||||
bool isNull() const {PIMV_FOR(i, 0) if (c[i] != Type(0)) return false; return true;}
|
||||
bool isOrtho(const _CVector & v) const {return ((*this) ^ v) == Type(0);}
|
||||
|
||||
Type & at(uint index) {return c[index];}
|
||||
Type at(uint index) const {return c[index];}
|
||||
Type & operator [](uint index) {return c[index];}
|
||||
Type operator [](uint index) const {return c[index];}
|
||||
_CVector & operator =(const _CVector & v) {memcpy(c, v.c, sizeof(Type) * Size); return *this;}
|
||||
_CVector & operator =(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
|
||||
bool operator ==(const _CVector & v) const {PIMV_FOR(i, 0) if (c[i] != v[i]) return false; return true;}
|
||||
bool operator !=(const _CVector & v) const {return !(*this == c);}
|
||||
void operator +=(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i];}
|
||||
void operator -=(const _CVector & v) {PIMV_FOR(i, 0) c[i] -= v[i];}
|
||||
void operator *=(const Type & v) {PIMV_FOR(i, 0) c[i] *= v;}
|
||||
void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];}
|
||||
void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;}
|
||||
void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];}
|
||||
_CVector operator -() const {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;}
|
||||
_CVector operator +(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;}
|
||||
_CVector operator -(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;}
|
||||
_CVector operator *(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;}
|
||||
_CVector operator /(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;}
|
||||
_CVector operator /(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v[i]; return tv;}
|
||||
_CVector operator *(const _CVector & v) const {if (Size != 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;}
|
||||
_CVector operator &(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v[i]; return tv;}
|
||||
Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;}
|
||||
|
||||
PIMathMatrixT<1, Size, Type> transposed() const {
|
||||
PIMathMatrixT<1, Size, Type> ret;
|
||||
PIMV_FOR(i, 0) ret[0][i] = c[i];
|
||||
return ret;
|
||||
}
|
||||
|
||||
Type distToLine(const _CVector & lp0, const _CVector & lp1) {
|
||||
_CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this);
|
||||
Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();
|
||||
return f;}
|
||||
|
||||
template<uint Size1, typename Type1> /// vector {Size, Type} to vector {Size1, Type1}
|
||||
PIMathVectorT<Size1, Type1> turnTo() const {PIMathVectorT<Size1, Type1> tv; uint sz = piMin<uint>(Size, Size1); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;}
|
||||
|
||||
static _CVector filled(const Type & v) {_CVector vv; PIMV_FOR(i, 0) vv[i] = v; return vv;}
|
||||
|
||||
private:
|
||||
void resize(const Type & new_value = Type()) {for (uint i = 0; i < Size; ++i) c[i] = new_value;}
|
||||
|
||||
Type c[Size];
|
||||
|
||||
};
|
||||
|
||||
template<uint Size, typename Type>
|
||||
inline PIMathVectorT<Size, Type> operator *(const Type & x, const PIMathVectorT<Size, Type> & v) {
|
||||
return v * x;
|
||||
}
|
||||
|
||||
template<uint Size, typename Type>
|
||||
inline PICout operator <<(PICout s, const PIMathVectorT<Size, Type> & v) {s << "{"; PIMV_FOR(i, 0) {s << v[i]; if (i < Size - 1) s << ", ";} s << "}"; return s;}
|
||||
template<uint Size, typename Type>
|
||||
inline bool operator ||(const PIMathVectorT<Size, Type> & f, const PIMathVectorT<Size, Type> & s) {return (f * s).isNull();}
|
||||
template<uint Size, typename Type>
|
||||
inline PIMathVectorT<Size, Type> sqrt(const PIMathVectorT<Size, Type> & v) {PIMathVectorT<Size, Type> ret; PIMV_FOR(i, 0) {ret[i] = sqrt(v[i]);} return ret;}
|
||||
template<uint Size, typename Type>
|
||||
inline PIMathVectorT<Size, Type> sqr(const PIMathVectorT<Size, Type> & v) {PIMathVectorT<Size, Type> ret; PIMV_FOR(i, 0) {ret[i] = sqr(v[i]);} return ret;}
|
||||
|
||||
template<uint Size, typename Type>
|
||||
inline PIByteArray & operator <<(PIByteArray & s, const PIMathVectorT<Size, Type> & v) {for (uint i = 0; i < Size; ++i) s << v[i]; return s;}
|
||||
template<uint Size, typename Type>
|
||||
inline PIByteArray & operator >>(PIByteArray & s, PIMathVectorT<Size, Type> & v) {for (uint i = 0; i < Size; ++i) s >> v[i]; return s;}
|
||||
|
||||
template<typename T>
|
||||
inline PIMathVectorT<2u, T> createVectorT2(T x, T y) {return PIMathVectorT<2u, T>(PIVector<T>() << x << y);}
|
||||
template<typename T>
|
||||
inline PIMathVectorT<3u, T> createVectorT3(T x, T y, T z) {return PIMathVectorT<3u, T>(PIVector<T>() << x << y << z);}
|
||||
template<typename T>
|
||||
inline PIMathVectorT<4u, T> createVectorT4(T x, T y, T z, T w) {return PIMathVectorT<4u, T>(PIVector<T>() << x << y << z << w);}
|
||||
|
||||
typedef PIMathVectorT<2u, int> PIMathVectorT2i;
|
||||
typedef PIMathVectorT<3u, int> PIMathVectorT3i;
|
||||
typedef PIMathVectorT<4u, int> PIMathVectorT4i;
|
||||
typedef PIMathVectorT<2u, double> PIMathVectorT2d;
|
||||
typedef PIMathVectorT<3u, double> PIMathVectorT3d;
|
||||
typedef PIMathVectorT<4u, double> PIMathVectorT4d;
|
||||
#define createVectorT2i createVectorT2<int>
|
||||
#define createVectorT3i createVectorT3<int>
|
||||
#define createVectorT4i createVectorT4<int>
|
||||
#define createVectorT2f createVectorT2<float>
|
||||
#define createVectorT3f createVectorT3<float>
|
||||
#define createVectorT4f createVectorT4<float>
|
||||
#define createVectorT2d createVectorT2<double>
|
||||
#define createVectorT3d createVectorT3<double>
|
||||
#define createVectorT4d createVectorT4<double>
|
||||
|
||||
#undef PIMV_FOR
|
||||
|
||||
/// Vector
|
||||
|
||||
#define PIMV_FOR(v, s) for (uint v = s; v < c.size(); ++v)
|
||||
|
||||
template<typename Type>
|
||||
class PIP_EXPORT PIMathVector {
|
||||
typedef PIMathVector<Type> _CVector;
|
||||
template<typename TypeOp> friend PIByteArray & operator <<(PIByteArray & s, const PIMathVector<TypeOp> & v);
|
||||
template<typename TypeOp> friend PIByteArray & operator >>(PIByteArray & s, PIMathVector<TypeOp> & v);
|
||||
public:
|
||||
PIMathVector(const uint size = 0) {c.resize(size);}
|
||||
PIMathVector(const PIVector<Type> & val) {c.resize(val.size()); PIMV_FOR(i, 0) c[i] = val[i];}
|
||||
PIMathVector(const _CVector & st, const _CVector & fn) {c.resize(st.size()); PIMV_FOR(i, 0) c[i] = fn[i] - st[i];}
|
||||
|
||||
uint size() const {return c.size();}
|
||||
_CVector & resize(uint size, const Type & new_value = Type()) {c.resize(size, new_value); return *this;}
|
||||
_CVector resized(uint size, const Type & new_value = Type()) {_CVector tv = _CVector(*this); tv.resize(size, new_value); return tv;}
|
||||
_CVector & fill(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
|
||||
_CVector & move(const Type & v) {PIMV_FOR(i, 0) c[i] += v; return *this;}
|
||||
_CVector & move(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i]; return *this;}
|
||||
_CVector & swap(uint fe, uint se) {piSwap<Type>(c[fe], c[se]); return *this;}
|
||||
Type lengthSqr() const {Type tv(0); PIMV_FOR(i, 0) tv += (c[i] * c[i]); return tv;}
|
||||
Type length() const {return sqrt(lengthSqr());}
|
||||
Type manhattanLength() const {Type tv(0); PIMV_FOR(i, 0) tv += fabs(c[i]); return tv;}
|
||||
Type angleCos(const _CVector & v) const {Type tv = v.length() * length(); return (tv == Type(0) ? Type(0) : ((*this) ^ v) / tv);}
|
||||
Type angleSin(const _CVector & v) const {Type tv = angleCos(v); return sqrt(Type(1) - tv * tv);}
|
||||
Type angleRad(const _CVector & v) const {return acos(angleCos(v));}
|
||||
Type angleDeg(const _CVector & v) const {return toDeg(acos(angleCos(v)));}
|
||||
_CVector projection(const _CVector & v) {Type tv = v.length(); return (tv == Type(0) ? _CVector() : v * (((*this) ^ v) / tv));}
|
||||
_CVector & normalize() {Type tv = length(); if (tv == Type(1)) return *this; if (piAbs<Type>(tv) <= Type(1E-100)) {fill(Type(0)); return *this;} PIMV_FOR(i, 0) c[i] /= tv; return *this;}
|
||||
_CVector normalized() {_CVector tv(*this); tv.normalize(); return tv;}
|
||||
bool isNull() const {PIMV_FOR(i, 0) if (c[i] != Type(0)) return false; return true;}
|
||||
bool isValid() const {return !c.isEmpty();}
|
||||
|
||||
bool isOrtho(const _CVector & v) const {return ((*this) ^ v) == Type(0);}
|
||||
|
||||
Type & at(uint index) {return c[index];}
|
||||
Type at(uint index) const {return c[index];}
|
||||
Type & operator [](uint index) {return c[index];}
|
||||
Type operator [](uint index) const {return c[index];}
|
||||
_CVector & operator =(const _CVector & v) {c = v.c; return *this;}
|
||||
_CVector & operator =(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
|
||||
bool operator ==(const _CVector & v) const {PIMV_FOR(i, 0) if (c[i] != v[i]) return false; return true;}
|
||||
bool operator !=(const _CVector & v) const {return !(*this == c);}
|
||||
void operator +=(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i];}
|
||||
void operator -=(const _CVector & v) {PIMV_FOR(i, 0) c[i] -= v[i];}
|
||||
void operator *=(const Type & v) {PIMV_FOR(i, 0) c[i] *= v;}
|
||||
void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];}
|
||||
void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;}
|
||||
void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];}
|
||||
_CVector operator -() const {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;}
|
||||
_CVector operator +(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;}
|
||||
_CVector operator -(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;}
|
||||
_CVector operator *(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;}
|
||||
_CVector operator /(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;}
|
||||
_CVector operator *(const _CVector & v) const {if (c.size() < 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;}
|
||||
_CVector operator &(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v[i]; return tv;}
|
||||
Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;}
|
||||
|
||||
Type distToLine(const _CVector & lp0, const _CVector & lp1) {
|
||||
_CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this);
|
||||
Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();
|
||||
return f;
|
||||
}
|
||||
|
||||
template<typename Type1>
|
||||
PIMathVector turnTo(uint size) const {PIMathVector<Type1> tv; uint sz = piMin<uint>(c.size(), size); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;}
|
||||
PIVector<Type> toVector() const {return c;}
|
||||
|
||||
inline Type * data() {return c.data();}
|
||||
inline const Type * data() const {return c.data();}
|
||||
|
||||
private:
|
||||
PIVector<Type> c;
|
||||
|
||||
};
|
||||
|
||||
#undef PIMV_FOR
|
||||
|
||||
#ifdef PIP_STD_IOSTREAM
|
||||
template<typename Type>
|
||||
inline std::ostream & operator <<(std::ostream & s, const PIMathVector<Type> & v) {s << "{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
|
||||
#endif
|
||||
|
||||
template<typename Type>
|
||||
inline PICout operator <<(PICout s, const PIMathVector<Type> & v) {s << "Vector{"; for (uint i = 0; i < v.size(); ++i) {s << v[i]; if (i < v.size() - 1) s << ", ";} s << "}"; return s;}
|
||||
|
||||
template<typename Type>
|
||||
inline PIByteArray & operator <<(PIByteArray & s, const PIMathVector<Type> & v) {s << v.c; return s;}
|
||||
template<typename Type>
|
||||
inline PIByteArray & operator >>(PIByteArray & s, PIMathVector<Type> & v) {s >> v.c; return s;}
|
||||
|
||||
|
||||
typedef PIMathVector<int> PIMathVectori;
|
||||
typedef PIMathVector<double> PIMathVectord;
|
||||
|
||||
#endif // PIMATHVECTOR_H
|
||||
Reference in New Issue
Block a user