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libs/main/math/pimathcomplex.h
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120
libs/main/math/pimathcomplex.h
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/*! \file pimathcomplex.h
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* \brief PIP math complex
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*/
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/*
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PIP - Platform Independent Primitives
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PIP math complex
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Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PIMATHCOMPLEX_H
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#define PIMATHCOMPLEX_H
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#include <complex>
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#include "pimathbase.h"
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#include "pibytearray.h"
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#include "pivector2d.h"
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#define PIP_MATH_COMPLEX
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using std::complex;
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typedef complex<int> complexi;
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typedef complex<short> complexs;
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typedef complex<float> complexf;
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typedef complex<ldouble> complexld;
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#ifndef QPIEVALUATOR_COMPLEX
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typedef complex<double> complexd;
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const complexd complexd_i(0., 1.);
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const complexd complexd_0(0.);
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const complexd complexd_1(1.);
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#endif
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const complexld complexld_i(0., 1.);
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const complexld complexld_0(0.);
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const complexld complexld_1(1.);
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__PICONTAINERS_SIMPLE_TYPE__(complexi)
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__PICONTAINERS_SIMPLE_TYPE__(complexs)
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__PICONTAINERS_SIMPLE_TYPE__(complexf)
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__PICONTAINERS_SIMPLE_TYPE__(complexd)
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__PICONTAINERS_SIMPLE_TYPE__(complexld)
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__PIVECTOR2D_SIMPLE_TYPE__(complexi)
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__PIVECTOR2D_SIMPLE_TYPE__(complexs)
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__PIVECTOR2D_SIMPLE_TYPE__(complexf)
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__PIVECTOR2D_SIMPLE_TYPE__(complexd)
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__PIVECTOR2D_SIMPLE_TYPE__(complexld)
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__PIBYTEARRAY_SIMPLE_TYPE__(complexi)
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__PIBYTEARRAY_SIMPLE_TYPE__(complexs)
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__PIBYTEARRAY_SIMPLE_TYPE__(complexf)
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__PIBYTEARRAY_SIMPLE_TYPE__(complexd)
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__PIBYTEARRAY_SIMPLE_TYPE__(complexld)
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inline complexd sign(const complexd & x) {return complexd(sign(x.real()), sign(x.imag()));}
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inline complexd round(const complexd & c) {return complexd(piRound<double>(c.real()), piRound<double>(c.imag()));}
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inline complexd floor(const complexd & c) {return complexd(floor(c.real()), floor(c.imag()));}
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inline complexd ceil (const complexd & c) {return complexd(ceil(c.real()), ceil(c.imag()));}
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#define acosc acos
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#define asinc asin
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#define atanc atan
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#ifdef CC_GCC
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# if CC_GCC_VERSION <= 0x025F
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inline complexd tan(const complexd & c) {return sin(c) / cos(c);}
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inline complexd tanh(const complexd & c) {return sinh(c) / cosh(c);}
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inline complexd log2(const complexd & c) {return log(c) / M_LN2;}
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inline complexd log10(const complexd & c) {return log(c) / M_LN10;}
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# endif
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#endif
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template<typename T>
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inline PICout operator <<(PICout s, const complex<T> & v) {s.space(); s.setControl(0, true); s << "(" << v.real() << "; " << v.imag() << ")"; s.restoreControl(); return s;}
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//! \relatesalso PIByteArray \brief Store operator
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inline PIByteArray & operator <<(PIByteArray & s, complexf v) {float t; t = v.real(); s << t; t = v.imag(); s << t; return s;}
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//! \relatesalso PIByteArray \brief Store operator
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inline PIByteArray & operator <<(PIByteArray & s, complexd v) {double t; t = v.real(); s << t; t = v.imag(); s << t; return s;}
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//! \relatesalso PIByteArray \brief Store operator
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inline PIByteArray & operator <<(PIByteArray & s, complexld v) {ldouble t; t = v.real(); s << t; t = v.imag(); s << t; return s;}
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//! \relatesalso PIByteArray \brief Restore operator
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inline PIByteArray & operator >>(PIByteArray & s, complexf & v) {float t0, t1; s >> t0; s >> t1; v = complexf(t0, t1); return s;}
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//! \relatesalso PIByteArray \brief Restore operator
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inline PIByteArray & operator >>(PIByteArray & s, complexd & v) {double t0, t1; s >> t0; s >> t1; v = complexd(t0, t1); return s;}
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//! \relatesalso PIByteArray \brief Restore operator
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inline PIByteArray & operator >>(PIByteArray & s, complexld & v) {ldouble t0, t1; s >> t0; s >> t1; v = complexld(t0, t1); return s;}
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inline PIVector<double> abs(const PIVector<complexd> & v) {
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PIVector<double> result;
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result.resize(v.size());
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for (uint i = 0; i < v.size(); i++)
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result[i] = abs(v[i]);
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return result;
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}
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inline PIVector2D<double> abs(const PIVector2D<complexd> & v) {
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PIVector2D<double> result(v.rows(), v.cols());
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for (uint i = 0; i < v.rows(); i++)
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for (uint j = 0; j < v.cols(); j++)
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result[i][j] = abs(v.element(i,j));
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return result;
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}
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#endif // PIMATHCOMPLEX_H
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