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154
libs/lua/3rd/LuaBridge/detail/Iterator.h
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154
libs/lua/3rd/LuaBridge/detail/Iterator.h
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//------------------------------------------------------------------------------
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/*
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https://github.com/vinniefalco/LuaBridge
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Copyright 2018, Dmitry Tarakanov
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Copyright 2012, Vinnie Falco <vinnie.falco@gmail.com>
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License: The MIT License (http://www.opensource.org/licenses/mit-license.php)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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//==============================================================================
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#pragma once
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#include <LuaBridge/detail/LuaRef.h>
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#include <utility>
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namespace luabridge {
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/** Allows table iteration.
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*/
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class Iterator
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{
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lua_State* m_L;
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LuaRef m_table;
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LuaRef m_key;
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LuaRef m_value;
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void next ()
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{
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m_table.push ();
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m_key.push ();
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if (lua_next (m_L, -2))
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{
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m_value.pop ();
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m_key.pop ();
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}
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else
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{
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m_key = Nil ();
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m_value = Nil ();
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}
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lua_pop (m_L, 1);
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}
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public:
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explicit Iterator (const LuaRef& table, bool isEnd = false)
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: m_L (table.state ())
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, m_table (table)
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, m_key (table.state ()) // m_key is nil
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, m_value (table.state ()) // m_value is nil
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{
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if (!isEnd)
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{
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next (); // get the first (key, value) pair from table
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}
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}
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lua_State* state () const
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{
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return m_L;
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}
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std::pair <LuaRef, LuaRef> operator* () const
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{
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return std::make_pair (m_key, m_value);
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}
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LuaRef operator-> () const
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{
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return m_value;
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}
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bool operator!= (const Iterator& rhs) const
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{
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assert (m_L == rhs.m_L);
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return !m_table.rawequal (rhs.m_table) || !m_key.rawequal (rhs.m_key);
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}
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Iterator& operator++ ()
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{
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if (isNil ())
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{
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// if the iterator reaches the end, do nothing
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return *this;
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}
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else
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{
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next ();
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return *this;
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}
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}
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bool isNil () const
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{
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return m_key.isNil ();
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}
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LuaRef key () const
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{
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return m_key;
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}
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LuaRef value () const
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{
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return m_value;
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}
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private:
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// Don't use postfix increment, it is less efficient
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Iterator operator++ (int);
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};
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class Range
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{
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Iterator m_begin;
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Iterator m_end;
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public:
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Range (const Iterator& begin, const Iterator& end)
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: m_begin (begin)
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, m_end (end)
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{
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}
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const Iterator& begin () const { return m_begin; }
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const Iterator& end () const { return m_end; }
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};
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inline Range pairs (const LuaRef& table)
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{
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return Range (Iterator (table, false), Iterator (table, true));
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}
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} // namespace luabridge
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