PIChunkStream

git-svn-id: svn://db.shs.com.ru/pip@176 12ceb7fc-bf1f-11e4-8940-5bc7170c53b5
This commit is contained in:
2016-01-31 09:05:23 +00:00
parent 57a7af0b35
commit cc22bf0c67
390 changed files with 5229 additions and 3603 deletions

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#include "pichunkstream.h"
/*! \class PIChunkStream
* \brief Class for binary serialization
*
* \section PIChunkStream_sec0 Synopsis
* This class provides very handly mechanism to store and restore values to and from
* \a PIByteArray. The main advantage of using this class is that your binary data
* become independent from order and collection of your values.
*
* \section PIChunkStream_sec1 Mechanism
* %PIChunkStream works with items called "chunk". Chunk is an ID and any value that
* can be stored and restored to \a PIByteArray with stream operators << and >>.
* You can place chunks to stream and read chunks from stream.
*
* To construct %PIChunkStream for writing data use any constructor. Empty constructor
* creates internal empty buffer that can be accessed by function \a data().
* Non-empty constructor works with given byte array.
*
* To read chunks from byte array use function \a read() that returns ID of
* next chunk. Then you can get value of this chunk with function \a getData(),
* but you should definitely know type of this value. You can read from byte array
* while \a atEnd() if false.
*
* \section PIChunkStream_ex0 Example
* Prepare your structs to work with %PIChunkStream
* \snippet pichunkstream.cpp struct
* Writing to %PIChunkStream
* \snippet pichunkstream.cpp write
* Reading from %PIChunkStream
* \snippet pichunkstream.cpp read
*/
void PIChunkStream::setSource(const PIByteArray & data) {
data_ = const_cast<PIByteArray*>(&data);
_init();
}
void PIChunkStream::setSource(PIByteArray * data) {
data_ = (data ? data : &tmp_data);
_init();
}
PIChunkStream::~PIChunkStream() {
}
void PIChunkStream::_init() {
last_id = -1;
last_data.clear();
}

88
src/core/pichunkstream.h Normal file
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/*! \file pichunkstream.h
* \brief Binary serializator
*/
/*
PIP - Platform Independent Primitives
Binary serializator
Copyright (C) 2015 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PICHUNKSTREAM_H
#define PICHUNKSTREAM_H
#include "pibytearray.h"
class PIChunkStream
{
public:
//! Contructs stream for read from "data"
PIChunkStream(const PIByteArray & data) {setSource(data);}
//! Contructs stream for read or write to/from "data", or empty stream for write
PIChunkStream(PIByteArray * data = 0) {setSource(data);}
~PIChunkStream();
template <typename T>
struct Chunk {
Chunk(int i, const T & d): id(i), data(d) {}
int id;
T data;
};
//! Returns chunk with ID "id" and value "data" for write to stream
template <typename T> static Chunk<T> chunk(int id, const T & data) {return Chunk<T>(id, data);}
void setSource(const PIByteArray & data);
void setSource(PIByteArray * data);
//! Returns internal buffer with written data
PIByteArray data() const {return tmp_data;}
//! Returns if there is end of stream
bool atEnd() const {return data_->isEmpty();}
//! Read one chunk from stream and returns its ID
int read() {(*data_) >> last_id >> last_data; return last_id;}
//! Returns last readed chunk ID
int getID() {return last_id;}
//! Returns value of last readed chunk
template <typename T>
T getData() const {T ret; PIByteArray s(last_data); s >> ret; return ret;}
private:
void _init();
int last_id;
PIByteArray * data_, last_data, tmp_data;
template <typename T> friend PIChunkStream & operator <<(PIChunkStream & s, const PIChunkStream::Chunk<T> & c);
};
template <typename T>
PIChunkStream & operator <<(PIChunkStream & s, const PIChunkStream::Chunk<T> & c) {
PIByteArray ba;
ba << c.data;
(*(s.data_)) << c.id << ba;
return s;
}
#endif // PICHUNKSTREAM_H

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#include "pitime.h"
#include "pivariant.h"
#include "picli.h"
#include "pichunkstream.h"
#endif // PICOREMODULE_H