diff --git a/src/math/pifixedpoint.h b/src/math/pifixedpoint.h
index 589bed34..1054f814 100644
--- a/src/math/pifixedpoint.h
+++ b/src/math/pifixedpoint.h
@@ -20,25 +20,27 @@
along with this program. If not, see .
*/
+#include "picout.h"
+
#ifndef PIFIXEDPOINT_H
#define PIFIXEDPOINT_H
template
-class FixedPoint {
+class PIFixedPoint {
// friend PICout operator <<(PICout s, const FixedPoint<> & v);
public:
- typedef FixedPoint fp;
- FixedPoint(const Type &v = Type()) {val = fpv(v);}
- FixedPoint(const fp &v) {val = v.val;}
- FixedPoint(const float &v) {val = Precision == 0 ? Type(v) : Type(v * (2 << Precision-1));}
- FixedPoint(const double &v) {val = Precision == 0 ? Type(v) : Type(v * (2 << Precision-1));}
+ typedef PIFixedPoint fp;
+ PIFixedPoint(const Type &v = Type()) {val = fpv(v);}
+ PIFixedPoint(const fp &v) {val = v.val;}
+ PIFixedPoint(const float &v) {val = Precision == 0 ? Type(v) : Type(v * (2 << Precision-1));}
+ PIFixedPoint(const double &v) {val = Precision == 0 ? Type(v) : Type(v * (2 << Precision-1));}
// FixedPoint(const long double &v) {val = Precision == 0 ? Type(v) : Type(v * (2 << Precision-1));}
template
fp & operator=(const T & v) {val = fpv(Type(v)); return *this;}
fp & operator=(const fp & v) {val = v.val; return *this;}
- fp & operator=(const float &v) {val = FixedPoint(v).val; return *this;}
- fp & operator=(const double &v) {val = FixedPoint(v).val; return *this;}
- fp & operator=(const long double &v) {val = FixedPoint(v).val; return *this;}
+ fp & operator=(const float &v) {val = PIFixedPoint(v).val; return *this;}
+ fp & operator=(const double &v) {val = PIFixedPoint(v).val; return *this;}
+ fp & operator=(const long double &v) {val = PIFixedPoint(v).val; return *this;}
fp & operator-() {fp p = fp(*this); p.val = -val; return p;}
bool operator==(const fp & v) const {val == v.val;}
bool operator!=(const fp & v) const {val != v.val;}
@@ -73,8 +75,9 @@ public:
Type val;
};
+
template
-inline PICout operator <<(PICout s, const FixedPoint & v) {
+inline PICout operator <<(PICout s, const PIFixedPoint & v) {
s.space(); s.setControl(0, true);
if (Precision == 0) s << v.val;
else {