full documentacion for PIMathVectorT
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@@ -244,24 +244,149 @@ public:
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* @return element of vector
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* @return element of vector
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*/
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*/
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Type operator [](uint index) const {return c[index];}
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Type operator [](uint index) const {return c[index];}
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/**
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* @brief Vector assignment to vector "v" of type PIMathVectorT
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*
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* @param v vector for the assigment
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* @return vector equal to vector "v"
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*/
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_CVector & operator =(const _CVector & v) {memcpy(c, v.c, sizeof(Type) * Size); return *this;}
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_CVector & operator =(const _CVector & v) {memcpy(c, v.c, sizeof(Type) * Size); return *this;}
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/**
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* @brief Vector assignment to value "v"
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*
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* @param v value for the assigment
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* @return vector, each element of which is equal to the value "v"
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*/
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_CVector & operator =(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
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_CVector & operator =(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
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/**
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* @brief Compare with vector "v"
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*
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* @param v vector for the compare
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* @return if vectors are equal true, else false
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*/
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bool operator ==(const _CVector & v) const {PIMV_FOR(i, 0) if (c[i] != v[i]) return false; return true;}
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bool operator ==(const _CVector & v) const {PIMV_FOR(i, 0) if (c[i] != v[i]) return false; return true;}
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/**
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* @brief Compare with vector "v"
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*
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* @param v vector for the compare
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* @return if vectors are not equal true, else false
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*/
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bool operator !=(const _CVector & v) const {return !(*this == v);}
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bool operator !=(const _CVector & v) const {return !(*this == v);}
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/**
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* @brief Addition assignment with vector "v"
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*
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* @param v vector for the addition assigment
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*/
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void operator +=(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i];}
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void operator +=(const _CVector & v) {PIMV_FOR(i, 0) c[i] += v[i];}
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/**
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* @brief Subtraction assignment with vector "v"
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*
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* @param v vector for the subtraction assigment
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*/
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void operator -=(const _CVector & v) {PIMV_FOR(i, 0) c[i] -= v[i];}
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void operator -=(const _CVector & v) {PIMV_FOR(i, 0) c[i] -= v[i];}
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/**
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* @brief Multiplication assignment with value "v"
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*
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* @param v value for the multiplication assigment
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*/
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void operator *=(const Type & v) {PIMV_FOR(i, 0) c[i] *= v;}
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void operator *=(const Type & v) {PIMV_FOR(i, 0) c[i] *= v;}
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* @brief Multiplication assignment with vector "v"
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*
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* @param v vector for the multiplication assigment
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*/
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void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];}
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void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];}
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/**
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* @brief Division assignment with value "v"
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*
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* @param v value for the division assigment
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*/
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void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;}
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void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;}
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/**
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* @brief Division assignment with vector "v"
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*
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* @param v vector for the division assigment
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*/
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void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];}
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void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];}
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/**
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* @brief Vector substraction
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*
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* @return the result of vector substraction
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*/
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_CVector operator -() const {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;}
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_CVector operator -() const {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;}
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/**
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* @brief Matrix addition
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*
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* @param sm is matrix term
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* @return the result of matrix addition
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*/
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_CVector operator +(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;}
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_CVector operator +(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;}
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/**
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* @brief Vector substraction
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*
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* @return the result of vector substraction
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*/
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_CVector operator -(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;}
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_CVector operator -(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;}
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/**
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* @brief Vector multiplication with value "v"
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*
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* @param v is value factor
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* @return the result of vector multiplication
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*/
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_CVector operator *(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;}
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_CVector operator *(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;}
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/**
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* @brief Vector division with value "v"
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*
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* @param v is value divider
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* @return the result of vector division
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*/
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_CVector operator /(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;}
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_CVector operator /(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;}
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/**
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* @brief Vector division with vector "v"
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*
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* @param v is vector divider
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* @return the result of vector division
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*/
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_CVector operator /(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v[i]; return tv;}
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_CVector operator /(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v[i]; return tv;}
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/**
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* @brief Cross product of two vectors. Works only with vector containing three elements, otherwise returns current vector
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*
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* @param v is vector for cross product
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* @return the result vector equal of cross product
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*/
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_CVector operator *(const _CVector & v) const {if (Size != 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;}
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_CVector operator *(const _CVector & v) const {if (Size != 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;}
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/**
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* @brief Elementwise assignment of multiplication of two vectors
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*
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* @param v is vector for multiplication
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* @return resulting vector
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*/
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_CVector operator &(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v[i]; return tv;}
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_CVector operator &(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v[i]; return tv;}
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/**
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* @brief Absolute value of the dot product
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*
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* @param v is vector for dot product
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* @return resulting vector
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*/
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Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;}
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Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;}
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PIMathMatrixT<1, Size, Type> transposed() const {
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PIMathMatrixT<1, Size, Type> transposed() const {
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@@ -270,14 +395,32 @@ public:
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return ret;
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return ret;
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}
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}
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/**
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* @brief Returns the distance between two vectors. Works only for 2-element vectors
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*
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* @param lp0 is vector
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* @param lp1 is vector
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* @return resulting value
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*/
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Type distToLine(const _CVector & lp0, const _CVector & lp1) {
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Type distToLine(const _CVector & lp0, const _CVector & lp1) {
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_CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this);
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_CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this);
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Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();
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Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();
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return f;}
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return f;}
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/**
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* @brief The method returns a part of the selected vector from the given vector
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*
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* @return the resulting vector that is part of this vector
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*/
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template<uint Size1, typename Type1> /// vector {Size, Type} to vector {Size1, Type1}
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template<uint Size1, typename Type1> /// vector {Size, Type} to vector {Size1, Type1}
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PIMathVectorT<Size1, Type1> turnTo() const {PIMathVectorT<Size1, Type1> tv; uint sz = piMin<uint>(Size, Size1); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;}
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PIMathVectorT<Size1, Type1> turnTo() const {PIMathVectorT<Size1, Type1> tv; uint sz = piMin<uint>(Size, Size1); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;}
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/**
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* @brief Creates a vector filled with a value
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*
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* @param v this value fills the cells of the vector
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* @return filled vector of type PIMathVectorT
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*/
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static _CVector filled(const Type & v) {_CVector vv; PIMV_FOR(i, 0) vv[i] = v; return vv;}
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static _CVector filled(const Type & v) {_CVector vv; PIMV_FOR(i, 0) vv[i] = v; return vv;}
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private:
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private:
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