git-svn-id: svn://db.shs.com.ru/pip@763 12ceb7fc-bf1f-11e4-8940-5bc7170c53b5

This commit is contained in:
2019-02-27 08:12:54 +00:00
parent 7921dd9d34
commit b6ee08194c
3 changed files with 39 additions and 24 deletions

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@@ -202,6 +202,11 @@ public:
return *this; return *this;
} }
inline void clear() {
rows_ = cols_ = 0;
mat.clear();
}
protected: protected:
size_t rows_, cols_; size_t rows_, cols_;
PIVector<T> mat; PIVector<T> mat;

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@@ -330,13 +330,15 @@ class PIP_EXPORT PIMathMatrix : public PIVector2D<Type> {
public: public:
PIMathMatrix(const uint cols = 3, const uint rows = 3) {resize(cols, rows);} PIMathMatrix(const uint cols = 3, const uint rows = 3) {resize(cols, rows);}
PIMathMatrix(const uint cols, const uint rows, const PIVector<Type> & val) {resize(cols, rows); int i=0; PIMM_FOR_I(c, r) _V2D::element(r, c) = val[i++];} PIMathMatrix(const uint cols, const uint rows, const PIVector<Type> & val) {resize(cols, rows); int i=0; PIMM_FOR_I(c, r) _V2D::element(r, c) = val[i++];}
PIMathMatrix(const PIVector<PIVector<Type> > & val) {_V2D::cols_ = _V2D::rows_ = 0; if(!val.isEmpty()) {resize(val[0].size(), val.size()); PIMM_FOR_I(c, r) _V2D::element(r, c) = val[r][c];}} PIMathMatrix(const PIVector<PIVector<Type> > & val) {if(!val.isEmpty()) {resize(val[0].size(), val.size()); PIMM_FOR_I(c, r) _V2D::element(r, c) = val[r][c];}}
PIMathMatrix(const PIVector2D<Type> & val) {_V2D::cols_ = _V2D::rows_ = 0; if(!val.isEmpty()) {resize(val.cols(), val.rows()); PIMM_FOR_I(c, r) _V2D::element(r, c) = val.element(r, c);}} PIMathMatrix(const PIVector2D<Type> & val) {if(!val.isEmpty()) {resize(val.cols(), val.rows()); PIMM_FOR_I(c, r) _V2D::element(r, c) = val.element(r, c);}}
static _CMatrix identity(const uint cols, const uint rows) {_CMatrix tm(cols, rows); for (uint r = 0; r < rows; ++r) for (uint c = 0; c < cols; ++c) tm.element(r, c) = (c == r ? Type(1) : Type(0)); return tm;} static _CMatrix identity(const uint cols, const uint rows) {_CMatrix tm(cols, rows); for (uint r = 0; r < rows; ++r) for (uint c = 0; c < cols; ++c) tm.element(r, c) = (c == r ? Type(1) : Type(0)); return tm;}
static _CMatrix matrixRow(const PIMathVector<Type> & val) {return _CMatrix(val.size(), 1, val.toVector());} static _CMatrix matrixRow(const PIMathVector<Type> & val) {return _CMatrix(val.size(), 1, val.toVector());}
static _CMatrix matrixCol(const PIMathVector<Type> & val) {return _CMatrix(1, val.size(), val.toVector());} static _CMatrix matrixCol(const PIMathVector<Type> & val) {return _CMatrix(1, val.size(), val.toVector());}
_CMatrix & setCol(uint index, const _CMCol & v) {PIMM_FOR_R(i) _V2D::element(i, index) = v[i]; return *this;}
_CMatrix & setRow(uint index, const _CMCol & v) {PIMM_FOR_C(i) _V2D::element(index, i) = v[i]; return *this;}
_CMatrix & resize(const uint cols, const uint rows, const Type & new_value = Type()) {_V2D::_resizeRaw(rows, cols); PIMM_FOR_A(i) _V2D::mat[i] = new_value; return *this;} _CMatrix & resize(const uint cols, const uint rows, const Type & new_value = Type()) {_V2D::_resizeRaw(rows, cols); PIMM_FOR_A(i) _V2D::mat[i] = new_value; return *this;}
_CMatrix & swapCols(uint r0, uint r1) {PIMM_FOR_C(i) {piSwap(_V2D::element(i, r0), _V2D::element(i, r1));} return *this;} _CMatrix & swapCols(uint r0, uint r1) {PIMM_FOR_C(i) {piSwap(_V2D::element(i, r0), _V2D::element(i, r1));} return *this;}
_CMatrix & swapRows(uint c0, uint c1) {PIMM_FOR_R(i) {piSwap(_V2D::element(c0, i), _V2D::element(c1, i));} return *this;} _CMatrix & swapRows(uint c0, uint c1) {PIMM_FOR_R(i) {piSwap(_V2D::element(c0, i), _V2D::element(c1, i));} return *this;}
@@ -352,11 +354,11 @@ public:
void operator -=(const _CMatrix & sm) {PIMM_FOR_A(i) _V2D::mat[i] -= sm.mat[i];} void operator -=(const _CMatrix & sm) {PIMM_FOR_A(i) _V2D::mat[i] -= sm.mat[i];}
void operator *=(const Type & v) {PIMM_FOR_A(i) _V2D::mat[i] *= v;} void operator *=(const Type & v) {PIMM_FOR_A(i) _V2D::mat[i] *= v;}
void operator /=(const Type & v) {PIMM_FOR_A(i) _V2D::mat[i] /= v;} void operator /=(const Type & v) {PIMM_FOR_A(i) _V2D::mat[i] /= v;}
_CMatrix operator -() {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] = -_V2D::mat[i]; return tm;} _CMatrix operator -() const {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] = -_V2D::mat[i]; return tm;}
_CMatrix operator +(const _CMatrix & sm) {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] += sm.mat[i]; return tm;} _CMatrix operator +(const _CMatrix & sm) const {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] += sm.mat[i]; return tm;}
_CMatrix operator -(const _CMatrix & sm) {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] -= sm.mat[i]; return tm;} _CMatrix operator -(const _CMatrix & sm) const {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] -= sm.mat[i]; return tm;}
_CMatrix operator *(const Type & v) {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] *= v; return tm;} _CMatrix operator *(const Type & v) const {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] *= v; return tm;}
_CMatrix operator /(const Type & v) {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] /= v; return tm;} _CMatrix operator /(const Type & v) const {_CMatrix tm(*this); PIMM_FOR_A(i) tm.mat[i] /= v; return tm;}
Type determinant(bool * ok = 0) const { Type determinant(bool * ok = 0) const {
_CMatrix m(*this); _CMatrix m(*this);
@@ -478,8 +480,8 @@ public:
PIVector2D<Type>::swap(mtmp); PIVector2D<Type>::swap(mtmp);
return *this; return *this;
} }
_CMatrix inverted(bool * ok = 0) {_CMatrix tm(*this); tm.invert(ok); return tm;} _CMatrix inverted(bool * ok = 0) const {_CMatrix tm(*this); tm.invert(ok); return tm;}
_CMatrix transposed() {_CMatrix tm(_V2D::rows_, _V2D::cols_); PIMM_FOR(c, r) tm.element(c, r) = _V2D::element(r, c); return tm;} _CMatrix transposed() const {_CMatrix tm(_V2D::rows_, _V2D::cols_); PIMM_FOR(c, r) tm.element(c, r) = _V2D::element(r, c); return tm;}
private: private:
// size_t rows_, cols_; // size_t rows_, cols_;
@@ -531,6 +533,12 @@ inline PIMathVector<Type> operator *(const PIMathMatrix<Type> & fm,
return tv; return tv;
} }
/// Multiply value(T) on matrix {Rows x Cols}, result is vector {Rows}
template<typename Type>
inline PIMathMatrix<Type> operator *(const Type & x, const PIMathMatrix<Type> & v) {
return v * x;
}
typedef PIMathMatrix<int> PIMathMatrixi; typedef PIMathMatrix<int> PIMathMatrixi;
typedef PIMathMatrix<double> PIMathMatrixd; typedef PIMathMatrix<double> PIMathMatrixd;

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@@ -173,18 +173,18 @@ typedef PIMathVectorT<4u, double> PIMathVectorT4d;
/// Vector /// Vector
#define PIMV_FOR(v, s) for (uint v = s; v < size_; ++v) #define PIMV_FOR(v, s) for (uint v = s; v < c.size(); ++v)
template<typename Type> template<typename Type>
class PIP_EXPORT PIMathVector { class PIP_EXPORT PIMathVector {
typedef PIMathVector<Type> _CVector; typedef PIMathVector<Type> _CVector;
public: public:
PIMathVector(const uint size = 3) {resize(size);} PIMathVector(const uint size = 3) {c.resize(size);}
PIMathVector(const PIVector<Type> & val) {resize(val.size()); PIMV_FOR(i, 0) c[i] = val[i];} PIMathVector(const PIVector<Type> & val) {c.resize(val.size()); PIMV_FOR(i, 0) c[i] = val[i];}
PIMathVector(const _CVector & st, const _CVector & fn) {resize(st.size()); PIMV_FOR(i, 0) c[i] = fn[i] - st[i];} PIMathVector(const _CVector & st, const _CVector & fn) {c.resize(st.size()); PIMV_FOR(i, 0) c[i] = fn[i] - st[i];}
uint size() const {return size_;} uint size() const {return c.size();}
_CVector & resize(uint size, const Type & new_value = Type()) {size_ = size; c.resize(size, new_value); return *this;} _CVector & resize(uint size, const Type & new_value = Type()) {c.resize(size, new_value); return *this;}
_CVector resized(uint size, const Type & new_value = Type()) {_CVector tv = _CVector(*this); tv.resize(size, new_value); return tv;} _CVector resized(uint size, const Type & new_value = Type()) {_CVector tv = _CVector(*this); tv.resize(size, new_value); return tv;}
_CVector & fill(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;} _CVector & fill(const Type & v) {PIMV_FOR(i, 0) c[i] = v; return *this;}
_CVector & move(const Type & v) {PIMV_FOR(i, 0) c[i] += v; return *this;} _CVector & move(const Type & v) {PIMV_FOR(i, 0) c[i] += v; return *this;}
@@ -217,26 +217,28 @@ public:
void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];} void operator *=(const _CVector & v) {PIMV_FOR(i, 0) c[i] *= v[i];}
void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;} void operator /=(const Type & v) {PIMV_FOR(i, 0) c[i] /= v;}
void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];} void operator /=(const _CVector & v) {PIMV_FOR(i, 0) c[i] /= v[i];}
_CVector operator -() {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;} _CVector operator -() const {_CVector tv; PIMV_FOR(i, 0) tv[i] = -c[i]; return tv;}
_CVector operator +(const _CVector & v) {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;} _CVector operator +(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] += v[i]; return tv;}
_CVector operator -(const _CVector & v) {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;} _CVector operator -(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] -= v[i]; return tv;}
_CVector operator *(const Type & v) {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;} _CVector operator *(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v; return tv;}
_CVector operator /(const Type & v) {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;} _CVector operator /(const Type & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] /= v; return tv;}
_CVector operator *(const _CVector & v) {if (size_ < 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;} _CVector operator *(const _CVector & v) const {if (c.size() < 3) return _CVector(); _CVector tv; tv.fill(Type(1)); tv[0] = c[1]*v[2] - v[1]*c[2]; tv[1] = v[0]*c[2] - c[0]*v[2]; tv[2] = c[0]*v[1] - v[0]*c[1]; return tv;}
_CVector operator &(const _CVector & v) const {_CVector tv = _CVector(*this); PIMV_FOR(i, 0) tv[i] *= v[i]; return tv;}
Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;} Type operator ^(const _CVector & v) const {Type tv(0); PIMV_FOR(i, 0) tv += c[i] * v[i]; return tv;}
//inline operator PIMathMatrix<1, Size, Type>() {return PIMathMatrix<1, Size, Type>(c);} //inline operator PIMathMatrix<1, Size, Type>() {return PIMathMatrix<1, Size, Type>(c);}
Type distToLine(const _CVector & lp0, const _CVector & lp1) { Type distToLine(const _CVector & lp0, const _CVector & lp1) {
_CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this); _CVector a(lp0, lp1), b(lp0, *this), c(lp1, *this);
Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();//, s = b.length() + c.length() - a.length(); Type f = fabs(a[0]*b[1] - a[1]*b[0]) / a.length();//, s = b.length() + c.length() - a.length();
return f;} return f;
}
template<typename Type1> template<typename Type1>
PIMathVector turnTo(uint size) const {PIMathVector<Type1> tv; uint sz = piMin<uint>(size_, size); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;} PIMathVector turnTo(uint size) const {PIMathVector<Type1> tv; uint sz = piMin<uint>(c.size(), size); for (uint i = 0; i < sz; ++i) tv[i] = c[i]; return tv;}
PIVector<Type> toVector() const {return c;} PIVector<Type> toVector() const {return c;}
private: private:
uint size_; // uint size_;
PIVector<Type> c; PIVector<Type> c;
}; };