pitextstream starts
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@@ -69,8 +69,24 @@ public:
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}
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template<typename T>
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void binaryStreamAppend(T v) {binaryStreamAppend(&v, sizeof(v));}
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uchar binaryStreamTakeByte() {uchar r = 0; binaryStreamTake(&r, sizeof(r)); return r;}
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int binaryStreamTakeInt() {int r = 0; binaryStreamTake(&r, sizeof(r)); return r;}
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uchar binaryStreamTakeByte(bool * ok = nullptr) {
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uchar r = 0;
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if (binaryStreamTake(&r, sizeof(r))) {
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if (ok) *ok = true;
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} else {
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if (ok) *ok = false;
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}
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return r;
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}
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int binaryStreamTakeInt(bool * ok = nullptr) {
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int r = 0;
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if (binaryStreamTake(&r, sizeof(r))) {
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if (ok) *ok = true;
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} else {
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if (ok) *ok = false;
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}
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return r;
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}
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};
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92
libs/main/core/pitextstream.h
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92
libs/main/core/pitextstream.h
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@@ -0,0 +1,92 @@
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/*! \file pitextstream.h
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* \ingroup Core
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* \~\brief
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* \~english Text serialization interface
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* \~russian Интерфейс текстовой сериализации
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*/
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/*
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PIP - Platform Independent Primitives
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Text serialization interface
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PITEXTSTREAM_H
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#define PITEXTSTREAM_H
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#include "pistring.h"
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//! \ingroup Core
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//! \~\brief
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//! \~english Text serialization interface.
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//! \~russian Интерфейс текстовой сериализации.
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template<typename P>
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class PITextStream {
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public:
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PITextStream(PIBinaryStream<P> * stream): s(stream) {}
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PITextStream<P> & newLine() {s->binaryStreamAppend('\n'); return *this;}
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PITextStream<P> & space() {s->binaryStreamAppend(' '); return *this;}
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void append(const PIString & v) {
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if (v.isEmpty()) return;
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auto utf8 = v.toUTF8();
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s->binaryStreamAppend(utf8.data(), utf8.size());
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}
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void append(const PIConstChars & v) {if (!v.isEmpty()) s->binaryStreamAppend(v.data(), v.size());}
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void append(char v) {s->binaryStreamAppend(v);}
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void append(const char * v) {append(PIConstChars(v));}
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void append(bool v) {append(v ? "true" : "false");}
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void append(int v) {append(PIString::fromNumber(v));}
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void append(llong v) {append(PIString::fromNumber(v));}
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void append(float v) {append(PIString::fromNumber(v));}
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void append(double v) {append(PIString::fromNumber(v));}
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char takeChar(bool * ok) {return (char)s->binaryStreamTakeByte(ok);}
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bool textStreamSkipSpaces() {
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//if ()
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}
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PIString textStreamTakeLine() {
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}
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PIString textStreamTakeWord();
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private:
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PIBinaryStream<P> * s;
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};
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template<typename P>
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inline PITextStream<P> createPITextStream(PIBinaryStream<P> * stream) {return PITextStream<P>(stream);}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, bool v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, char v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, uchar v) {s.append((int)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, short v) {s.append((int)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, ushort v) {s.append((int)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, int v) {s.append((int)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, uint v) {s.append((int)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, llong v) {s.append((llong)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, ullong v) {s.append((llong)v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, float v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, double v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, const char * v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, const PIConstChars & v) {s.append(v); return s;}
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template<typename P> inline PITextStream<P> & operator <<(PITextStream<P> & s, const PIString & v) {s.append(v); return s;}
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#endif
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