git-svn-id: svn://db.shs.com.ru/pip@400 12ceb7fc-bf1f-11e4-8940-5bc7170c53b5

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/*! \file piset.h
* \brief Set container
*
* This file declare PISet
*/
/*
PIP - Platform Independent Primitives
Set container
Copyright (C) 2016 Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PISET_H
#define PISET_H
#include "pimap.h"
/*! \brief Set of any type
* \details This class used to store collection of unique elements
* of any type. You can only add values to set with \a operator<< or
* with function \a insert(). You can discover if value already in
* set with \a operator[] or with function \a find(). These function
* has logarithmic complexity.
*/
template <typename T>
class PIP_EXPORT PISet: public PIMap<T, uchar> {
typedef PIMap<T, uchar> _CSet;
public:
//! Contructs an empty set
PISet() {}
//! Contructs set with one element "value"
PISet(const T & value) {_CSet::insert(value, 0);}
//! Contructs set with elements "v0" and "v1"
PISet(const T & v0, const T & v1) {_CSet::insert(v0, 0); _CSet::insert(v1, 0);}
//! Contructs set with elements "v0", "v1" and "v2"
PISet(const T & v0, const T & v1, const T & v2) {_CSet::insert(v0, 0); _CSet::insert(v1, 0); _CSet::insert(v2, 0);}
//! Contructs set with elements "v0", "v1", "v2" and "v3"
PISet(const T & v0, const T & v1, const T & v2, const T & v3) {_CSet::insert(v0, 0); _CSet::insert(v1, 0); _CSet::insert(v2, 0); _CSet::insert(v3, 0);}
//! Contructs set from vector of elements
PISet(const PIVector<T> & values) {
if (values.isEmpty()) return;
//_CSet::pim_content.resize(values.size_s());
//_CSet::pim_index.resize(values.size_s());
for (int i = 0; i < values.size_s(); ++i) {
//_CSet::pim_index[i].index = i;
//_CSet::pim_index[i].key = values[i];
_CSet::insert(values[i], 0);
}
//_CSet::_sort();
}
typedef T key_type;
PISet<T> & operator <<(const T & t) {_CSet::insert(t, 0); return *this;}
PISet<T> & operator <<(const PISet<T> & other) {(*(_CSet*)this) << *((_CSet*)&other); return *this;}
//! Returns if element "t" exists in this set
bool operator [](const T & t) const {return _CSet::contains(t);}
//! Returns if element "t" exists in this set
PISet<T> & remove(const T & t) {_CSet::remove(t); return *this;}
//! Unite set with "v"
PISet<T> & unite(const PISet<T> & v) {
for (typename PIMap<T, uchar>::const_iterator i = v.begin(); i != v.end(); ++i)
_CSet::insert(i->first, 0);
return *this;
}
//! Subtract set with "v"
PISet<T> & subtract(const PISet<T> & v) {
for (typename PIMap<T, uchar>::const_iterator i = v.begin(); i != v.end(); ++i)
_CSet::remove(i->first);
return *this;
}
//! Returns content of set as PIVector
PIVector<T> toVector() const {PIVector<T> ret; for (typename _CSet::const_iterator i = _CSet::begin(); i != _CSet::end(); ++i) ret << (*i).first; return ret;}
};
template<typename Type>
inline PICout operator <<(PICout s, const PISet<Type> & v) {
s.space();
s.setControl(0, true);
s << "{";
bool first = true;
for (typename PIMap<Type, uchar>::const_iterator i = v.begin(); i != v.end(); ++i) {
if (!first)
s << ", ";
first = false;
s << i->first;
}
s << "}";
s.restoreControl();
return s;
}
#endif // PISET_H