15.04.2014 - Version 0.3.8_beta, last version of 0.3.8 branch. Too much added and fixed...
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pibinarylog.h
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173
pibinarylog.h
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/*! \file pibinarylog.h
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* \brief Binary log
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*/
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/*
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PIP - Platform Independent Primitives
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Class for write binary data to logfile, and read or playback this data
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Copyright (C) 2014 Andrey Bychkov work.a.b@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef PIBINARYLOG_H
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#define PIBINARYLOG_H
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#include "pifile.h"
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#define PIBINARYLOG_VERSION 0x31
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#define PIBINARYLOG_SIGNATURE_SIZE 6
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class PIBinaryLog: public PIIODevice
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{
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PIOBJECT(PIBinaryLog)
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public:
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PIBinaryLog();
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~PIBinaryLog() {closeDevice();}
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//! \brief Play modes for \a PIBinaryLog
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enum PlayMode {
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PlayRealTime /*! Play in system real time */ ,
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PlayVariableSpeed /*! Play in software time with speed, set by \a setSpeed. Set by default */
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};
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//! Current \a PlayMode
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PlayMode playMode() const {return playmode;}
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//! Current directory where billogs wiil be saved
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const PIString & logDir() const {return logdir;}
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//! Returns current file prefix
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const PIString & filePrefix() const {return fileprefix;}
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//! Current LogDir, returns directory where billogs wiil be saved
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int dafaultID() const {return default_id;}
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//! Returns current play speed
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float speed() const {return playspeed;}
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//! Set \a PlayMode
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void setPlayMode(PlayMode mode) {playmode = mode;}
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//! Set path to directory where binlogs will be saved
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void setLogDir(const PIString & path) {logdir = path;}
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//! Set file prefix, used to
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void setFilePrefix(const PIString & prefix) {fileprefix = prefix;}
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//! Set defaultID, used in \a write function
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void setDefaultID(int id) {default_id = id;}
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// /** \brief Set play speed multiplyer, used only in \a PlayMode = \a PlayRealTime default value 1x.
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// * If "speedX" > 0 than it use as speed increase by X times, else as speed decrease by X times.
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// * While is running this function does nothing and returns false. If "speedX" is set, returns true.*/
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// bool setRealSpeedX(int speedX) {if (speedX == 0 || isRunning()) return false; real_speedX = speedX; return true;}
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// //! Returns current play speed multiplyer
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// float realSpeedX() const {return real_speedX;}
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//! Set play speed, used only in \a PlayMode = \a PlayVariableSpeed, default value 1.0
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void setSpeed(float speed) {playspeed = speed;}
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//! Write one record to BinLog file, with ID = id, id must be greather than 0
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int writeBinLog(int id, PIByteArray data) {return writeBinLog(id, data.data(), data.size_s());}
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int writeBinLog(int id, const void * data, int size);
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//! Read one record from BinLog file, with ID = id, if id = 0 than any id will be readed
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PIByteArray readBinLog(int id = 0);
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int readBinLog(int id, void *read_to, int max_size);
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//! Return true, if position at the end of BinLog file
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bool isEnd() {if (!opened_) return true; return file.isEnd();}
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//! Returns if BinLog file is empty
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bool isEmpty() {return (file.size() <= PIBINARYLOG_SIGNATURE_SIZE + 1);}
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int lastReadedID() const {return lastrecord.id;}
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//! Read one message from binlog file, with ID contains in "filterID" or any ID, if "filterID" is empty
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int read(void *read_to, int max_size);
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//! Write one record to BinLog file, with ID = "defaultID"
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int write(const void * data, int size) {return writeBinLog(default_id, data, size);}
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//! Array of ID, that BinLog can read from binlog file, when use \a read function, or in \a ThreadedRead
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PIVector<int> filterID;
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//! If "RapidStart" enabled, than BinLog \a ThreadedRead starts without delay for first record, e.g. first record will be readed immediately
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void setRapidStart(bool enabled = false) {rapid_start = enabled;}
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//! Go to begin of BinLog file
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void restart();
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//! \handlers
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//! \{
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//! \fn PIString createNewFile()
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//! \brief Open device
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//! \}
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//! \events
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//! \{
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//! \fn void fileEnd()
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//! \brief Create new binlog file in \a logDir, if successful returns filename, else returns empty string.
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//! Filename is like \a filePrefix + "yyyy_MM_dd__hh_mm_ss.binlog"
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//! \fn void fileError()
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//! \brief Raise on file creation error
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//! \}
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EVENT_HANDLER(PIString, createNewFile);
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EVENT(fileEnd)
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EVENT(fileError)
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protected:
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bool openDevice();
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bool closeDevice();
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bool threadedRead(uchar *readed, int size);
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private:
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struct BinLogRecord {
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int id;
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int size;
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PISystemTime timestamp;
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PIByteArray data;
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};
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bool writeFileHeader();
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bool checkFileHeader();
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BinLogRecord readRecord();
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PIFile file;
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PIString logdir, fileprefix;
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BinLogRecord lastrecord;
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PISystemTime startlogtime;
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//BinLogRecord nextrecord;
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PlayMode playmode;
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double play_time; //milliseconds
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float playspeed;
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int default_id;
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//int real_speedX; // in X
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bool is_started, rapid_start, is_thread_ok;
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uchar binlog_sig[PIBINARYLOG_SIGNATURE_SIZE];
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};
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#endif // PIBINARYLOG_H
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