code style
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@@ -1,16 +1,15 @@
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/*! \file pipoint.h
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* \ingroup Math
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* \brief
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* \~english Two-dimensional point class
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* \~russian Класс двумерной точки
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* \~\authors
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* \~english
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* Ivan Pelipenko peri4ko@yandex.ru;
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* Andrey Bychkov work.a.b@yandex.ru;
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* \~russian
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* Иван Пелипенко peri4ko@yandex.ru;
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* Андрей Бычков work.a.b@yandex.ru;
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*/
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//! \file pipoint.h
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//! \ingroup Math
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//! \brief
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//! \~english Two-dimensional point class
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//! \~russian Класс двумерной точки
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//! \~\authors
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//! \~english
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//! Ivan Pelipenko peri4ko@yandex.ru;
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//! Andrey Bychkov work.a.b@yandex.ru;
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//! \~russian
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//! Иван Пелипенко peri4ko@yandex.ru;
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//! Андрей Бычков work.a.b@yandex.ru;
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/*
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PIP - Platform Independent Primitives
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Two-dimensional point class
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@@ -31,10 +30,10 @@
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#include "pimathbase.h"
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/*! \brief
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* \~english Two-dimensional point class
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* \~russian Класс двумерной точки
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*/
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//! \brief
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//! \~english Two-dimensional point class
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//! \~russian Класс двумерной точки
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template<typename Type>
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class PIP_EXPORT PIPoint {
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static_assert(std::is_arithmetic<Type>::value, "Type must be arithmetic");
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@@ -42,65 +41,109 @@ public:
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Type x;
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Type y;
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//!
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PIPoint() {x = y = Type();}
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//!
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PIPoint(Type x_, Type y_) {set(x_, y_);}
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//!
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PIPoint<Type> & set(Type x_, Type y_) {
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x = x_;
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y = y_;
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return *this;
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}
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//!
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PIPoint<Type> & set(const PIPoint<Type> & p) {
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x = p.x;
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y = p.y;
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return *this;
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}
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//!
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PIPoint<Type> & translate(Type x_, Type y_) {
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x += x_;
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y += y_;
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return *this;
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}
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//!
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PIPoint<Type> & translate(const PIPoint<Type> & p) {
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x += p.x;
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y += p.y;
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return *this;
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}
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//!
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PIPoint<Type> translated(Type x_, Type y_) const {
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PIPoint<Type> rp(*this);
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rp.translate(x_, y_);
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return rp;
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}
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//!
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PIPoint<Type> translated(const PIPoint<Type> & p) const {
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PIPoint<Type> rp(*this);
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rp.translate(p);
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return rp;
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}
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//!
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PIPoint<Type> & move(Type x_, Type y_) {return translate(x_, y_);}
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//!
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PIPoint<Type> & move(const PIPoint<Type> & p) {return translate(p);}
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//!
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PIPoint<Type> moved(Type x_, Type y_) const {
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PIPoint<Type> rp(*this);
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rp.translate(x_, y_);
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return rp;
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}
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//!
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PIPoint<Type> moved(const PIPoint<Type> & p) const {
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PIPoint<Type> rp(*this);
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rp.translate(p);
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return rp;
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}
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//!
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double angleRad() const {return atan2(y, x);}
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//!
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double angleDeg() const {return toDeg(atan2(y, x));}
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//!
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PIPoint<Type> toPolar(bool isDeg = false) const {return PIPoint<Type>(sqrt(x*x + y*y), isDeg ? angleDeg() : angleRad());}
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//!
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static PIPoint<Type> fromPolar(const PIPoint<Type> & p) {return PIPoint<Type>(p.y * cos(p.x), p.y * sin(p.x));}
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//!
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void operator +=(const PIPoint<Type> & p) {translate(p);}
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PIPoint<Type> operator +(const PIPoint<Type> & p) {return PIPoint<Type>(x + p.x, y + p.y);}
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PIPoint<Type> operator +(const Type & p) {return PIPoint<Type>(x + p, y + p);}
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PIPoint<Type> operator -(const PIPoint<Type> & p) {return PIPoint<Type>(x - p.x, y - p.y);}
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PIPoint<Type> operator -(const Type & p) {return PIPoint<Type>(x - p, y - p);}
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PIPoint<Type> operator -() {return PIPoint<Type>(-x, -y);}
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bool operator ==(const PIPoint<Type> & p) const {return (x == p.x && y == p.y);}
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bool operator !=(const PIPoint<Type> & p) const {return (x != p.x || y != p.y);}
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//!
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PIPoint<Type> operator +(const PIPoint<Type> & p) {return PIPoint<Type>(x + p.x, y + p.y);}
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//!
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PIPoint<Type> operator +(const Type & p) {return PIPoint<Type>(x + p, y + p);}
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//!
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PIPoint<Type> operator -(const PIPoint<Type> & p) {return PIPoint<Type>(x - p.x, y - p.y);}
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//!
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PIPoint<Type> operator -(const Type & p) {return PIPoint<Type>(x - p, y - p);}
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//!
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PIPoint<Type> operator -() {return PIPoint<Type>(-x, -y);}
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//!
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bool operator ==(const PIPoint<Type> & p) const {return (x == p.x && y == p.y);}
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//!
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bool operator !=(const PIPoint<Type> & p) const {return (x != p.x || y != p.y);}
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};
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