Unit tests for PIClientServer
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210
tests/client_server/client_server_test.cpp
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210
tests/client_server/client_server_test.cpp
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#include "pitime.h"
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#include "test_client_helper.h"
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#include "gtest/gtest.h"
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template<bool WithConnectPing = false, bool WithPong = false, ullong WriteSize = 64_KiB>
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PIClientServer::Server * createServer() {
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auto s = new PIClientServer::Server();
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s->setClientFactory([] { return new TestServerClient<WithConnectPing, WithPong, WriteSize>(); });
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s->listenAll(12345);
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return s;
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}
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bool waitLoop(std::function<bool()> exit_loop, const PISystemTime & timeout) {
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PITimeMeasurer tm;
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while (!exit_loop() && (tm.elapsed() < timeout)) {
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piMinSleep();
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}
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return tm.elapsed() < timeout;
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}
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template<typename Client>
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Client * createAndConnectClient() {
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auto c = new Client();
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c->connect(PINetworkAddress::resolve("127.0.0.1", 12345));
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return c;
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}
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TEST(ClientServer, OneClient) {
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auto const loop_timeout = 1000_ms;
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auto s = createServer<false, true>();
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auto c = createAndConnectClient<TestClient<false, false>>();
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waitLoop([s]() { return s->clientsCount() > 0; }, loop_timeout);
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EXPECT_EQ(1, s->clientsCount());
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c->ping();
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waitLoop([c]() { return c->pongCnt() > 0; }, loop_timeout);
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EXPECT_EQ(1, c->pongCnt());
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s->forEachClient([](PIClientServer::ServerClient * sc) { static_cast<TestServerClient<> *>(sc)->ping(); });
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waitLoop([c]() { return c->pongCnt() > 1; }, loop_timeout);
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EXPECT_EQ(2, c->pongCnt());
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EXPECT_TRUE(c->getTCP()->isConnected());
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delete c;
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waitLoop([s]() { return s->clientsCount() == 0; }, loop_timeout);
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EXPECT_EQ(0, s->clientsCount());
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delete s;
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}
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class ClientSendThread {
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using ClientType = TestClient<false, false, 100_KiB>;
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public:
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ClientSendThread() { client = createAndConnectClient<ClientType>(); }
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~ClientSendThread() {
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sendThread.stopAndWait();
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delete client;
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}
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void startSend() {
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auto c = client;
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sendThread.start([c] { c->ping(); }, 100._Hz);
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}
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void sendOnce() {client->ping();}
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ClientType * client = nullptr;
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PIThread sendThread;
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};
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int getServerPongs(PIClientServer::Server * s) {
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int pongs = 0;
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s->forEachClient([&pongs](PIClientServer::ServerClient * sc){
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const auto c = static_cast<TestServerClient<> *>(sc);
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pongs += c->pongCnt();
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});
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return pongs;
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}
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int getClientsPongs(const PIVector<ClientSendThread *> & clients) {
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int pongs = 0;
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clients.forEach([&pongs](ClientSendThread * c){
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pongs += c->client->pongCnt();
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});
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return pongs;
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}
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int getClientsPings(const PIVector<ClientSendThread *> & clients) {
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int pings = 0;
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clients.forEach([&pings](ClientSendThread * c){
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pings += c->client->pingCnt();
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});
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return pings;
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}
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TEST(ClientServer, ManyClients) {
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auto const loop_timeout = 1000_ms;
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constexpr int clients_count = 20;
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PIVector<ClientSendThread *> clients;
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auto s = createServer<false, false, 100_KiB>();
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piForTimes(clients_count) {
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clients.append(new ClientSendThread());
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}
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EXPECT_EQ(clients_count, clients.size_s());
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waitLoop([s]() { return s->clientsCount() == clients_count; }, loop_timeout);
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EXPECT_EQ(clients_count, s->clientsCount());
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EXPECT_EQ(0, getServerPongs(s));
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EXPECT_EQ(getClientsPings(clients), 0);
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for (const auto c : clients) {
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c->sendOnce();
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}
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EXPECT_EQ(getClientsPings(clients), clients_count);
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EXPECT_TRUE(clients.every([](ClientSendThread * c){return c->client->pingCnt() == 1;}));
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EXPECT_TRUE(clients.every([](ClientSendThread * c){return c->client->pongCnt() == 0;}));
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waitLoop([s]() { return getServerPongs(s) >= clients_count; }, loop_timeout);
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EXPECT_EQ(clients_count, getServerPongs(s));
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s->forEachClient([](PIClientServer::ServerClient * sc) { static_cast<TestServerClient<> *>(sc)->ping(); });
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const auto clientCheckPong = [&clients](){return clients.every([](ClientSendThread * c){return c->client->pongCnt() == 1;});};
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waitLoop([&clientCheckPong]() { return clientCheckPong(); }, loop_timeout);
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EXPECT_TRUE(clientCheckPong());
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for (const auto c : clients) {
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c->startSend();
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}
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(100_ms).sleep();
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EXPECT_TRUE(getClientsPings(clients) > clients_count*2);
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EXPECT_TRUE(getServerPongs(s) > clients_count*2);
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piDeleteAllAndClear(clients);
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waitLoop([s]() { return s->clientsCount() == 0; }, loop_timeout);
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EXPECT_EQ(0, s->clientsCount());
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delete s;
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}
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TEST(ClientServer, DynamicClients) {
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auto const loop_timeout = 1000_ms;
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constexpr int clients_count = 20;
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PIVector<ClientSendThread *> clients;
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PIMutex clients_mutex;
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auto s = createServer<true, true, 100_KiB>();
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const auto spawnClient = [&clients, &clients_mutex]() {
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auto c = new ClientSendThread();
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c->startSend();
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clients_mutex.lock();
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clients << c;
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clients_mutex.unlock();
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piCout << "new client" << clients.size();
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};
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piForTimes(clients_count) {
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spawnClient();
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}
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PIThread spawnThread;
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PIThread deleteThread;
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spawnThread.start([&spawnClient](){
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const int new_cnt = randomi() % 10;
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piForTimes(new_cnt) {
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spawnClient();
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}
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}, 12_Hz);
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deleteThread.start([&clients, &clients_mutex](){
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const int rm_cnt = randomi() % 10;
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piForTimes(rm_cnt) {
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ClientSendThread * c = nullptr;
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clients_mutex.lock();
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if (clients.size() > 10) {
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c = clients.take_back();
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}
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clients_mutex.unlock();
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if (c) {
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delete c;
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piCout << "remove client" << clients.size();
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}
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}
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}, 13_Hz);
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(1_s).sleep();
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EXPECT_GE(s->clientsCount(), 10);
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piCout << "now clients" << clients.size();
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//delete s;
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deleteThread.stopAndWait();
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spawnThread.stopAndWait();
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piCout << "total clients" << clients.size();
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piDeleteAllAndClear(clients);
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waitLoop([s]() { return s->clientsCount() == 0; }, loop_timeout);
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EXPECT_EQ(0, s->clientsCount());
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}
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