This repository has been archived on 2020-09-07. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
libs/qglengine/core/glvertexobject.cpp
2020-07-22 11:24:42 +03:00

120 lines
2.8 KiB
C++

/*
QGL VertexObject
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define GL_GLEXT_PROTOTYPES
#include <QOpenGLExtraFunctions>
#include "glvertexobject.h"
using namespace QGLEngineShaders;
VertexObject::VertexObject():
buffer_obj (GL_ARRAY_BUFFER, GL_STREAM_DRAW),
buffer_sel (GL_ARRAY_BUFFER, GL_STREAM_DRAW) {
vao_ = 0;
buffers_binded = false;
objects_changed = selected_changed = true;
}
VertexObject::~VertexObject() {
}
void VertexObject::init(QOpenGLExtraFunctions * f) {
if (!isInit()) {
buffer_obj.init(f);
buffer_sel.init(f);
f->glGenVertexArrays(1, &vao_);
}
}
void VertexObject::destroy(QOpenGLExtraFunctions * f) {
if (vao_ != 0) {
buffer_obj.destroy(f);
buffer_sel.destroy(f);
f->glDeleteVertexArrays(1, &vao_);
}
vao_ = 0;
}
void VertexObject::bind(QOpenGLExtraFunctions * f) {
//qDebug() << "bind" << target_ << buffer_;
f->glBindVertexArray(vao_);
}
void VertexObject::release(QOpenGLExtraFunctions * f) {
f->glBindVertexArray(0);
}
void VertexObject::bindBuffers(QOpenGLExtraFunctions * f, Buffer & geom, Buffer & elem, bool force) {
if (!force && buffers_binded) return;
buffers_binded = true;
init(f);
bind(f);
geom.bind(f);
prepareDrawGeom(f);
elem.bind(f);
buffer_obj.bind(f);
prepareDrawObj(f);
buffer_sel.bind(f);
prepareDrawSel(f);
release(f);
}
void VertexObject::loadObject(QOpenGLExtraFunctions * f, const Object & object) {
loadBuffer(f, buffer_obj, &object, sizeof(Object));
}
void VertexObject::loadObjects(QOpenGLExtraFunctions * f, const QVector<Object> & objects) {
loadBuffer(f, buffer_obj, objects.constData(), objects.size() * sizeof(Object));
}
void VertexObject::loadSelections(QOpenGLExtraFunctions * f, const QVector<uchar> & sels) {
loadBuffer(f, buffer_sel, sels.constData(), sels.size());
}
void VertexObject::draw(QOpenGLExtraFunctions * f, GLenum geom_type, int vert_cout, int obj_count) {
bind(f);
f->glDrawElementsInstanced(geom_type, vert_cout, GL_UNSIGNED_INT, 0, obj_count);
release(f);
}
void VertexObject::loadBuffer(QOpenGLExtraFunctions * f, Buffer & buf, const void * data, int size) {
buf.init(f);
if (!data) return;
buf.bind(f);
buf.resize(f, size);
buf.load(f, data, size);
}