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libs/qglview/shaders/dsl_pass_0.geom
Бычков Андрей ba8bc27298 1
git-svn-id: svn://db.shs.com.ru/libs@1 a8b55f48-bf90-11e4-a774-851b48703e85
2015-02-28 21:28:53 +00:00

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228 B
GLSL

#version 130
layout(triangles, invocations = 1) in;
in vec3 normal[];
out vec3 tangent[];
void main() {
for (int i = 0; i < gl_in.length(); i++ ) {
gl_Position = gl_in[i].gl_Position;
EmitVertex();
}
EndPrimitive();
}