43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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QGLView
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LOADER_OBJ_H
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#define LOADER_OBJ_H
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#include "gltexture_manager.h"
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#include "globject.h"
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#include <QFileInfo>
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#include <QDateTime>
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namespace LoaderOBJ {
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#pragma pack(push, 1)
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struct Face {
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ushort v0;
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ushort v1;
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ushort v2;
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ushort flags;
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};
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#pragma pack(pop)
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void initOBJMesh(GLObjectBase * o, const QVector<Vector3d> & vertices, const QVector<Vector3d> & normals, const QVector<Vector3d> & texcoords);
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Material materialByName(const QVector<Material> & materials, const QString & name);
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}
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GLObjectBase * loadFromOBJFile(const QString & filepath, float scale = 1.0);
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#endif // LOADER_3DS_H
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