128 lines
6.3 KiB
C++
128 lines
6.3 KiB
C++
/*
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QAD - Qt ADvanced
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Ivan Pelipenko peri4ko@yandex.ru, Andrey Bychkov work.a.b@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SESSION_MANAGER_H
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#define SESSION_MANAGER_H
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#include <QPair>
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#include <QMainWindow>
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#include <QCheckBox>
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#include <QLineEdit>
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#include <QDoubleSpinBox>
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#include <QAction>
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#include <QComboBox>
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#include <QTabWidget>
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#include <QToolButton>
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#include <QSplitter>
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#include <QStackedWidget>
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#include <QGroupBox>
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#include "spinslider.h"
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#include "evalspinbox.h"
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#include "qpiconfig.h"
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/// for all children widgets of "QMainWindow"s and MainWidgets
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/// check for slots
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/// * void sessionSave(QByteArray * data);
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/// * void sessionLoad(QByteArray * data);
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class QAD_EXPORT SessionManager: public QObject
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{
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Q_OBJECT
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public:
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SessionManager(QString file = QString());
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void setFile(const QString & file);
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void addEntry(QMainWindow * e) {mwindows.push_back(QPair<QString, QMainWindow * >(e->objectName(), e));}
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void addEntry(QCheckBox * e) {checks.push_back(QPair<QString, QCheckBox * >(e->objectName(), e));}
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void addEntry(QLineEdit * e) {lines.push_back(QPair<QString, QLineEdit * >(e->objectName(), e));}
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void addEntry(QComboBox * e) {combos.push_back(QPair<QString, QComboBox * >(e->objectName(), e));}
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void addEntry(QDoubleSpinBox * e) {dspins.push_back(QPair<QString, QDoubleSpinBox * >(e->objectName(), e));}
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void addEntry(QSpinBox * e) {spins.push_back(QPair<QString, QSpinBox * >(e->objectName(), e));}
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void addEntry(SpinSlider * e) {spinsliders.push_back(QPair<QString, SpinSlider * >(e->objectName(), e));}
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void addEntry(EvalSpinBox * e) {evals.push_back(QPair<QString, EvalSpinBox * >(e->objectName(), e));}
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void addEntry(QTabWidget * e) {tabs.push_back(QPair<QString, QTabWidget * >(e->objectName(), e));}
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void addEntry(QGroupBox * e) {groups.push_back(QPair<QString, QGroupBox * >(e->objectName(), e));}
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void addEntry(QAction * e) {actions.push_back(QPair<QString, QAction * >(e->objectName(), e));}
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void addEntry(QAbstractButton * e) {buttons.push_back(QPair<QString, QAbstractButton * >(e->objectName(), e));}
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void addEntry(QStackedWidget * e) {stacks.push_back(QPair<QString, QStackedWidget * >(e->objectName(), e));}
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void addMainWidget(QWidget * e) {widgets.push_back(QPair<QString, QWidget * >(e->objectName(), e));}
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void removeMainWidget(QWidget * e);
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void addEntry(const QString & name, QMainWindow * e) {mwindows.push_back(QPair<QString, QMainWindow * >(name, e));}
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void addEntry(const QString & name, QCheckBox * e) {checks.push_back(QPair<QString, QCheckBox * >(name, e));}
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void addEntry(const QString & name, QLineEdit * e) {lines.push_back(QPair<QString, QLineEdit * >(name, e));}
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void addEntry(const QString & name, QComboBox * e) {combos.push_back(QPair<QString, QComboBox * >(name, e));}
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void addEntry(const QString & name, QDoubleSpinBox * e) {dspins.push_back(QPair<QString, QDoubleSpinBox * >(name, e));}
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void addEntry(const QString & name, QSpinBox * e) {spins.push_back(QPair<QString, QSpinBox * >(name, e));}
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void addEntry(const QString & name, SpinSlider * e) {spinsliders.push_back(QPair<QString, SpinSlider * >(name, e));}
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void addEntry(const QString & name, EvalSpinBox * e) {evals.push_back(QPair<QString, EvalSpinBox * >(name, e));}
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void addEntry(const QString & name, QTabWidget * e) {tabs.push_back(QPair<QString, QTabWidget * >(name, e));}
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void addEntry(const QString & name, QGroupBox * e) {groups.push_back(QPair<QString, QGroupBox * >(name, e));}
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void addEntry(const QString & name, QAbstractButton * e) {buttons.push_back(QPair<QString, QAbstractButton * >(name, e));}
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void addEntry(const QString & name, QStackedWidget * e) {stacks.push_back(QPair<QString, QStackedWidget * >(name, e));}
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void addEntry(const QString & name, QAction * e) {actions.push_back(QPair<QString, QAction * >(name, e));}
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void addEntry(const QString & name, QStringList * e) {stringlists.push_back(QPair<QString, QStringList * >(name, e));}
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void addEntry(const QString & name, QString * e) {strings.push_back(QPair<QString, QString * >(name, e));}
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void addEntry(const QString & name, QColor * e) {colors.push_back(QPair<QString, QColor * >(name, e));}
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void addEntry(const QString & name, bool * e) {bools.push_back(QPair<QString, bool * >(name, e));}
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void addEntry(const QString & name, int * e) {ints.push_back(QPair<QString, int * >(name, e));}
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void addEntry(const QString & name, float * e) {floats.push_back(QPair<QString, float * >(name, e));}
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void addMainWidget(const QString & name, QWidget * e) {widgets.push_back(QPair<QString, QWidget * >(name, e));}
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private:
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QMap<const QMetaObject*, QByteArray> metaFunctions(const QSet<QObject*> & objects, QByteArray fname);
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QVector<QPair<QString, QMainWindow * > > mwindows;
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QVector<QPair<QString, QWidget * > > widgets;
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QVector<QPair<QString, QCheckBox * > > checks;
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QVector<QPair<QString, QLineEdit * > > lines;
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QVector<QPair<QString, QComboBox * > > combos;
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QVector<QPair<QString, QDoubleSpinBox * > > dspins;
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QVector<QPair<QString, QSpinBox * > > spins;
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QVector<QPair<QString, SpinSlider * > > spinsliders;
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QVector<QPair<QString, EvalSpinBox * > > evals;
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QVector<QPair<QString, QTabWidget * > > tabs;
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QVector<QPair<QString, QGroupBox * > > groups;
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QVector<QPair<QString, QAbstractButton * > > buttons;
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QVector<QPair<QString, QStackedWidget * > > stacks;
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QVector<QPair<QString, QAction * > > actions;
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QVector<QPair<QString, QStringList * > > stringlists;
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QVector<QPair<QString, QString * > > strings;
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QVector<QPair<QString, QColor * > > colors;
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QVector<QPair<QString, bool * > > bools;
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QVector<QPair<QString, int * > > ints;
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QVector<QPair<QString, float * > > floats;
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QString file_;
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public slots:
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void save();
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void load(bool onlyMainwindow = false);
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void clear(bool with_filename = true);
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signals:
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void loading(QPIConfig & );
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void saving(QPIConfig & );
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};
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#endif // SESSION_MANAGER_H
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